Are the signs part of a big building by any chance? And if they are can you try going to another area, put down a single foundation with a single wall and attach a sign to that and check if the issue occurs on that as well? And could you stand in front of the signs that will give you the error message and open up the ingame console and use the command "lookingat" and post the result here?
SignArtist
Moved
Total Downloads: 39,221 - First Release: Apr 29, 2015 - Last Update: Jan 19, 2018
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After today's update, it still can't detect the signs. We've tried vanished, unvanished, with ownerid, and without. They have the permissions necessary, but we're literally pressed right against the sign trying and still nothing. We've tried at several distances too.
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@Shark-A-Holic Have you tried killing yourself?
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@Shark-A-Holic I've modified the current version to include a little bit of debug output, would you mind testing the attached version and get back to me with what it printed in console?
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[DOUBLEPOST=1516488255][/DOUBLEPOST]Oddly enough, now it's working properly! @Mughisi I pasted an R2-D2 photo on 2 signs, and this is what it said:
Code:[Sign Artist] IsLookingAtSign(Shark-A-Holic[156770/76561198027895382]) [Sign Artist] Physics.Raycast hit something: UnityEngine.RaycastHit [Sign Artist] hit collider: sign.wood.2x1_LOD0 (UnityEngine.MeshCollider) [Sign Artist] hit entity: sign.small.wood[198801] [Sign Artist] IsLookingAtSign(Shark-A-Holic[156770/76561198027895382]) [Sign Artist] Physics.Raycast hit something: UnityEngine.RaycastHit [Sign Artist] hit collider: sign.wood.2x1_LOD0 (UnityEngine.MeshCollider) [Sign Artist] hit entity: sign.small.wood[201394]
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[Sign Artist] IsLookingAtSign([Deuce] Wild[23130/76561197972754633])
Still same error on Mine running debug plugin.
I also just ran away from base built a fresh wall and put up a new sign and got the same message. -
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Ok deleted everything config plugin lang etc and re-added all works now.
[DOUBLEPOST=1516490344][/DOUBLEPOST] -
@Mughisi Ok, found what you were talking about. Could you add something to the plugin so that the players are obliged to respect these resolutions on the signs?
Attached Files:
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[DOUBLEPOST=1516576106][/DOUBLEPOST] -
Looks, with picture frames no problems. And we don't respect resolutions (few pages ago), just apect ratio :Attached Files:
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how come when i post an image to a sign it just comes up as a blurry "?"
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Wulf Community Admin