Greetings getting an error when loading the mod.![]()
Is it because i'm running a custom map?
If so how can i fix it?
if there is an other way to spawn in the Scout and Truck spawn in the container area i would love to hear.
Dont tell me /spawn scout /spawn truck
Thanks for helping out.
SpawnConfig
Change values of the different spawners
Total Downloads: 2,220 - First Release: Dec 27, 2015 - Last Update: Jun 27, 2016
- 5/5, 7 likes
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Yep @Wulf I get this now too after updating to latest Hurtworld and Oxide versions. It also does it when loading default config.
Code:15:24 [Info] [SpawnConfig] Config load failed: Error reading JObject from JsonReader. Current JsonReader item is not an object: String. Path 'MultiSpawners.RoachSpawner.Spawns[0].Position', line 11, position 52. at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Converters.VectorConverter.PopulateVector3 (Newtonsoft.Json.JsonReader reader) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Converters.VectorConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
Last edited by a moderator: Sep 8, 2017 -
Maybe help?
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no lang file exists
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yes, that same error on the new oxide versions.
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Wulf Community Admin
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Yes, errors are on plugin, but they appeared after the release of oxide version 2.0.3384 and changes in Newtonsoft.Json.
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when author update this plugin or how fix this?
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Probably won't be updated until after v2 is released I'd say. I am told this is plugin is quite the pain to rewrite. That being said I've also been told that v2 sdk will make it much easier to edit spawns so spawnconfig might not even be necessary
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And do you have any solution to this? Because i need it on v1
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Hello
Can I add lootcrates?
I have a hard time finding vehicle parts other than wheels.
I would really like to add lootcrates in a specific locations with vehicle parts in it -
Furthermore, it is vehicle chassis that drop the most car parts when looted with vehicle wrench. Lootcrates are more for ammo and det cap. Not meant to be good for car parts.
Also, no it's not possible to have specific loot crate spawns with different loot than other loot crate without creating it yourself as a workshop mod.
You can, however, make everything respawn faster by using command spawnercellupdatesperframe in autoexec. Default is 10. So doing spawnercellupdatesperframe 20 would make everything respawn twice as fast. This, as a result, would increase the average number of loot crates and vehicle chassis on your server. You can also do higher than spawnercellupdatesperframe 20.... but keep in mind if you put this too high, it may lag your server, or at the very least make finding materials too easy.Last edited by a moderator: Oct 3, 2017 -
Ah ok.
Well Thanks for the info -
Know someone why SpawnConfig is not working for version v1? Im using old version from 1 month ago.
[DOUBLEPOST=1509038692][/DOUBLEPOST]Code:[SpawnConfig] Config load failed: Error reading JObject from JsonReader. Current JsonReader item is not an object: String. Path 'MultiSpawners.RoachSpawner.Spawns[0].Position', line 16, position 52. at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Converters.VectorConverter.PopulateVector3 (Newtonsoft.Json.JsonReader reader) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Converters.VectorConverter.ReadJson (Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue, Newtonsoft.Json.JsonSerializer serializer) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.DeserializeConvertable (Newtonsoft.Json.JsonConverter converter, Newtonsoft.Json.JsonReader reader, System.Type objectType, System.Object existingValue) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue (Newtonsoft.Json.Serialization.JsonProperty property, Newtonsoft.Json.JsonConverter propertyConverter, Newtonsoft.Json.Serialization.JsonContainerContract containerContract, Newtonsoft.Json.Serialization.JsonProperty containerProperty, Newtonsoft.Json.JsonReader reader, System.Object target) [0x00000] in <filename unknown>:0 at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject (System.Object newObject, Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Serialization.JsonObjectContract contract, Newtonsoft.Json.Serialization.JsonProperty member, System.String id) [0x00000] in <filename unknown>:0
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