StakeAuthorizer

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Total Downloads: 1,380 - First Release: Dec 28, 2015 - Last Update: Jun 2, 2016

5/5, 12 likes
  1. LaserHydra submitted a new resource:

    Stake Authorizer - Authorize yourself for every stake

    Read more about this resource...
     
  2. LaserHydra updated Stake Authorizer with a new update entry:

    1.0.1

     
  3. As I understand it as a totem that allows to build in a particular area ?
     
  4. No, It allows you as admin to authorize at all stakes/totems on the server or just all in a specific radius around you. So you can remove unwanted buildings and such.
     
  5. heey found this error at the plugins :)
    Code:
    11:45 PM [Error] Failed to call hook 'cmdAuthorize' on plugin 'StakeAuthorizer v1.0.1' (KeyNotFoundException: The given key was not present in the dictionary.)
    11:45 PM [Debug] at System.Collections.Generic.Dictionary`2[uLink.NetworkViewID,NetworkViewData].get_Item (NetworkViewID key) [0x00000] in <filename unknown>:0
    at NetworkManager.RemoveRPCsByName (uLink.NetworkView view, System.String rpcName) [0x00000] in <filename unknown>:0
    at HurtMonoBehavior.RemoveRPCsByName (System.String rpcName) [0x00000] in <filename unknown>:0
    at OwnershipStake.InvalidateServer () [0x00000] in <filename unknown>:0
    at OwnershipStake.Authorize (.PlayerIdentity identity, UnityEngine.GameObject ownerEntity) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.Authorize (.PlayerSession player, Int32 radius) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.cmdAuthorize (.PlayerSession player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1451347820][/DOUBLEPOST]btw wen i use this comando
    • /authorizeall Authorize for all stakes on the server
    • is ther a option to remove my self agien so i cant Authorize for all stakes. :)? if is not pliz add that. :)
     
    Last edited by a moderator: Dec 30, 2015
  6. A doubt, my name will come up in stakes?
     
  7. Yes when players interact with their stake it will show your name.

    Question for @LaserHydra
    Are Admins the only ones able to do the /grant permission NAME stakeauthorizer.use ?
    I'm hoping so, but Oxide permissions are really confusing sometimes.
     
    Last edited by a moderator: Dec 29, 2015
  8. some suggestions add a undo to remove added your name from stakes. Add /authradius "number" instead of /authorizeall "number" second instead of admins name been added to the stake maybe a silent space " " too many complaints from players when checking bases for hackers. thanks
     
  9. Prompt no permissions
     
  10. Only admins can use the grant command.
     
  11. Any news about an "/undo authorizeall" ? Or something like that?
     
  12. I Guess I can do that. Would you like it to just work exactly like the authorize command or should it only deauthorize the ones the command authorized you at?
     
  13. I'd like to deauthorize from those the command authorized me at. So I won't lose my own stakes. That would be really cool.
     
  14. we need a /deauth <radius> Command
     
  15. PLEASE!
     
  16. I just did it by my self becaus i need it too.
    permission: stakeauthorizer.remove
    command: /deauthorizeall <radius>
     

    Attached Files:

  17. :) Ty mate
    [DOUBLEPOST=1451493555][/DOUBLEPOST]find a Eror her Pliz Take a look on it :)
    4:32 PM [Error] Failed to call hook 'cmdAuthorize' on plugin 'StakeAuthorizer v1.0.1' (KeyNotFoundException: The given key was not present in the dictionary.)
    4:32 PM [Debug] at System.Collections.Generic.Dictionary`2[uLink.NetworkViewID,NetworkViewData].get_Item (NetworkViewID key) [0x00000] in <filename unknown>:0
    at NetworkManager.RemoveRPCsByName (uLink.NetworkView view, System.String rpcName) [0x00000] in <filename unknown>:0
    at HurtMonoBehavior.RemoveRPCsByName (System.String rpcName) [0x00000] in <filename unknown>:0
    at OwnershipStake.InvalidateServer () [0x00000] in <filename unknown>:0
    at OwnershipStake.Authorize (.PlayerIdentity identity, UnityEngine.GameObject ownerEntity) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.Authorize (.PlayerSession player, Int32 radius) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.cmdAuthorize (.PlayerSession player, System.String cmd, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.StakeAuthorizer.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String hookname, System.Object[] args) [0x00000] in <filename unknown>:0
     
    Last edited by a moderator: Dec 30, 2015
  18. Would be nice if a /deauthorizeall was added :D
     
  19. Check the 16th comment it was added.
     
  20. It was not added officially yet. He just added it himself.