1. Teleport seems to be the only plugin that I have the issue with, cheers.
     
  2. no other plugins dont work also.
     
  3. damm i got no options to go back to the older one hopefully wulf releases new update soon
     
  4. The latest Oxide snapshot should have the missing types which should allow the plugin to work again (and all other plugins which were having issues because of this) so the update should be available soon.
     
  5. Any ETA on this update? And you are correct it's pretty much all plugins not working.
     
  6. Yet the portal gun works fine :)
     
  7. its working perfect now since todays oxide update
     
  8. Hello author! Fix this plugin pls!

    Guy jump on the roof, crouch and look in the roof. After this accepting his friends TP AND his friend under this roof! Fix it pls!
     
  9. I'm currently not able to test anything myself but I made some modifications on the version available on my gist and if you could try it out and get back to me regarding the issue you described then that would be amazing.
    https://gist.github.com/Mughisi/0a010800341601245134#file-m-teleportation-lua
     
  10. Hi! just found that players can tpr to players outside bases and end up inside, making it extremely easy to raid people. will turn off tpr until fixed!
     
  11. Code:
    [Oxide] 9:34 PM [Error] Failed to run a timer. (LuaScriptException: [string "m-Teleportation.lua"]:2461: attempt to call method 'WriteUInt' (a string value))
    [Oxide] 9:34 PM [Debug]   at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1422673735][/DOUBLEPOST]Since latest update its throwing crazy errors.
     
    Last edited by a moderator: Feb 2, 2015
  12. Error after last update
    Code:
    [Error] m-Teleportation: LuaScriptException while calling cmdTeleport: [string "m-Teleportation.lua"]:2496: attempt to call method 'WriteUInt' (a string value)
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    [Admin]xShARkx has left (client_exception Exception has been thrown by the target of an invocation.   at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
      at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
      at BaseEntity.CL_RPCMessage (Network.Message message) [0x00000] in <filename unknown>:0
      at Network.Node.Call (Network.Message packet) [0x00000] in <filename unknown>:0
      at Network.Router.Route (Network.Message packet) [0x00000] in <filename unknown>:0
      at Network.Client.ReceivedMessage (Network.Message pack) [0x00000] in <filename unknown>:0
      at Network.Implementation.Lidgren.Client.Msg_Data (Lidgren.Network.NetIncomingMessage msg) [0x00000] in <filename unknown>:0 )
     
    Last edited by a moderator: Feb 2, 2015
  13. broken for me as well. one teleport works fine and then you can't use it from then
     
  14. Same
    Code:
    [Oxide] 11:14 AM [Error] m-Teleportation: LuaScriptException while calling cmdTeleport: [string "m-Teleportation.lua"]:2462: attempt to call method 'WriteUInt' (a string value)
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    10000 x Wood was given to [ELU] InkViz
    Unsupported encoding: 'utf8'
    [Oxide] 11:15 AM [Error] Failed to run a timer. (LuaScriptException: [string "m-Teleportation.lua"]:2462: attempt to call method 'WriteUInt' (a string value))
    [Oxide] 11:15 AM [Debug]   at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Method.LuaDelegate.CallFunction (System.Object[] args, System.Object[] inArgs, System.Int32[] outArgs) [0x00000] in <filename unknown>:0
      at LuaGeneratedClass1.CallFunction () [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Timer+TimerInstance.Update () [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1422692990][/DOUBLEPOST]And after teleportation can't wake up! :(
    [DOUBLEPOST=1422693201][/DOUBLEPOST]No, wait! After ./tpr I can wake up, but after ./tpn cant...
     
    Last edited by a moderator: Feb 2, 2015
  15. After teleport plyers can not wake up and only solution is close/re-open game and getting below error;

    Code:
    [Oxide] 10:56 AM [Error] m-Teleportation: LuaScriptException while calling cmdTeleport: [string "m-Teleportation.lua"]:2496: attempt to call method 'WriteUInt' (a string value)
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Feb 2, 2015
  16. this is a fix to your problem.
     

    Attached Files:

  17. thanks for your correction. error gone but still can not wakeup

    seems body stuck in foundation
     
  18. Thanks for the update Reneb. I was just about to dig into the lua when I saw your post. It's greatly appreciated.
     
  19. just notice that; if you make sethome on foundation then build on doorway/door

    when you teleport to home you may stuck/freeze under door which will not allow you to wakeup

    can you fix this bug as well?

    Thansk in advance
     
  20. Rly, this will fix all problems?