1. thanks a lot :)
     
  2. any news of when the pending issue will be resolved, I know you guys are busy but just wondering? Teleport pending bug is a real pain. It never happened with our old host (gameservers) but does with our new one (Nitrous Networks), even when we have reinstalled the server and started a fresh it still happens. We get the "[Error] Failed to run a 15.00 timer" error in our logs and it only happens when people are using tpa and tpr from within their base. If they do it outside they dont have an issue. All plugins are upto date.
     
  3. How to block teleportation in private zone(Tool Cupboard) ?
     
  4. Ive just done that but am working on how to be able to turn it on/off with the config
     
  5. EN:
    If you take the teleporter back to back against the wall, the player after the teleportation can pass through this wall!
    RU:
    Если принимать телепорт вплотную возле стены, то игрок после телепортации может пройти сквозь эту стену!
     
  6. Ive just done that but am working on turning it on/off with the config.

    The basic piece of code is;
    Code:
    if not player:CanBuild() then           
                return
                end
    Ill post my copy for you when I sort this config out (Im a code noob :p)
     
  7. RequestDuration What that do?
     
  8. how long a tp request stays open for
     
  9. Wulf

    Wulf Community Admin

    Likely when Mughisi gets a chance. I'm not the developer of it, I just fix what I can when I can.
     
  10. Question - Wulf/Mughisi/anyone...

    is there a command to reset everyone's TP limit
     
  11. Can you add a feature that allows admins to remove others homes so like /tpremove "JohnRU" "home2"
     
  12. Not in the current version, will be available in the new version when it is finished.
    This is also planned for the next release.
     
  13. Can I remove a player homes with command?
     
  14. Im not sure about that ask someone else
     
  15. yo guys what is the command to remove everyone sethomes for a wipe
     
  16. Delete m-Teleportation.json in /oxide/data/ with the server offline.
     
  17. NO.

    Its /wipehomes or /wipehome.
     
  18. Well, yeah, but what I said would work as well. I do it every wipe.

    I guess you shouldn't do that if you have saved coordinates on a map for admin teleports, etc., but never an issue for me.
     
  19. Code:
    File: m-Teleportation.lua Line: 2581 Object reference not set to an instance of an object:
      at BasePlayer.SendFullSnapshot () [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  20. Variables:

    Commands:
    global.echo( string output ) Prints something to the debug output
    Code:
    105.237.17.133:62535/76561198118121805/RKenpachi1 joined [windows/76561198118121805]
    41.133.254.160:57302/76561198097636501/Pika Girl joined [windows/76561198097636501]
    [Oxide] 5:52 PM [Error] Failed to load plugin m-Teleportation (IOException: Sharing violation on path c:\games\41_86_116_125_28016\1139918\ruste\server\1139918\oxide\plugins\m-Teleportation.lua)
    [Oxide] 5:52 PM [Debug]  at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
      at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
      at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0
      at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0
      at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
      at (wrapper remoting-invoke-with-check) System.IO.StreamReader:.ctor (string,System.Text.Encoding)
      at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
      at System.IO.File.ReadAllText (System.String path) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.Load () [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPluginLoader.Load (System.String directory, System.String name) [0x00000] in <filename unknown>:0
      at Oxide.Core.OxideMod.LoadPlugin (System.String name) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1441124693][/DOUBLEPOST]need help please... the plugin has loaded as per rusty but its not working for me
    can someone assist me please
     
    Last edited by a moderator: Sep 2, 2015