SkullCrusher

Moved

Total Downloads: 388 - First Release: Apr 9, 2017 - Last Update: Nov 3, 2017

5/5, 5 likes
  1. is there any reason it spams the screen when a skull is crushed for some reason it drops 4 skulls on a player death and then when they crush the skull it send 8 messages out on the screen is there anyway to set it to 1 message per skull
     
  2. If it is dropping more than 1 skull, there is most likely some kind of plugin modifying that, otherwise it shouldn't be printing more than 1 message per skull, i will test when i get some time however
     
  3. i dont belive i have anything on to modify the skulls drop rate its always give 4 per body anyway i can reduce this
     
  4. A version that lets you take npc skulls and use them as a quest or something. Depending on how many you bring of a specific npc or type of npc.
     
  5. (18:27:32) | at Oxide.Plugins.SkullCrusher.SaveData () [0x00000] in <filename unknown>:0

    at Oxide.Plugins.SkullCrusher.Unload () [0x00000] in <filename unknown>:0

    at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0

    at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0


    Recieving this error since the latest Update
     
  6. Try resetting your datafile and see if it fixes it
     
  7. re installed plugin and its sorted thanks
     
  8. question, how does this work for clans? can they team kill over and over again and get the intended item that i plan to give out? thanks for your time
     
  9. not sure, i don't think i have implemented any systems for detecting clans so i will have to look into it
     
  10. even if its not clans killing the same person over and over :p IE friends if there could be a check on that so they can only get one items per steam ID every wipe would be awesome
     
  11. Code:
    (20:18:18) | Failed to call hook 'OnItemAction' on plugin 'SkullCrusher v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
    (20:18:18) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SkullCrusher.OnItemAction (.Item item, System.String action) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
    (20:18:19) | Failed to call hook 'OnItemAction' on plugin 'SkullCrusher v1.0.4' (NullReferenceException: Object reference not set to an instance of an object)
    (20:18:19) | at Oxide.Core.Libraries.Covalence.Formatter+Lexer.Lex (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.Parse (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToTreeFormat (System.String text, System.Collections.Generic.Dictionary`2 translations) [0x00000] in <filename unknown>:0
      at Oxide.Core.Libraries.Covalence.Formatter.ToUnity (System.String text) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Server.Broadcast (System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0
      at Oxide.Game.Rust.Libraries.Rust.BroadcastChat (System.String name, System.String message, System.String userId) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SkullCrusher.OnItemAction (.Item item, System.String action) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.SkullCrusher.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
      at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
     
  12. redBDGR updated SkullCrusher with a new update entry:

    1.0.5

     
  13. ooohh i still wish you could add prevention to players crushing the same player skull over and over (one time crush per player, per wipe)
     
  14. Mind adding an XP option for HuntRPG?
     
  15. What do you mean by this
     
  16. Add an option to give players an XP reward for the HuntRPG plugin.
    Quests has it, which honestly amazed me, but I'd love to see this have it.
     
  17. I think I've added a HuntRPG XP feature, once I test it and it works may I send you the .cs so you can look over it and possibly push an update?
     
  18. Hello,
    Is it possible to add a block for clans and friends ?
    Thank you