1. nah, he is right, there is issue with game objects (not buildings), just objects like he mentioned.
     
  2. I would love to see people not being able to TP out of their shacks.

    Much appreciated if u could tweak it, and the plugin would be flawless

    Best Regards
     
  3. There is a flaw with the tpr.

    You are able to still tp out of peoples houses, all you do is to stand on a box and it thinks its same as standing on grass

    Is it possible to tweak the tpr so u have to be atleast 1 meter away from any structure and object, like foundation, boxes, shacks etc

    Anyone??
     
    Last edited by a moderator: Aug 17, 2015
  4. Oxide] 2:04 PM [Error] Failed to call hook 'cmdChatTeleportRequest' on plugin 'TPR v1.0.2' (ArgumentException: An element with the same key already exists in the dictionary.)
    [Oxide] 2:04 PM [Debug] at System.Collections.Generic.Dictionary`2[NetUser,Oxide.Plugins.Timer].Add (.NetUser key, Oxide.Plugins.Timer value) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.TPR.cmdChatTeleportRequest (.NetUser netuser, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    moved 1 player(s) named "Shrapn3lMagn3t" to other players with name "GooberGrape"
     
  5. probably using multiple times /tpr
     
  6. Code:
    [SERVER] Console: TPR.cs(50,14): warning CS0114: `Oxide.Plugins.TPR.LoadDefaultConfig()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultConfig()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword
    c:\games\45_63_13_205_28026\1131869\rust\Oxide.Core.dll (Location of the symbol related to previous warning)
    TPR.cs(31,17): warning CS0414: The private field `Oxide.Plugins.TPR.VectorUp' is assigned but its value is never used
    TPR.cs(35,20): warning CS0169: The private field `Oxide.Plugins.TPR.cachedColliders' is never used
    TPR.cs(40,23): warning CS0414: The private field `Oxide.Plugins.TPR.notAllowed' is assigned but its value is never used
    [SERVER] Got Message: Exit
    [SERVER] Exit received. Shutdown
     
    Last edited by a moderator: Aug 22, 2015
  7. Have you modified plugin or something? Try delete all configuration files and stuff what is related to TPR. Also try removing PlayerDatabase and tokens usage for now.
     
  8. It only happens When I install PreFix modded plugin above.
     
  9. Wulf

    Wulf Community Admin

    Those are all warnings, not errors. Those warnings will not affect how it works.
     
  10. but the server would freeze and shut down and would stop UNTIL I replaced it with the default tpr file..
    [DOUBLEPOST=1440258734][/DOUBLEPOST]Would Stop UNTIL i replaced it with default file I meant to say...
     
    Last edited by a moderator: Aug 22, 2015
  11. Wulf

    Wulf Community Admin

    That may be, I'm just saying that the warning is not the cause.
     
  12. okcool. Prefix can you fix it so I can use that cool modded plugin..
     
  13. Well. I'm really sorry, but I can't see any errors that I could fix it. Because it's just like @Wulf said, things you mentioned are only warnings and they don't have any impact of server shutdown. Your rcon password may be leaked or something, try to change it also check your plugin list, there might be some other plugin who could cause this. (Like somebody gave you some "cool" plugin and inside that plugin there is shutdown or rcon commands for player)
     
  14. I don't think the rcon is doing that, I briefly tried using the modded plugin and every time it would shut down , so since I reinstalled default one, it has not shut down..
     
  15. Any news on a fix? I love the plugin but im going to have to remove it because so many people are now glitching in peoples bases.
     
  16. ............
    no one ever requested a fix for anything ...
    how do people glitch inside other players house?
     
  17. @Reneb here you go thought people told you this but I made a video for you
     
  18. ok i see ... thx.
    won't be fixing it in the next days but i'll put it in the list, i need time and to think of a way to fix it also.
     
  19. @Reneb thanks man!
    [DOUBLEPOST=1442118409,1442000955][/DOUBLEPOST]@Reneb also might have forgot to mention this only works when the base is not rendered in.
     
  20. I have made a fix for that glitch. It blocks teleporting on structures and objects like furnace, campfire.

    Improved the PrefiX's fix version.
     

    Attached Files:

    • TPR.cs
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