Hi here,
I have a problem with the plugin on my PVE server. I was testing all possible configuration, everytime looting sleepers is impossible. I want to set the protection to 30 minutes, so 1800 sec. No error message in the console when loading the plugin.
What I do wrong ?Code:{ "Damage Protection Delay (Seconds, 0 to Disable)": 0, "Loot Protection Delay (Seconds, 0 to Disable)": 1800 }
I use this plugins too on the server, if that can help you to find the problem :
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And a screenshot from a friend who's trying to loot me with Loot Protection Delay set to 0. Damage protection works fine.
https://cdn.discordapp.com/attachme.../RUST_Screenshot_2018.03.22_-_18.54.43.37.png
Thx for reading me and sorry for my english
SleeperGuard
Moved
Total Downloads: 1,205 - First Release: Nov 13, 2015 - Last Update: Mar 8, 2017
- 5/5, 6 likes
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Wulf Community Admin
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Yes I did :
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Wulf Community Admin
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What I must do for fix it ? Another permission ?
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Wulf Community Admin
I will be putting out a newer version soon though that changes the permissions and such. -
Ok I revoked the permission, but now there is no loot protection... even in the protection delay.
Maybe I missed something but I don't see what... -
i cant get this to work
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Wulf Community Admin
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sleeperguard.lootprotection and sleeperguard.damageprotection permissions do not exist.
Cannot configure the mod to work like it should.
Please help.Last edited by a moderator: Apr 7, 2018 -
I can't get this to work with zonemanager. ZoneManager disables my sleeperguard
Code:[Oxide] 02:31 [Warning] Calling hook CanLootPlayer resulted in a conflict between the following plugins: SleeperGuard - False (Boolean), ZoneManager (True (Boolean))
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Wulf Community Admin
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Doesn't work anymore since today's update
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Wulf Community Admin
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My config is set to 1 second
{
"Damage Protection Delay (Seconds, 0 to Disable)": 1,
"Loot Protection Delay (Seconds, 0 to Disable)": 1
} -
Wulf Community Admin
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Is there any way to reverse the damage delay? I want my players to be protected for the first 10 minutes after a disconnect, BEFORE they can start taking damage
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Every now and then this ArgumentException gets thrown. No clue what invokes it, justs a heads up...
Code:Failed to call hook 'OnPlayerSleep' on plugin 'SleeperGuard v0.4.0' (ArgumentException: An item with the same key has already been added. Key: 76561197960540965)