all the time sometime froze or sometimes there running in place,yes I did latest update & building pieces are not showing I see the chests and other in base items but wall and floors are gone I can run threw so there just gone
Teleportation System [Unmaintained]
Discussion in 'Plugin Support' started by Mughisi, Oct 18, 2014.
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Mughisi updated Teleportation System with a new update entry:
1.4.20
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Oops!
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(Sneaky fix uploaded)
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I'm having issues with setting the TP limit. By default it's 5. When I change it in the config file it doesn't seem to change in the game and still is limited to 5. What way is the correct way to do it?
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Thank you!
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How can I do different tpr and cool down times for specific groups?
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Install the latest updates of teleportation. But still after teleporting players fail the foundations!
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it is saying I will Tp home in 999999 sec and in the file it is 10 sec PLS help me
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After a restart about an hour ago, unable to sethome on any foundation. Latest build of Oxide/Rust/ and m-Teleportation. No errors given on RCON.
EDIT:
Figured it out. Batching colliders doesn't show the foundation as being the correct entity I guess.
Code:batching.colliders "true"
Last edited by a moderator: Oct 4, 2015 -
I'd like to suggest a feature: /tpc - cancel a pending or accepted /home or /tpr
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I Say /tp 0 0 0 . But Nothing To Say. And not Teleport me on this loc.
How Can Fix That ? -
I notice that somthimes players can not teleport becose says: you can not teleport to player that is due to teleport even if the player is not teleporting.
Then I see this in the console
[Oxide] 7:37 PM [Error] Failed to run a 15.00 timer File: m-Teleportation.lua Line: 2573 invalid arguments to method: BaseEntity.ClientRPCPlayer: at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0 at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0 at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0 at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0 -
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oxide log today :
Code:5:11 AM [Warning] CallHook 'OnEntityTakeDamage' on plugin 'm-Teleportation v1.4.20' took: 521ms
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Mughisi updated Teleportation System with a new update entry:
1.4.21
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are anyone one's Tp not working after this last update? my are not I did latest oxide update and rust update
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