remember to use as startup options: server.stability false
i dont have the time to test this but i guess it should work.
Stack overflow problems when loading save file
Discussion in 'Rust Discussion' started by MeatCircus, Jan 25, 2015.
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It works , thank you !!!!!
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Np
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I'm not sure this is a Rust bug or Oxide bug but i can't stack more 1 050 woods and when a player say something the avatar don't display.
Thank for your time -
if you don't want to disable stability another temporary solution is to increase stack size of rust executable via visual studio command prompt:
editbin /stack:8388608 RustDedicated.exe -
@Reneb I tested on a test server.
For the avatar on chat is due to ChatHandler plugin but stack problem is due to Assembly-CSharp.dll -
Wulf Community Admin
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When ChatHandler is loaded avatar doesn't appear and unloaded it's ok :S
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no idea what you guys said XD
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client.connect 212.83.137.74:28015
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Wulf Community Admin
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Okey, anyway the biggest problem is the stack of wood :'(
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no reason for the stack of wood being the fix, i didnt edit that part ^^
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@Reneb, can you connect on my serv? I will show you
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ok, but it wont help ... i mean i used the latest assembly and only edited the stabilitycheck XD
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It's strange...
client.connect 212.83.137.74:28015 -
guess i used an old build :x that's why.
i downloaded the latest version and fixed it for you, tested it and there is no stack pb -
It's ok!!! Thank Reneb
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where does this get installed?
[DOUBLEPOST=1422915035][/DOUBLEPOST]could it be possible for someone to help me with my server even if they have teamviewer?
[DOUBLEPOST=1422930279,1422914961][/DOUBLEPOST]As per above I put in the assembly-CSharp.dll gets through 5330blocks found updates supports 8 of 8 then gets to check stability... and just hangs on 0 / 4059 many times
When I go in procedural map folder I have 0.save to 5 sav. If I totally remove 0.sav server starts but nothing saved in game. I tried to rename 1.save to 0.sav and same error. So the only way the server will run is with 0.sav totally out (but again all wiped with nothing)
[DOUBLEPOST=1423004652][/DOUBLEPOST]what i have figured out to do is go to procedural map file and delete .sav all except the 0.sav. The only thing is it has to be deleted houly or at least 5 hours before it gets to .6 sav file. If there is a program for this please helpLast edited by a moderator: May 17, 2015