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StartProtection
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Total Downloads: 8,115 - First Release: Sep 15, 2015 - Last Update: Feb 7, 2018
- 5/5, 33 likes
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Not sure what you're referring to. I see something in there that mentions admins can enable/disable, but nothing that says the player can turn it on or off for him/herself.
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Norn updated Start Protection with a new update entry:
1.8
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1. that "small protection timer" within wakeup and load would be great even in events like deathmatch useful... since just "sleepgod" dont work out..
and.. can i, like reset the data? im right with that, only protects ppl who joined first time?
we also have ppl who wandering around time,. get killed. and start again . would be cool when they then get a fresh timer... -
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would be cool to be able to use command /sp me just on other players.
edit: even cause somehow the plugin seems like to do nothing xD ....
my players dont even know that we have this plugin since weeks.... nobody saw it -
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Hey Norn question for you. I haven't looked at the code, just reading the description and looking at the discussions here didn't answer my question. You have sleeper protection in this, preventing sleepers from being killed but does it protect the sleepers from being looted?
Had a talk with peeps on my server on how to retain new players and we came to the conclusion starter protection would certainly help. I'd of course rather use an existing plugin instead of reinventing the wheel. The features we're looking for are:
1. PVP immunity for the player
2. Full immunity for the sleeper
3. Loot protection for bodies (whatever the cause of death, be it suicide, animals, radiation, etc.)
4. Loot protection for the sleeper
From what I understand the plugin supports 1 and 2 only, is that right? Unsure on #2, does it protect from damage not directly caused by players? -
thats where i would kinda hook myself in, already said that i still looking for a plugin that kinda saves the beginners/early Gamers from the Hardcore ones... but only with " amount of time" ...well i dont know...i would like to repeat my idea of that " Protection until XX hunt lv "
Maybe , to advance this something like Full immune until lv 10, pvp immune until 20 then and more less with higher until lv XX protection off .....
Could maybe a good idea...... even cause u get hunt exp with almost everything and u can see on this how far /how long ppl play on this server., -
Norn, I applaud your patience and willingness to adapt your plugin. Love seeing that.
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How can I send a command / sp toggle through RCON ?
[DOUBLEPOST=1449120072,1448984993][/DOUBLEPOST]don't work..
[DOUBLEPOST=1449233757][/DOUBLEPOST]plugin didn`t work, players who connect for the first time didn`t have protection for themselves -
Norn updated Start Protection with a new update entry:
1.9
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is there way you could make it player could be killed if they go near someones tool cupboard cause they could follow someone into somones base and nothing they could do about it
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new problem, first time i saw this:
Code:[Oxide] 11:59 PM [Warning] Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: HuntPlugin, StartProtection
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I know that plugin works not by animal attack. My server has mutch of bear/wolfs. Most of "fresh" player will die into the 30 minutes of spawn protection. Do you have a option for me/us to add "bAnimalProtection": true, or somethink? That would be very nice
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Can you add a GUI with a timer on the top left i think everyone would love that
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Hello Norn,
So I posted an idea to the Rust Experimental request forum and was advised to contact you here about it. So there is a massive issue I believe small server owners such as myself have. That is players being raided by older players on the server. I was wondering if this could be created. We currently have start protection but it's not all what we are looking for however helps. Perhaps you would like to make a plugin that would combat this? Just a suggestion
Thank you