1. I'm looking for an answer for this as well
    [DOUBLEPOST=1454375445][/DOUBLEPOST]Can someone inform me where the code is for not being able to teleport when shot?
     
  2. Glitch where when someone TP's home they get massive amounts of dmg and die... Please help
     
  3. how to clear all player sethome after wipe? is there any command to do that? because after wipe they still have old home list. and have a chance to spawn inside other player's base.
    thank you
     
  4. There is an admin only /wipehomes command that you can use to remove all saved homes.
     
  5. Any one know how to?
     
  6. I believe it was side somewhere in this thread that is not yet a feature.
     
  7. No way to do it now
     
  8. yes, I'm admin. thank you very much :)
     
  9. I seem to keep getting this error
    Code:
    [Oxide] 2:51 AM [Error] Failed to call hook 'ccmdTeleport' on plugin 'm-Teleportation v1.4.23'
    File: m-Teleportation.lua Line: 2479 attempt to index field 'AdminTP' (a nil value):
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    Any help is appreciated :)
     
    Last edited by a moderator: Feb 4, 2016
  10. One of your mods are trying to use the tp command
     
  11. I put a plug-in. I tried to keep the house.
    I registered: / sethome fenix
    I received the answer "You can only save a home location on a foundation!"

    Why didn't remain?
     
  12. CheckForFoundations set to false.
     
  13. Didn't help...So that's that?? You can send settings

    Code:
    "Homes": {
        "CheckFoundationForOwner": false,
        "CheckForFoundations": false,
        "Cooldown": 300,
        "Countdown": 5,
        "DailyLimit": 5,
        "ForceOnTopOfFoundation": true,
        "HomesLimit": 2,
        "LocationRadius": 25,
        "UseFriendsAPI": true
      },
     
  14. "ForceOnTopOfFoundation": false
     
  15. Thanks! All work!
     
  16. Maybe this is already answered, but I would love to give special members more homes than others, is there any permissions?
     
  17. This is being worked on for the next plugin update.
     
  18. One feature that would be really nice is the ability to update homes without having to delete and recreate them.

    Currently i do /sethome polyquad then /removehome polyquad /sethome polyquad to move the home

    I would rather have access to an overwrite command such as /updatehome polyquad (which would overwrite the old home) and have it take care of that for me without having to go through all the typing.

    If there is a method of doing this that I am not aware of please let me know!
     
    Last edited by a moderator: Feb 4, 2016
  19. Help me plz!

    Code:
    [2/5/2016 2:17:50 PM] [Oxide] 2:17 PM [Error] Failed to call hook 'cmdSetHome' on plugin 'm-Teleportation v1.4.24'
    File: m-Teleportation.lua Line: 634 Object reference not set to an instance of an object:
      at Oxide.Core.Configuration.DynamicConfigFile.Clear () [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Utility.SetConfigFromTable (Oxide.Core.Configuration.DynamicConfigFile config, NLua.LuaTable table) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Libraries.LuaDatafile.SaveDataTable (System.String name) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  20. Not possible right now, but good point, I will probably add this in the next update as well.
    There is an issue with either your config or your data file, most likely the config. Try deleting the configuration file and reload the plugin.