nah, he is right, there is issue with game objects (not buildings), just objects like he mentioned.
Teleportation Requests [Unmaintained]
Discussion in 'Plugin Support' started by DraB, Apr 14, 2015.
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I would love to see people not being able to TP out of their shacks.
Much appreciated if u could tweak it, and the plugin would be flawless
Best Regards -
There is a flaw with the tpr.
You are able to still tp out of peoples houses, all you do is to stand on a box and it thinks its same as standing on grass
Is it possible to tweak the tpr so u have to be atleast 1 meter away from any structure and object, like foundation, boxes, shacks etc
Anyone??Last edited by a moderator: Aug 17, 2015 -
Oxide] 2:04 PM [Error] Failed to call hook 'cmdChatTeleportRequest' on plugin 'TPR v1.0.2' (ArgumentException: An element with the same key already exists in the dictionary.)
[Oxide] 2:04 PM [Debug] at System.Collections.Generic.Dictionary`2[NetUser,Oxide.Plugins.Timer].Add (.NetUser key, Oxide.Plugins.Timer value) [0x00000] in <filename unknown>:0
at Oxide.Plugins.TPR.cmdChatTeleportRequest (.NetUser netuser, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
moved 1 player(s) named "Shrapn3lMagn3t" to other players with name "GooberGrape" -
probably using multiple times /tpr
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Code:
[SERVER] Console: TPR.cs(50,14): warning CS0114: `Oxide.Plugins.TPR.LoadDefaultConfig()' hides inherited member `Oxide.Core.Plugins.Plugin.LoadDefaultConfig()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword c:\games\45_63_13_205_28026\1131869\rust\Oxide.Core.dll (Location of the symbol related to previous warning) TPR.cs(31,17): warning CS0414: The private field `Oxide.Plugins.TPR.VectorUp' is assigned but its value is never used TPR.cs(35,20): warning CS0169: The private field `Oxide.Plugins.TPR.cachedColliders' is never used TPR.cs(40,23): warning CS0414: The private field `Oxide.Plugins.TPR.notAllowed' is assigned but its value is never used [SERVER] Got Message: Exit [SERVER] Exit received. Shutdown
Last edited by a moderator: Aug 22, 2015 -
Have you modified plugin or something? Try delete all configuration files and stuff what is related to TPR. Also try removing PlayerDatabase and tokens usage for now.
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It only happens When I install PreFix modded plugin above.
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Wulf Community Admin
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but the server would freeze and shut down and would stop UNTIL I replaced it with the default tpr file..
[DOUBLEPOST=1440258734][/DOUBLEPOST]Would Stop UNTIL i replaced it with default file I meant to say...Last edited by a moderator: Aug 22, 2015 -
Wulf Community Admin
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okcool. Prefix can you fix it so I can use that cool modded plugin..
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I don't think the rcon is doing that, I briefly tried using the modded plugin and every time it would shut down , so since I reinstalled default one, it has not shut down..
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Any news on a fix? I love the plugin but im going to have to remove it because so many people are now glitching in peoples bases.
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no one ever requested a fix for anything ...
how do people glitch inside other players house? -
@Reneb here you go thought people told you this but I made a video for you
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ok i see ... thx.
won't be fixing it in the next days but i'll put it in the list, i need time and to think of a way to fix it also. -
I have made a fix for that glitch. It blocks teleporting on structures and objects like furnace, campfire.
Improved the PrefiX's fix version.Attached Files:
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