1. By the way still waiting some solution for this problem pls
     
  2. Yea players can set home anywhere now deleted config data and ran default plugin and players can stil lset home on any founation even tho its set to true
     
  3. It requires the buildingsowners plugin for this feature to work.
    I've been locally trying to replicate this but I've done more than 100 teleports against foundations, walls, doors,... But I've never managed to end up inside any of those.
    I'll look into it while doing the c# rewrite
     
  4. Sugestion :

    - Add admin command => /findhome <radius>
    Displays the list of players with "z y x" have "sethome" in the zone

    - Add admin command => /listhome <player>
    Lists the "home" of the player

    - Add admin command => /removehome <player> <homename>
    Removes the "home" of a player
     
  5. for some reason after reinstalling the plugin and deleting the old config a new one isnt showing up. this is casuing much greifing as we dont use homes. how can i generate one?
     
  6. Wulf

    Wulf Community Admin

    If it isn't generating, then it's likely erroring. I'd check your logs for errors.
     
  7. only error i see is this ; the plugin is working though
    Code:
    [Oxide] 10:38 AM [Info] Unloaded plugin Teleportation System v1.4.8 by Mughisi
    [Oxide] 10:38 AM [Info] Loaded plugin Teleportation System v1.4.8 by Mughisi
    [Oxide] 10:38 AM [Error] Failed to initialize plugin m-Teleportation
    File: m-Teleportation.lua Line: 88 attempt to index field 'Settings' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  8. Wulf

    Wulf Community Admin

    Did you delete the config file before or after you reloaded it? Also, did you modify the plugin file directly?
     
  9. i did not touch the file itself and its a new clean download. i deleted the config first then loaded the file

    not sure if these are seperate issues or if warp and sticky notes are interfering

    [DOUBLEPOST=1424661161][/DOUBLEPOST]delated all related files stoped server restarted installed plugin from fresh dl again getting these messages now;
    Code:
    [Oxide] 7:12 PM [Error] LuaScriptException while calling cmdNote:
    File: stickynotes.lua Line: 112 attempt to index global 'self' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0Oxide] 7:11 PM [Error] LuaScriptException while calling SendHelpText:
    File: warp-system.lua Line: 147 attempt to compare nil with number:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Feb 28, 2015
  10. @Mughisi one more bug...

    Man standing on the top of wall and accepting ./tpr request... After this his friend aitomaticaly teleporting into this wall and HE IS INSIDE! xD

    How to fix?
     
  11. That should be blocked with the "BlockTPAOnCeilings" (or something like that, can't check it right now) setting in the config, unless then name was changed recently, I'd have to look into that.
     
  12. I have it, but they use that bug...
    Code:
    "TPR": {
        "BlockTPAOnCeiling": true
     
    Last edited by a moderator: Feb 28, 2015
  13. Updating my server right now, I'll have a quick look.
     
    Last edited by a moderator: Feb 28, 2015
  14. After the rust update with the hide armor this plugin has stopped working. tried resetting and wiping many times but still not working. Maybe it needs a update?
     
  15. Have you checked your logs if any errors occured?
     
  16. This new update will veify if both of the users are in other person house?
    ie: player 1 is inside player 2 house, but player 3 request a TP, this will verify if the house is of player 1 and if not wont teleport?
    But if the house is of player 1 it will let player 3 teleport to it?
     
  17. Is this update to prevent teleporting out of someone's base that you don't have build permission to? Like some one you just raided?
     

  18. About 6 post later I wrote a bug to Mughisi. Read it, you will understand what type of fix it this
     
  19. it still generates no config file for me can anyone send me one?