Stack Sizes [Unmaintained]
Discussion in 'Plugin Support' started by ColonelAngus, Feb 7, 2015.
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You can stack them, i just do one each time then if it works i do 2 and so on, and all works for me. If i add too many then usually breaks somehow.
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Can u share pliz ? I want see this
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Keep in mind, mines for a x gather server.
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 500000 }, { "name": "charcoal", "stackSize": 500000 }, { "name": "cloth", "stackSize": 500000 }, { "name": "fat_animal", "stackSize": 500000 }, { "name": "gunpowder", "stackSize": 500000 }, { "name": "lowgradefuel", "stackSize": 100000 }, { "name": "metal_fragments", "stackSize": 500000 }, { "name": "metal_ore", "stackSize": 500000 }, { "name": "metal_refined", "stackSize": 500000 }, { "name": "ammo_pistol", "stackSize": 250 }, { "name": "ammo_pistol_hv", "stackSize": 250 }, { "name": "ammo_rifle", "stackSize": 250 }, { "name": "ammo_rifle_hv", "stackSize": 250 }, { "name": "ammo_rifle_explosive", "stackSize": 250 }, { "name": "ammo_rifle_incendiary", "stackSize": 250 }, { "name": "ammo_rocket_basic", "stackSize": 50 }, { "name": "ammo_rocket_hv", "stackSize": 50 }, { "name": "ammo_rocket_fire", "stackSize": 50 }, { "name": "ammo_rocket_smoke", "stackSize": 50 }, { "name": "ammo_shotgun", "stackSize": 250 }, { "name": "arrow_wooden", "stackSize": 100 }, { "name": "paper", "stackSize": 10000 }, { "name": "bandage", "stackSize": 50 }, { "name": "largemedkit", "stackSize": 50 }, { "name": "syringe_medical", "stackSize": 50 }, { "name": "wolfmeat_raw", "stackSize": 250 }, { "name": "wolfmeat_cooked", "stackSize": 250 }, { "name": "chicken_cooked", "stackSize": 250 }, { "name": "chicken_raw", "stackSize": 250 }, { "name": "lock.code", "stackSize": 50 }, { "name": "furnace", "stackSize": 50 }, { "name": "ladder.wooden.wall", "stackSize": 25 }, { "name": "cupboard.tool", "stackSize": 25 }, { "name": "explosives", "stackSize": 250 }, { "name": "explosive.timed", "stackSize": 25 }, { "name": "mining.quarry", "stackSize": 50 }, { "name": "stones", "stackSize": 500000 }, { "name": "sulfur", "stackSize": 500000 }, { "name": "sulfur_ore", "stackSize": 500000 }, { "name": "wood", "stackSize": 500000 } ] } }
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OMG thx my friend^^
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@Antec, does that config work for you? For some reason my config will not stack large med kits, syringes.
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 75000 }, { "name": "charcoal", "stackSize": 75000 }, { "name": "cloth", "stackSize": 75000 }, { "name": "fat_animal", "stackSize": 75000 }, { "name": "gunpowder", "stackSize": 75000 }, { "name": "lowgradefuel", "stackSize": 75000 }, { "name": "metal_fragments", "stackSize": 75000 }, { "name": "metal_ore", "stackSize": 75000 }, { "name": "metal_refined", "stackSize": 75000 }, { "name": "paper", "stackSize": 75000 }, { "name": "stones", "stackSize": 75000 }, { "name": "sulfur", "stackSize": 75000 }, { "name": "sulfur_ore", "stackSize": 75000 }, { "name": "wood", "stackSize": 75000 }, { "name": "ammo_handmade_shell", "stackSize": 1000 }, { "name": "ammo_pistol", "stackSize": 1000 }, { "name": "ammo_pistol_fire", "stackSize": 1000 }, { "name": "ammo_pistol_hv", "stackSize": 1000 }, { "name": "ammo_rifle", "stackSize": 1000 }, { "name": "ammo_rifle_explosive", "stackSize": 1000 }, { "name": "ammo_rifle_incendiary", "stackSize": 1000 }, { "name": "ammo_rifle_hv", "stackSize": 1000 }, { "name": "ammo_rocket_basic", "stackSize": 10 }, { "name": "ammo_rocket_hv", "stackSize": 10 }, { "name": "ammo_rocket_fire", "stackSize": 10 }, { "name": "ammo_rocket_smoke", "stackSize": 10 }, { "name": "ammo_shotgun", "stackSize": 1000 }, { "name": "ammo_shotgun_slug", "stackSize": 1000 }, { "name": "arrow_hv", "stackSize": 1000 }, { "name": "arrow_wooden", "stackSize": 1000 }, { "name": "barricade.concrete", "stackSize": 100 }, { "name": "barricade.metal", "stackSize": 100 }, { "name": "barricade.sandbags", "stackSize": 100 }, { "name": "barricade.stone", "stackSize": 100 }, { "name": "barricade.wood", "stackSize": 100 }, { "name": "barricade.woodwire", "stackSize": 100 }, { "name": "wolfmeat_cooked", "stackSize": 300 }, { "name": "wolfmeat_raw", "stackSize": 300 }, { "name": "box_wooden", "stackSize": 25 }, { "name": "box_wooden_large", "stackSize": 25 }, { "name": "campfire", "stackSize": 25 }, { "name": "ladder.wooden.wall", "stackSize": 25 }, { "name": "cupboard.tool", "stackSize": 25 }, { "name": "apple", "stackSize": 300 }, { "name": "can_beans", "stackSize": 300 }, { "name": "can_tuna", "stackSize": 300 }, { "name": "chicken_cooked", "stackSize": 300 }, { "name": "chocolate", "stackSize": 300 }, { "name": "granolabar", "stackSize": 300 }, { "name": "humanmeat_cooked", "stackSize": 300 }, { "name": "humanmeat_raw", "stackSize": 300 }, { "name": "chicken_raw", "stackSize": 300 }, { "name": "mushroom", "stackSize": 300 }, { "name": "smallwaterbottle", "stackSize": 300 }, { "name": "furnace", "stackSize": 25 }, { "name": "lantern", "stackSize": 25 }, { "name": "lock.code", "stackSize": 25 }, { "name": "lock.key", "stackSize": 25 }, { "name": "antiradpills", "stackSize": 300 }, { "name": "bandage", "stackSize": 15 }, { "name": "largemedkit", "stackSize": 10 }, { "name": "syringe_medical", "stackSize": 20 }, { "name": "box_repair_bench", "stackSize": 25 }, { "name": "research_table", "stackSize": 25 }, { "name": "battery_small", "stackSize": 250 }, { "name": "blood", "stackSize": 25 }, { "name": "explosives", "stackSize": 1000 }, { "name": "skull_human", "stackSize": 500 }, { "name": "sleepingbag", "stackSize": 25 }, { "name": "supply_signal", "stackSize": 10 }, { "name": "trap_bear", "stackSize": 100 }, { "name": "spikes.floor", "stackSize": 100 }, { "name": "explosive.timed", "stackSize": 25 }, { "name": "grenade.beancan", "stackSize": 10 }, { "name": "grenade.f1", "stackSize": 10 }, { "name": "blueberries", "stackSize": 300 } ] } }
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I don't try this but it's maybe the name ?
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Must be deleted line by line ?
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I would start deleting the ones that don't work then adding them 1 by 1, but that's just me.
Use Json validator also. -
i dont really understand how to do this lol
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Keep getting this on the latest update:
Code:> oxide.reload StackSizes [Oxide] 2:00 PM [Error] Exception while calling NextTick callback (InvalidOperationException: Process has not been started.) [Oxide] 2:00 PM [Debug] at System.Diagnostics.Process.get_HasExited () [0x00000] in <filename unknown>:0 at (wrapper remoting-invoke-with-check) System.Diagnostics.Process:get_HasExited () at Oxide.Plugins.PluginCompiler.CheckCompiler () [0x00000] in <filename unknown>:0 at Oxide.Plugins.PluginCompiler.Compile (System.Collections.Generic.List`1 plugins, System.Action`2 callback) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPluginLoader.CompileAssembly (Oxide.Plugins.CompilablePlugin[] plugs) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPluginLoader.<CompilationRequested>m__0 () [0x00000] in <filename unknown>:0 at Oxide.Core.OxideMod.OnFrame (Single delta) [0x00000] in <filename unknown>:0
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"name": "lowgradefuel",
"stackSize": 75000 -> 30000
},
One by on u need to try like this -
Code:[HookMethod("LoadDefaultConfig")] void CreateDefaultConfig()
Code:[HookMethod("LoadDefaultConfig")] void LoadDefaultConfig()
Last edited by a moderator: Jun 28, 2015 -
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Hello there,
Most of them are working like I edited the file,
but some of them don't seem to work for some reason. I am sure these have to work, because on some
servers I already encountered the stack sizes I want to change. I already asked another admin, he
was sure that the formation was okay.
Code:}, { "name": "Bandage", "stackSize": 15 }, { "name": "largemedkit", "stackSize": 5 }, { "name": "syringe_medical", "stackSize": 20 }, { "name": "explosive.timed", "stackSize": 25 {, { "name": "explosives", "stackSize": 1000 {
with that problem?Last edited by a moderator: Jun 29, 2015 -
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EDIT:
Ah, dont worry, Stricken is right
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Chrisss, check my change above. On StrickenAza34's server, before a server restart, everything was stacking fine except wood. After a restart the entire stacking system reverted back to default.
I can not guarantee this is the issue you are experiencing, but if you are sure your configuration file is correct, the server may not be loading the file like it should; this was exactly the error that was being experienced by StrickenAza34 as the compiler error was preventing the changed config file from being read and was properly using the last values it had been given somehow. -
All wrong ?, there was just one Mistake.. now here is my full Stack Sizes json, please take a look
Where can i change it? im new to host a server im sorry
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 75000 }, { "name": "charcoal", "stackSize": 100000 }, { "name": "cloth", "stackSize": 25000 }, { "name": "fat_animal", "stackSize": 25000 }, { "name": "gunpowder", "stackSize": 100000 }, { "name": "lowgradefuel", "stackSize": 25000 }, { "name": "metal_fragments", "stackSize": 100000 }, { "name": "metal_ore", "stackSize": 250000 }, { "name": "metal_refined", "stackSize": 75000 }, { "name": "paper", "stackSize": 1000 }, { "name": "stones", "stackSize": 250000 }, { "name": "sulfur", "stackSize": 100000 }, { "name": "sulfur_ore", "stackSize": 250000 }, { "name": "wood", "stackSize": 250000 }, { "name": "ammo_handmade_shell", "stackSize": 128 }, { "name": "ammo_pistol", "stackSize": 128 }, { "name": "ammo_pistol_fire", "stackSize": 128 }, { "name": "ammo_pistol_hv", "stackSize": 128 }, { "name": "ammo_rifle", "stackSize": 128 }, { "name": "ammo_rifle_explosive", "stackSize": 128 }, { "name": "ammo_rifle_incendiary", "stackSize": 128 }, { "name": "ammo_rifle_hv", "stackSize": 128 }, { "name": "ammo_rocket_basic", "stackSize": 5 }, { "name": "ammo_rocket_hv", "stackSize": 5 }, { "name": "ammo_rocket_fire", "stackSize": 5 }, { "name": "ammo_rocket_smoke", "stackSize": 5 }, { "name": "ammo_shotgun", "stackSize": 128 }, { "name": "ammo_shotgun_slug", "stackSize": 128 }, { "name": "arrow_hv", "stackSize": 128 }, { "name": "arrow_wooden", "stackSize": 128 }, { "name": "barricade.concrete", "stackSize": 100 }, { "name": "barricade.metal", "stackSize": 100 }, { "name": "barricade.sandbags", "stackSize": 100 }, { "name": "barricade.stone", "stackSize": 100 }, { "name": "barricade.wood", "stackSize": 100 }, { "name": "barricade.woodwire", "stackSize": 100 }, { "name": "wolfmeat_cooked", "stackSize": 500 }, { "name": "wolfmeat_raw", "stackSize": 500 }, { "name": "box_wooden", "stackSize": 25 }, { "name": "box_wooden_large", "stackSize": 25 }, { "name": "campfire", "stackSize": 25 }, { "name": "ladder.wooden.wall", "stackSize": 25 }, { "name": "cupboard.tool", "stackSize": 25 }, { "name": "chicken_cooked", "stackSize": 300 }, { "name": "chicken_raw", "stackSize": 300 }, { "name": "mushroom", "stackSize": 300 }, { "name": "furnace", "stackSize": 25 }, { "name": "lantern", "stackSize": 25 }, { "name": "lock.code", "stackSize": 25 }, { "name": "lock.key", "stackSize": 25 }, { "name": "antiradpills", "stackSize": 10 }, { "name": "Bandage", "stackSize": 15 }, { "name": "largemedkit", "stackSize": 5 }, { "name": "syringe_medical", "stackSize": 20 }, { "name": "box_repair_bench", "stackSize": 25 }, { "name": "research_table", "stackSize": 25 }, { "name": "battery_small", "stackSize": 250 }, { "name": "blood", "stackSize": 25 }, { "name": "explosives", "stackSize": 1000 }, { "name": "trap_bear", "stackSize": 100 }, { "name": "spikes.floor", "stackSize": 100 }, { "name": "explosive.timed", "stackSize": 25 }, { "name": "grenade.beancan", "stackSize": 10 }, { "name": "grenade.f1", "stackSize": 10 }, { "name": "ladder", "stackSize": 10 }, { "name": "skull_wolf", "stackSize": 300 } ] } }
Last edited by a moderator: Jun 29, 2015 -
This is my config, edited from the above.
Code:{ "Config": { "items": [ { "name": "bone_fragments", "stackSize": 10000 }, { "name": "charcoal", "stackSize": 50000 }, { "name": "cloth", "stackSize": 10000 }, { "name": "fat_animal", "stackSize": 10000 }, { "name": "gunpowder", "stackSize": 10000 }, { "name": "lowgradefuel", "stackSize": 10000 }, { "name": "metal_fragments", "stackSize": 10000 }, { "name": "metal_ore", "stackSize": 10000 }, { "name": "metal_refined", "stackSize": 10000 }, { "name": "ammo_pistol", "stackSize": 250 }, { "name": "ammo_pistol_hv", "stackSize": 250 }, { "name": "ammo_rifle", "stackSize": 250 }, { "name": "ammo_rifle_hv", "stackSize": 250 }, { "name": "ammo_rifle_explosive", "stackSize": 250 }, { "name": "ammo_rifle_incendiary", "stackSize": 250 }, { "name": "ammo_rocket_basic", "stackSize": 50 }, { "name": "ammo_rocket_hv", "stackSize": 50 }, { "name": "ammo_rocket_fire", "stackSize": 50 }, { "name": "ammo_rocket_smoke", "stackSize": 50 }, { "name": "ammo_shotgun", "stackSize": 250 }, { "name": "arrow_wooden", "stackSize": 100 }, { "name": "paper", "stackSize": 10000 }, { "name": "bandage", "stackSize": 50 }, { "name": "largemedkit", "stackSize": 50 }, { "name": "syringe_medical", "stackSize": 50 }, { "name": "wolfmeat_raw", "stackSize": 250 }, { "name": "wolfmeat_cooked", "stackSize": 250 }, { "name": "chicken_cooked", "stackSize": 250 }, { "name": "chicken_raw", "stackSize": 250 }, { "name": "lock.code", "stackSize": 25 }, { "name": "furnace", "stackSize": 10 }, { "name": "ladder.wooden.wall", "stackSize": 25 }, { "name": "cupboard.tool", "stackSize": 5 }, { "name": "explosives", "stackSize": 250 }, { "name": "explosive.timed", "stackSize": 25 }, { "name": "mining.quarry", "stackSize": 50 }, { "name": "stones", "stackSize": 20000 }, { "name": "sulfur", "stackSize": 10000 }, { "name": "sulfur_ore", "stackSize": 10000 }, { "name": "wood", "stackSize": 20000 } ] } }