Smart Homes

Control your home and make it smart

Total Downloads: 2,001 - First Release: Aug 8, 2016 - Last Update: Mar 17, 2017

5/5, 5 likes
  1. The "Objects menu" is not opening for me to add anything... I'm not getting any error, permissions are set

    Also the Doors Menu is opening the Lights Menu in /rem > Control Menu
     
  2. DylanSMR updated Smart Homes with a new update entry:

    0.1.5


    [DOUBLEPOST=1480806480][/DOUBLEPOST]
    Fixed the doors menu issue in 0.1.5

    To use the objects menu, you must set up a home using the home setup tab. This will set up a bubble in which you can create your objects to control. The configuration in your server for this plugin defines the radius of that circle.
     
  3. DylanSMR updated Smart Homes with a new update entry:

    0.1.6

     
  4. Error when I tried to add Turret on Object list

    Code:
    (20:32:59) | [Oxide] 23:32 [Error] Failed to call hook 'ObjectSetup3' on plugin 'SmartHomes v0.1.6' (ArgumentException: An element with the same key already exists in the dictionary.)(20:32:59) | [Oxide] 23:32 [Debug] at System.Collections.Generic.Dictionary`2[System.UInt64,Oxide.Plugins.SmartHomes+newData].Add (UInt64 key, Oxide.Plugins.newData value) [0x00000] in <filename unknown>:0at Oxide.Plugins.SmartHomes.ObjectSetup3 (.Arg arg) [0x00000] in <filename unknown>:0at Oxide.Plugins.SmartHomes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
     
  5. If you have access to your console, or you are admin in game. Run the command, "oxide.reload SmartHomes". I was looking into this error before and failed to find a fix besides that. Ill update when I find a way to fix this issue.
    [DOUBLEPOST=1480981564][/DOUBLEPOST]Also, is it just with adding turrets? I was not able to test that.
     
  6. Yes...
    the reload works well
    but now I add a light, I opened the Control Menu, the Light menu and appears Disabled (I supouse is because is Off) then I click the button and not works but this error in console:

    Code:
    (23:52:06) | [Oxide] 02:52 [Error] Failed to call hook 'toggleLight' on plugin 'SmartHomes v0.1.6' (KeyNotFoundException: The given key was not present in the dictionary.)
    (23:52:06) | [Oxide] 02:52 [Debug]   at System.Collections.Generic.Dictionary`2[System.String,Oxide.Plugins.SmartHomes+LightData].get_Item (System.String key) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SmartHomes.toggleLight (.Arg arg) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SmartHomes.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    I love the idea behind this Plugin, can you put a sharing with friends, or something like an alarm when somebody enter your zone, or the turret shoots, or something more smart for the house :D
     
  7. Hmm. Ill look into the issue at hand. However, the sharing with friends, alarm, etc were a thing I was going to implement. Since I ran out of time I could not do it. When my semester finals end I can start work on those idea's again. Give me a week or so until I can continue progress :)
     
  8. yeah!!! good luck with your studies

    Anyway... Rust servers are almost dead, last updates ruins a lot, now the servers are heavy, slows, the client side, is laggy too, the process is heavy and RAM-eater, crashs all time, the skins system is downloading all time... nothing good on the "Rust world" this last days.
    I think in last month Rust lost the half of players. Check stats. :(
     
  9. Yeah. I used to play rust constantly, loved the game. They started adding a lot of things I personally didnt like(component system, XP System, etc). This is a stage most games go through. Being honest if rust didnt have mods(oxide) then it would probably be dead. As like 80% of the players play on modded servers.
     
  10. Any way to make it control all lights in the radius with out seating up 1 by 1?
     
  11. This will be something added in a new update to come. I plan to do this some time this weekend.
     
  12. Thanks i will be waiting to use the untell then would help a lot now that there is so much darkness.
     
  13. Small update, started the rework. Making the UI much more user friendly with better systems and resource management on my side. Little sneak peak(basically what I have achieved today as I have had little time). Screenshot
     
  14. please Dylan
    Can you make it more small (something like a "Remote Control style" you know)
    more like this design and format:
    http://i67.tinypic.com/2e3rgwx.png

    I know you can :D
     
  15. I indeed can. However I had a few worries when I thought of doing that(as I did before). When I add new features such as friends, more intractable objects such as furnaces, more shown information, etc, it proves the issue of me not having enough space. It worked well with the first version as it had fewer options. But I am adding a bunch of new stuff this update so it needs more space. The UI will still be user friendly, and much more easy to use then before. Just a bit bigger to fit the style of adding new items and refreshing the look.
     
  16. Yes You are totaly right
    I dont think in that thing about the Long names and stuff

    But Can you do something like Direct Links? I mean shortcuts to ON OFF and can be showed in a desing like this (the remote on the side)?
    Maybe a feature for the some next version ?
     
  17. Yeah I can do that after the major update. Probably during my break coming after this week.
     
  18. In addition to what @Ts3hosting said about being able to control all objects at once for example, all lights, could there be an addition of commands to control stuff quicker too?

    /lights on
    /lights off
    /light "Outside Front" on

    /doors open
    /doors close
    /door "Front Door" open

    /turrets on
    /turrets off
    /turret Geoff on

    I think being able to use a command to open a specific door would be great. That way people can bind it to a button and open doors faster from 30m away and turn lights and turrets on/off quickly.
     
  19. I cant get the object setup to work. All the permissions are set. Whenever i click the object setup button, nothing happens. Nothing pops up. and nothing in console, not even an error. Not sure whats wrong.
     
  20. Explained above.