StakeAuthorizer
Moved
Total Downloads: 1,380 - First Release: Dec 28, 2015 - Last Update: Jun 2, 2016
- 5/5, 12 likes
-
-
For now this one works made by trentu, I just updated the commands to authall and deauthall
Attached Files:
-
-
LaserHydra updated Stake Authorizer with a new update entry:
1.1.01
-
After last (05/02/2016) server / OXIDE update:
Code:[Oxide] 11:50 AM [Error] Error while compiling StakeAuthorizer.cs(153,14): error CS0246: The type or namespace name `OwnershipStake' could not be found. Are you missing an assembly reference?
-
Wulf Community Admin
Attached Files:
-
-
-
LaserHydra updated Stake Authorizer with a new update entry:
1.1.1
-
error line 168
error cs0246: the type or namespace name 'ownershipstake' could not found -
-
-
-
I must have missed one. Fixing.
-
Code:
[LivemapIO] 3:42 PM [Error] StakeAuthorizer.cs(168,84): error CS0246: The type or namespace name `OwnershipStake' could not be found. Are you missing an assembly reference?
-
-
LaserHydra updated Stake Authorizer with a new update entry:
1.1.1.1
-
Code:
[LivemapIO] 4:06 PM [Error] Failed to call hook 'cmdDeauthorize' on plugin 'StakeAuthorizer v1.1.1' (KeyNotFoundException: The given key was not present in the dictionary.) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) [Oxide] 4:06 PM [Error] Failed to call hook 'cmdDeauthorize' on plugin 'StakeAuthorizer v1.1.1' (KeyNotFoundException: The given key was not present in the dictionary.) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65) [LivemapIO] 4:06 PM [Debug] at System.Collections.Generic.Dictionary`2[uLink.NetworkViewID,NetworkViewData].get_Item (NetworkViewID key) [0x00000] in <filename unknown>:0 at NetworkManager.RemoveRPCsByName (uLink.NetworkView view, System.String rpcName) [0x00000] in <filename unknown>:0 at HurtMonoBehavior.RemoveRPCsByName (System.String rpcName) [0x00000] in <filename unknown>:0 at OwnershipStakeServer.InvalidateServer () [0x00000] in <filename unknown>:0 at OwnershipStakeServer.Authorize (.PlayerIdentity identity, UnityEngine.GameObject ownerEntity) [0x00000] in <filename unknown>:0 at Oxide.Plugins.StakeAuthorizer.Authorize (.PlayerSession player, Int32 radius) [0x00000] in <filename unknown>:0 at Oxide.Plugins.StakeAuthorizer.cmdDeauthorize (.PlayerSession player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.StakeAuthorizer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
-
-
/deauthall <radius> doesnt work
-