SupplySignalAlerts

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Total Downloads: 6,580 - First Release: Apr 12, 2015 - Last Update: Dec 14, 2017

4.75/5, 16 likes
  1. You should easily be able to use it without economics just without installing it though. Also Ill make some changes today...
     
    Last edited by a moderator: May 18, 2015
  2. sweet, thanks hyrda, i only made it not even check and removed all references to economics plugin
     
    Last edited by a moderator: May 18, 2015
  3. I see, but as I said.. that should not be needed
     
  4. any way you can add in the config the smoke to true or false because for some reason it lags really bad and makes everything go haywire:O
     
  5. Are we able to set it where both F1 grenades and beancan grenades are both supply signals?
     
  6. nope not really. If you really need that I may add it
     
  7. hey @LaserHydra i do not know why, but when someone uses a signal on my server, airdrop settings is spawning one at them like i want, and another random one on the map did i break something?
     
  8. Which GrenadeType did you use?
     
  9. broke my quote, didnt notice what you were asking, but i got it now, it is only the supply signal they added to rust, i remove the f1 and beancan since the smoke they generate lags everyone out
     
  10. ill test it for ya

    EDIT: nope, not working, wont spawn the drop at the supply signal, but spawns one randomly on the map
     
    Last edited by a moderator: May 21, 2015
  11. will need to look over it again then...
     
  12. ok ill wait to see what you post next, and ill test it for you again
     
  13. Ill propably wont be able to do this now. Gonna do that later / tomorrow...
     
  14. alright sounds good, ill check back later for it and test it when i see it, and let you know
    [DOUBLEPOST=1432167552][/DOUBLEPOST]
    [DOUBLEPOST=1432171961][/DOUBLEPOST]ok so after fixing it, mine no longer spawns two airdrops, also, i fixed the smoke to only use 1, instead of 120, which lags players out graphically, cant even look at it, but i cant get it to no use the smoke function you have, and just use the smoke that the supply grenades use them selves, because they actually get removed after a certain time
     
    Last edited by a moderator: May 21, 2015
  15. Yeah, after today's Rust update now whenever using a supply signal it gets sent to random location on map instead of signal location :(
     
  16. You mean AGAIN? Or what...
     
  17. yes again, as in the supply signals plugin not even on the server, they may have changed the item referance
     
  18. Ill see if they changed the entity name of the grenade or something like that...
     
  19. not workin on new patch ?