Nogrod submitted a new resource:
SpawnConfig - Change SpawnHandler behaviour of SpawnPopulations
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SpawnConfig
Change SpawnHandler behaviour of SpawnPopulations
Total Downloads: 4,588 - First Release: Sep 18, 2015 - Last Update: Nov 26, 2017
- 5/5, 14 likes
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This is awesome. Thanks.
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Nogrod updated SpawnConfig with a new update entry:
1.0.1
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What is it for?
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[9/29/2015 2:06:12 PM] Enforcing SpawnPopulation Limits
[9/29/2015 2:06:13 PM] animals (SpawnPopulation) has 16968 objects, but max allowed is 1535
[9/29/2015 2:06:13 PM] - deleting 15433 objects
[9/29/2015 2:11:37 PM] ores (SpawnPopulation) has 21711 objects, but max allowed is 7541
[9/29/2015 2:11:37 PM] - deleting 14170 objects
[9/29/2015 2:21:30 PM] forest-temperate (SpawnPopulation) has 23231 objects, but max allowed is 5980
[9/29/2015 2:21:30 PM] - deleting 17251 objects
[9/29/2015 2:33:14 PM] forest-tundra (SpawnPopulation) has 18803 objects, but max allowed is 1278
[9/29/2015 2:33:14 PM] - deleting 17525 objects
[9/29/2015 2:44:59 PM] forest-arctic (SpawnPopulation) has 20831 objects, but max allowed is 3581
[9/29/2015 2:44:59 PM] - deleting 17250 objects
[9/29/2015 2:56:20 PM] forest-tundra-rares (SpawnPopulation) has 18090 objects, but max allowed is 639
[9/29/2015 2:56:20 PM] - deleting 17451 objects
[9/29/2015 3:07:35 PM] beachside-palms (SpawnPopulation) has 20115 objects, but max allowed is 2428
[9/29/2015 3:07:35 PM] - deleting 17687 objects
[9/29/2015 3:18:50 PM] forest-arid (SpawnPopulation) has 21077 objects, but max allowed is 3889
[9/29/2015 3:18:50 PM] - deleting 17188 objects
[9/29/2015 3:29:31 PM] Map Spawned 178117 entitiesLast edited by a moderator: Sep 29, 2015 -
Nogrod updated SpawnConfig with a new update entry:
1.0.2
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Yes Nogrod, now it works very well! Thank you. One question. SpawnPoints - a spawn points players? Can I specify one point, for the players always will be spawn at a specific point?
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Nogrod updated SpawnConfig with a new update entry:
1.0.3
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Tell me how to increase the Spawn of animals on the map. So it was more and more often?
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increase the TargetDensity from animals spawnpopulation...like from 150 to 300 and there will spawn more animals on the map
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Could you document the config file better?
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After the big server update and wipe yesterday, players are telling there are not enough animals. Its like the amount from when this plugin wasnt installed.
2nd edit: the config was renamed to old. solved. -
Nice Plugin
What exactly i have to change if i want only wolves on my map for example...or 80% wolves and 20% bears ?
I want to make the map a bit harder for the beginning... -
try to change the prefabs section of the animals spawnpopulation, like this one 20% bear & 80% wolves:
Code:"animals": { "TargetDensity": 150.0, "SpawnRate": 1.0, "ClusterSizeMin": 1, "ClusterSizeMax": 1, "ClusterDithering": 1, "EnforcePopulationLimits": true, "Prefabs": [ { "Prefab": "assets/bundled/prefabs/autospawn/animals/bear.prefab", "Weight": 2 }, { "Prefab": "assets/bundled/prefabs/autospawn/animals/wolf.prefab", "Weight": 8 } ], "Filter": { "BiomeType": "Everything", "SplatType": "Everything", "TopologyAny": "Forest", "TopologyNot": "Cliff, Summit, Ocean, Monument, Road, Bridge, River, Lake, Runway" } }
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Nogrod updated SpawnConfig with a new update entry:
1.0.4
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WhyI get a blank configuration file?
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(05:53:01) | [Oxide] 2:52 PM [Info] Loaded plugin SpawnConfig v1.0.4 by Nogrod
(05:53:01) | [Oxide] 2:52 PM [Error] Failed to call hook 'OnServerInitialized' on plugin 'SpawnConfig v1.0.4' (NullReferenceException: ) this error fater some change in rate in config file, and therefore, the changes do not take effect -
Nogrod updated SpawnConfig with a new update entry:
1.0.5