For some reason when I modify the events i want, and go into game to make sure they are in there "/te list l" it shows up blank, and not working.
This is what I have it set toCode:{ "Events": { "Local": [ "12.00.AM:airdrop.massdrop 3", "02.00.AM:airdrop.massdrop 3", "04.00.AM:airdrop.massdrop 3", "06.00.AM:airdrop.massdrop 3", "08.00.AM:airdrop.massdrop 3", "10.00.AM:airdrop.massdrop 3", "12.00.PM:airdrop.massdrop 3", "02.00.PM:airdrop.massdrop 3", "04.00.PM:airdrop.massdrop 3", "06.00.PM:airdrop.massdrop 5", "08.00.PM:airdrop.massdrop 3", "10.00.PM:airdrop.massdrop 3", "06.00PM:callheli", "06.00PM:callheli", "012.00AM:callheli", "04.00AM:callheli", "08.00AM:callheli", "12.00PM:callheli", "12.00PM:callheli", "08.00PM:callheli", "04.00PM: callheli" ], "Repeat": [ "320:say Saving server data.", "60:server.save" ], "Server": [] }, "Messages": { "ChangedStatus": "Timed events <color=#cd422b>{status}</color>.", "EventAdded": "Event <color=#cd422b>{event}</color> with time <color=#cd422b>{etime}</color> (<color=#cd422b>{group}</color>) successfully added.", "EventDeleted": "Event with ID <color=#cd422b>{id}</color> (<color=#cd422b>{group}</color>) successfully deleted.", "EventRun": "Event with ID <color=#cd422b>{id}</color> (<color=#cd422b>{event}</color>) with original run time <color=#cd422b>{etime}</color> (<color=#cd422b>{group}</color>) successfully run.", "EventsCleared": "All <color=#cd422b>{group}</color> events successfully deleted.", "InvalidFormat": "Invalid event format <color=#cd422b>{eformat}</color> (<color=#cd422b>{group}</color>). Use <color=#cd422b>/te</color> for help.", "InvalidID": "Invalid event ID <color=#cd422b>{id}</color> for <color=#cd422b>{group} group</color>. Use <color=#cd422b>/te</color> for help.", "NoEvents": "No events found for <color=#cd422b>{group} group</color>.", "NoPermission": "You do not have permission to use this command.", "ServerTime": "Server time: <color=#cd422b>{stime}</color>", "TimeChangedStatus": "Event group <color=#cd422b>{group}</color> now <color=#cd422b>{status}</color>.", "WrongArgs": "Syntax error. Use <color=#cd422b>/te</color> for help." }, "Settings": { "Enabled": "true", "LocalTime": "true", "Prefix": "[<color=#cd422b>Timed Events</color>]", "Repeat": "true", "SayEnabled": "false", "SayPrefix": "[<color=#cd422b> SERVER </color>]", "ServerTime": "true" } }
Timed Events [Unmaintained]
Discussion in 'Plugin Support' started by insane8472, Sep 1, 2015.
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Too much text breaking chat. Your events will still run. I will fix this in an update soon.
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insane8472 updated Timed Events with a new update entry:
1.1.1
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How can i run this event "00:00: popupmsg.global "Oh! Santa, is that you?" 20"
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Try:
"12.00.AM : popupmsg.global Oh! Santa, is that you?" -no spaces near the : -
Tried to create an event to increase gathering during nights.. did not work. Any help? Would be greatly appreciated.
Sample;
Code:self.Config.Messages.PrintToConsole or "Event list exceeds chat limit and has been sent to console (F1)." self.Config.Events.Local = self.Config.Events.Local or { "19:say It is now night, you will now gather 4x the regular amount of resources.", "19:gather.rate dispenser wood 4", "19:gather.rate dispenser stones 4", "19:gather.rate dispenser sulfur.ore 4", "19:gather.rate dispenser metal.ore 4", "19:gather.rate dispenser hq.metal.ore 4", "19:gather.rate dispenser fat.animal 4", "19:gather.rate dispenser leather 4", "19:gather.rate dispenser cloth 4" } self.Config.Events.Server = self.Config.Events.Server or { "6:say It is now dawn, all resource gathering is returned to normal.", "6:gather.rate dispenser wood 2", "6:gather.rate dispenser stones 2", "6:gather.rate dispenser sulfur.ore 2", "6:gather.rate dispenser metal.ore 2", "6:gather.rate dispenser hq.metal.ore 2", "6:gather.rate dispenser fat.animal 2", "6:gather.rate dispenser leather 2", "6:gather.rate dispenser cloth 2" } self.Config.Events.Repeat = self.Config.Events.Repeat or { "3600:say Saving server data.", "3600:server.save" } self:SaveConfig() end
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One, your editing the plugin file not the configuration file. Two, your using both the local and server time events which have different time formats. For your purpose, use server time only. See plugin description for proper formatting. Finally, make sure it is enabled in the configuration file or in-game commands.
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[REQUEST]want to specify in seconds! server event
Code:"Server": [ "8:12:25:say Time for an airdrop!", "8:20:airdrop.massdrop 1", "9:say Welcome to my server! Enjoy your stay!", "10:say Play fair! No Cheating!", "11:say Time for another airdrop!", "24:airdrop.massdrop 1" ]
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I would like to add the Santa Event - it is out of the game but admins can trigger still anyone now how? in game using the build command I can use /plant 190 and then right click in game and you hear the bells.
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You can still use the console command "xmas.refill" to call it.
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I dont really get why i cant set up time in hours:minutes when im setting up rust server in-game time (not local on machine)
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I am really new to Oxide, and I have a question. Is it possible to time server restarts with some sort of command? My understanding is that when you're using the restart command, it only shuts down the server after 60 seconds and doesn't actually restart. If there isn't a real restart command, is there anyway to perhaps make the plugin call for the server startup bat file just seconds before server exits? Then is would overlapse briefly for a second or two, but it might work? There is probably a much easier way. I'm nab. Thanks!
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Thank you for your answer!
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It seems like the plugin does not trigger any of my events. Here is my config file:
Code:{ "Events": { "Local": [ "00.55.AM:say Our twice daily restart will occur in 5 minutes.", "00.56.AM:say Our twice daily restart will occur in 4 minutes", "00.57.AM:say Our twice daily restart will occur in 3 minutes.", "00.58.AM:say Our twice daily restart will occur in 2 minutes.", "00.59.AM:restart ", "00.55.PM:say Our twice daily restart will occur in 5 minutes.", "00.56.PM:say Our twice daily restart will occur in 4 minutes", "00.57.PM:say Our twice daily restart will occur in 3 minutes.", "00.58.PM:say Our twice daily restart will occur in 2 minutes.", "00.59.PM:restart " ], "Repeat": [], "Server": [] }, "Messages": { "ChangedStatus": "Timed events <color=#cd422b>{status}</color>.", "EventAdded": "Event <color=#cd422b>{event}</color> with time <color=#cd422b>{etime}</color> (<color=#cd422b>{group}</color>) successfully added.", "EventDeleted": "Event with ID <color=#cd422b>{id}</color> (<color=#cd422b>{group}</color>) successfully deleted.", "EventRun": "Event with ID <color=#cd422b>{id}</color> (<color=#cd422b>{event}</color>) with original run time <color=#cd422b>{etime}</color> (<color=#cd422b>{group}</color>) successfully run.", "EventsCleared": "All <color=#cd422b>{group}</color> events successfully deleted.", "InvalidFormat": "Invalid event format <color=#cd422b>{eformat}</color> (<color=#cd422b>{group}</color>). Use <color=#cd422b>/te</color> for help.", "InvalidID": "Invalid event ID <color=#cd422b>{id}</color> for <color=#cd422b>{group} group</color>. Use <color=#cd422b>/te</color> for help.", "NoEvents": "No events found for <color=#cd422b>{group} group</color>.", "NoPermission": "You do not have permission to use this command.", "PrintToConsole": "Event list exceeds chat limit and has been sent to console (F1).", "ServerTime": "Server time: <color=#cd422b>{stime}</color>", "TimeChangedStatus": "Event group <color=#cd422b>{group}</color> now <color=#cd422b>{status}</color>.", "WrongArgs": "Syntax error. Use <color=#cd422b>/te</color> for help." }, "Settings": { "Enabled": "true", "LocalTime": "true", "Prefix": "[<color=#cd422b>Timed Events</color>]", "Repeat": "false", "SayEnabled": "true", "SayPrefix": "[<color=#cd422b> SERVER </color>] ", "ServerTime": "false" } }
EDIT: The plugin does not output any errors in the console on reload or the time when the event should be executed. -
You need an hour, it cannot be 00. For a one digit hour, use a 0 in front. For example, 11., 12., 01., etc.
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Thanks a lot!
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i need help ! this tool looks awesome ....but every time the server restart all changes set back to default .....
i have to edit the "TimedEvents.json " in the config folder right ? but after server restart ...every time the server restart all changes set back to defaultLast edited by a moderator: Jan 30, 2016