StakeAuthorizer

Moved

Total Downloads: 1,380 - First Release: Dec 28, 2015 - Last Update: Jun 2, 2016

5/5, 12 likes
  1. Just so you know deauth doesn't work.
     
  2. I'll test again once I get better. I am sick right now.
     
  3. For now this one works made by trentu, I just updated the commands to authall and deauthall
     

    Attached Files:

  4. LaserHydra updated Stake Authorizer with a new update entry:

    1.1.01

     
  5. After last (05/02/2016) server / OXIDE update:
    Code:
    [Oxide] 11:50 AM [Error] Error while compiling StakeAuthorizer.cs(153,14): error CS0246: The type or namespace name `OwnershipStake' could not be found. Are you missing an assembly reference?
     
  6. Wulf

    Wulf Community Admin

    Try the below attachment please.
     

    Attached Files:

  7. All working fine!
     
  8. LaserHydra updated Stake Authorizer with a new update entry:

    1.1.1

     
  9. error line 168
    error cs0246: the type or namespace name 'ownershipstake' could not found
     
  10. This should've been fixed, make sure you are using the latest version of this plugin which was released recently.
     
  11. Same here
     
  12. I'm using the latest .
     
  13. I must have missed one. Fixing.
     
  14. Code:
    [LivemapIO] 3:42 PM [Error] StakeAuthorizer.cs(168,84): error CS0246: The type or namespace name `OwnershipStake' could not be found. Are you missing an assembly reference?
    [DOUBLEPOST=1454683411][/DOUBLEPOST]i have use the last update
     
  15. LaserHydra missed one type to switch out, he is currently fixing it :)
     
  16. LaserHydra updated Stake Authorizer with a new update entry:

    1.1.1.1

     
  17. Code:
    [LivemapIO] 4:06 PM [Error] Failed to call hook 'cmdDeauthorize' on plugin 'StakeAuthorizer v1.1.1' (KeyNotFoundException: The given key was not present in the dictionary.)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
    [Oxide] 4:06 PM [Error] Failed to call hook 'cmdDeauthorize' on plugin 'StakeAuthorizer v1.1.1' (KeyNotFoundException: The given key was not present in the dictionary.)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
    [LivemapIO] 4:06 PM [Debug]   at System.Collections.Generic.Dictionary`2[uLink.NetworkViewID,NetworkViewData].get_Item (NetworkViewID key) [0x00000] in <filename unknown>:0
      at NetworkManager.RemoveRPCsByName (uLink.NetworkView view, System.String rpcName) [0x00000] in <filename unknown>:0
      at HurtMonoBehavior.RemoveRPCsByName (System.String rpcName) [0x00000] in <filename unknown>:0
      at OwnershipStakeServer.InvalidateServer () [0x00000] in <filename unknown>:0
      at OwnershipStakeServer.Authorize (.PlayerIdentity identity, UnityEngine.GameObject ownerEntity) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.StakeAuthorizer.Authorize (.PlayerSession player, Int32 radius) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.StakeAuthorizer.cmdDeauthorize (.PlayerSession player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.StakeAuthorizer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)
     
  18. Works fine now, thx!
     
  19. /deauthall <radius> doesnt work
     
  20. Are you using the latest version of the plugin? 1.1.1.1