i understand i am just using the varibles that my game server is using.
Setting up a Rust server with Windows
Discussion in 'Guides and Tips' started by Wulf, Oct 9, 2014.
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Wulf Community Admin
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oh i put a ticket out to then and have been updating it, but still no responce from them
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If you want to get a faster reply, I find that asking for mod installation has, by far, the quickest response times. If they're showing build 59 of oxide on the CP then I have no clue what your problem is. -
my server is up and i can connect to it but my rcon manager is still getting spammed with that server network error. I believe Renab ran into this problem yesterday. I remember him saying something about getting an error message spammed 50 times/sec. I wonder how he fixed his issue. I still havent loaded the oxide framework or plugins yet.
[DOUBLEPOST=1419102723][/DOUBLEPOST]they are showing build 58 on the CP for me as well and I currently have the server vanilla. -
i fixed this issue by removing the debug code from the rust source file.
so i guess there was still the bug, but it didn't show. (so it didn't send me 50messages/sec)
never had problems on my server since. -
In gameserver the new update for oxide is build 71, it's possible?
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yes it's the correct last version.
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Please fix oxide bug when too many webrequests will cause oxide to stop sending.
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how about in 10 sec?
basically if you get 1 none responsive request, all the request after that won't work.
Code:PLUGIN.Name = "spam" PLUGIN.Title = "spam" PLUGIN.Version = V(0, 0, 1) PLUGIN.Description = "Spam the webrequest" PLUGIN.Author = "Reneb" PLUGIN.HasConfig = falsefunction PLUGIN:Init() endfunction PLUGIN:OnServerInitialized() CurrentRequest = 0 thetimer = timer.Repeat(1,0,function() self:SendRandomRequest() end) thetimer2 = timer.Once(10, function() print("NOW BLOCKING ALL WEBREQUEST WITH THIS") webrequests.EnqueueGet("https://www.gfdgfds.com/#q="..tostring(math.random(100)), function(code, response) end, self.Object) end) end function PLUGIN:Unload() thetimer:Destroy() if(thetimer2) then thetimer2:Destroy() end end function PLUGIN:SendRandomRequest() CurrentRequest = CurrentRequest + 1 print("Current Request: " .. CurrentRequest .. " - QueueLength: " .. tostring(webrequests.GetQueueLength())) webrequests.EnqueueGet("https://www.google.com/#q="..tostring(math.random(100)), function(code, response) end, self.Object) end
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Thanks, I'll look into it when I get off work.
[DOUBLEPOST=1419998566,1419966847][/DOUBLEPOST]Got a fix just need to commit it.
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Love you hatemail ^^
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New rust server update out today..
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For those who manage their own server files, attaching my patched server files for the new server 1170 to this post.
Mod edit: Official update available now. http://oxidemod.org/downloads/oxide-2-for-rust-experimental.714/ -
Rust refreshed. We are waiting for an update.
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Wulf Community Admin
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Wulf Community Admin