is there any reason it spams the screen when a skull is crushed for some reason it drops 4 skulls on a player death and then when they crush the skull it send 8 messages out on the screen is there anyway to set it to 1 message per skull
SkullCrusher
Moved
Total Downloads: 388 - First Release: Apr 9, 2017 - Last Update: Nov 3, 2017
- 5/5, 5 likes
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A version that lets you take npc skulls and use them as a quest or something. Depending on how many you bring of a specific npc or type of npc.
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(18:27:32) | at Oxide.Plugins.SkullCrusher.SaveData () [0x00000] in <filename unknown>:0
at Oxide.Plugins.SkullCrusher.Unload () [0x00000] in <filename unknown>:0
at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
Recieving this error since the latest Update -
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re installed plugin and its sorted thanks
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question, how does this work for clans? can they team kill over and over again and get the intended item that i plan to give out? thanks for your time
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IE friends if there could be a check on that so they can only get one items per steam ID every wipe would be awesome
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Code:
(20:18:18) | Failed to call hook 'OnItemAction' on plugin 'SkullCrusher v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) (20:18:18) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SkullCrusher.OnItemAction (.Item item, System.String action) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0 (20:18:19) | Failed to call hook 'OnItemAction' on plugin 'SkullCrusher v1.0.4' (NullReferenceException: Object reference not set to an instance of an object) (20:18:19) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SkullCrusher.OnItemAction (.Item item, System.String action) [0x00000] in <filename unknown>:0 at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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redBDGR updated SkullCrusher with a new update entry:
1.0.5
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ooohh i still wish you could add prevention to players crushing the same player skull over and over (one time crush per player, per wipe)
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Mind adding an XP option for HuntRPG?
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Quests has it, which honestly amazed me, but I'd love to see this have it. -
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Hello,
Is it possible to add a block for clans and friends ?
Thank you