1. Hey :) I can change the limit of tp or do any changes to the tp system.. I've tried to change it in the config file but it doesnt work.. any suggestions?
     
  2. once you do any changes you need to reload the file by doing oxide.reload m-Teleportation or restarting the server would also reload any config changes
     
  3. I've done that allready, and its not working.. could any of maybe check this and see if I did anything wrong?
     

    Attached Files:

  4. Dont edit the script edit the config only
     
  5. Could you please create an oxide permission for admin TP. The reason I ask for this is because I want my moderators to be able to admin TP but not Give items or fly. Thank you.
     
  6. I'm getting this error -
    Code:
    [11/3/2015 9:40:34 PM] [Oxide] 9:40 PM [Error] Failed to call hook 'cmdSetHome' on plugin 'm-Teleportation v1.4.22'
    File: local function index(obj,name)
    ... Line: 7 trying to index an invalid object reference:
      at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
      at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
      at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Ext.Lua.Plugins.LuaPlugin.OnCallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
  7. Hi. It is possible to do that some players can set more homes than others? I mean VIP.
     
  8. Can I block TPR if the player is in a blocked area (by cupboard)? Like TPA...
     
  9. Hello and could put to the Vips are limit increase homes?
     
  10. The Plugin is no longer working for me, I can't /sethome, /listhomes or anything. No Error messages or anything just not working.
     
  11. still working fine for me
     
  12. thanks for letting me know, based on that I deleted the log file that I "May" have corrupted :p Its working again now :)
     
  13. I realized that even if you break a foundation you can still teleport there. This makes it easy for someone to put a 1x1 square next to a radtown for easy access to loot. Even if you destroy the foundation, you can still teleport there requiring you to wipe everyones TP settings if you want to remove their home. I would like to request two features:

    An option to enable/disable no teleports if original foundation has been destroyed
    An option to set radius in which one is aloud to teleport near a radtown. I.e. 25m next to a radtown TPs are denied. I'm not sure how this would pan out if one wanted to build a legitimate house near that area, but I wouldn't be worried since my mapsize is 5000.

    Thanks
    avo
     
  14. Im using newest default config and im getting error like this:

    > oxide.reload m-Teleportation
    [Oxide] 10:05 PM [Info] Unloaded plugin Teleportation System v1.4.22 by Mughisi
    [Oxide] 10:05 PM [Info] Loaded plugin Teleportation System v1.4.22 by Mughisi
    [Oxide] 10:05 PM [Error] Failed to initialize plugin 'm-Teleportation v1.4.22'
    File: m-Teleportation.lua Line: 603 Invalid JavaScript property identifier character: ". Path 'HomeData.76561198016778128', line 757, position 21.:
    at Newtonsoft.Json.JsonTextReader.ParseUnquotedProperty () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.ParseProperty () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.ParseObject () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.ReadInternal () [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.JsonTextReader.Read () [0x00000] in <filename unknown>:0
    at Oxide.Core.Configuration.KeyValuesConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize (Newtonsoft.Json.JsonReader reader, System.Type objectType, Boolean checkAdditionalContent) [0x00000] in <filename unknown>:0
     
  15. Eat

    Eat

    TP through walls ? Bug?
     
  16. Heyo! Great plug-in, love it! But is it possible to - from in-game - check what you named your homes? Because I forgot one and misspelt the other one, so I can't remove them or check what they are called. So an overview or /home clearall would be nice! :)
     
  17. /listhomes ^
     
  18. How can i make the "/SetHome <homename>" allow for multiple people to set their home at the base. i have a clan and we would all like to be able to set home to the same place. but when doing so it says they can not set home on someone elses foundation.
     
  19. [Oxide] 9:34 AM [Warning] CallHook 'OnEntityTakeDamage' on plugin 'm-Teleportation v1.4.22' took: 1031ms
    is this normal?