1. what did u fix?
     
  2. you miss },
     
  3. Mod Request: add day of week AND day of month to events... :)

    So I can have an event every 3rd thursday or every 3rd of the month or every thursday.

    DOM: 3 (every third of the month
    DOW: 3 every Wed
    DOWM: 33 every 3rd wed of the month
    DOWM 42 every 4th tuesday of the month

    Get the pattern??

    Of course you may have a better way to implement this....
     
  4. If i want to restart my server once a day , on specific time what i need to do?
     
  5. Whenever I edit the config and load the server the config loads back to what it was before i edited it manually. I want to be able to modify it without being ingame, how can I do that?
     
  6. Hi guys,
    Hoping someone can help me.
    My server auto-restarts every day at 06:00 so I want to run "event launch" to start my arena games some time after that.

    In my config I have
    Code:
    {
      "Events": {
        "Local": [
          "05.59.AM:server.save",
          "07.20.AM:event launch"
        ],
    and at 07:20 in my logs I see
    Code:
    07:20 [Info] [Event Manager] Event "GunGame" is now launched.
    07:20 [Info] [TimedEvents] event launch
    but after that there is no mention of events or GunGame.

    Any ideas why?

    Event manager and gun game etc are configured properly and do work.
    If I type "event launch" into console or "/event launch" in game, the auto launcher does start.
     
  7. Code:
    "12.00.PM:oxide.reload GunGame",
    "12.01.PM:event.launch!"
     
  8. Hey, Thanks man.

    Surprise surprise, it did exactly the same thing.
    If set those commands up to run two minutes from now it'll work perfectly.
    If I set it for shortly after server restart, it won't.

    I'm getting confirmation of everything. EventManager is loaded, Gungame is loaded and reloads as per command.
    It even says GunGame is now launched, but doesn't give any public output and just bails out there.

    "07:20 [Info] [Event Manager] Event "GunGame" is now launched.
    07:20 [Info] [TimedEvents] event launch"
     
  9. Code:
    {
      "Events": {
        "Local": [
          "01:global.restart 60",
        ],
        "Repeat": [],
        "Server": [
          "20:say X5 RATE",
          "20:gather.rate dispenser Wood 5",
          "20:gather.rate pickup Wood 5",
          "5:say X3 RATE",,
          "5:gather.rate pickup Wood 3"
        ]
      },
    

    game time X3 X5 runs
    Gather X3 X5, restart(not worked 0 AM 0 PM ) server time

    "00.00.AM:global.restart 60",
    "00.00 PM:global.restart 60",
    "01:global.restart 60",
     
  10. How do the Groups work? Don't see anything about it
    There's a "restart" group, does that mean that when I do "r
     
  11. Added group information to description, don't know how I missed that.
     
  12. You can use the popup commands in events or what did you have in mind?
     
  13. The PopUp plugin uses this: popupmsg.global "message"
    The quotation marks make a code conflic with timed events, and doesnt work without the quotation marks
     
  14. You should be able to use apostrophes. They will act as quotes.
     
  15. Tested and working, maybe you should add this to the plugin notes.
    Thanks !
     
  16. which is the difference between local time and server time ?

    im looking for make an event every 2 real hours after a restart, and another every 12.00pm "midday in rust"
     
  17. Local time is real world time based on the time on the machine the server is running on. Server time is in-game time.
     
  18. Thank you for this wonderful plugin! I've been searching for a plugin like this for days so I can execute commands without having to use an RCON tool all the time and having a laptop running 24/7. Top man!
     
  19. Glad it helped you out. :)