Setting up a Rust server with Windows
Discussion in 'Guides and Tips' started by Wulf, Oct 9, 2014.
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For some reason the server cfg dosent want to work. Using tcadmin; have the commandline set to this;
-batchmode +server.maxplayers $[Service.Slots] +server.ip $[Service.IpAddress] +server.port $[Service.GamePort] +server.seed 1285 +server.saveinterval 3600 +server.identity "$[Service.IpAddress]" -cfg "server\$[Service.IpAddress]\cfg\server.cfg" -logFile "log.txt"
Which is returning with this (Incase you don't know tcadmin);
-batchmode +server.maxplayers 45 +server.ip 74.91.117.160 +server.port 28015 +server.seed 1285 +server.saveinterval 3600 +server.identity "74.91.117.160" -cfg "server\74.91.117.160\cfg\server.cfg" -logFile "log.txt"
server/74.91.117.160/cfg/server.cfg has
server.port 28015
server.ip 74.91.117.160
server.maxplayers 45
server.hostname "My Server Name"
server.seed 1285
rcon.password "***********"
Know the server.port and ip in it is a redundancy and not needed, just copying from my legacy server (with the correct changes) out of habit.
Windows shows that its running the right commandlines for the server, so really at a lost as to what I'm doing wrong and any help would be much appreciated.
http://i.gyazo.com/2c6773c1244c28134085f953cac9eeae.png
Oxide is currently working, have multiple plugins and their performing fine.
In the rust server browser its saying the server name is;
"My Untitled Rust Server"
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Know I can just do the server.hostname in the commandline - however want to set it up so everything is automated and can be changed easily.Last edited by a moderator: Dec 12, 2014 -
Wulf Community Admin
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When I use the console to write the config, it saves it, however its blank.
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Wulf Community Admin
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Yeah, its when I do server.writecfg that it'll save it blank.
Also, not sure if its built into experimental yet, but can't seem to find how I can disable sleepers. Seems that when the server restarts, any sleepers die and when the players get back on their inventory and location is wiped.
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Just noticed that its also wiping the map. Made sure to do a smooth restart this time incase that is the problem.
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Nope, but did notice its creating another save folder named;
Procedural Map_4000_1285
That is empty whenever I restart.
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If I move the map folder to that location and restart, its fine...
Alright, if anyone else has the above problem, its because the server saverate was too high, and it dosent automatically save when you do a smooth restart or stop. The save file that I was seeing was the one created by an autosave plugin. When I increase the saverate on the server, it actively saves the map and dosent wipe anything after a restart.
[DOUBLEPOST=1418371587,1418355365][/DOUBLEPOST]Now having an issue where when people on the server try and upgrade a structure, instead of showing Upgrade Stone it shows
#missing_token -
Most likely it's your server provider that has corrupted files. You should contact them.
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Ah, reading through the devblog it looks like their not going to push the update today, said there are still too many bugs in it.
Here is a screenshot so you can see exactly what I'm seeing. Again, it does not show this when I go on other servers, so its not a client issue.
http://cloud-4.steampowered.com/ugc/539634893957452353/5A9EB4694131DE3602E1A6FCF08AF0AE5A31D981/
Have also ran validate with steamcmd, and it says everything is good.Last edited by a moderator: Dec 12, 2014 -
Rust updated a few minutes ago, 12/16/14.
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Finaly!
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any word on when oxide update will drop ?
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next rust update we will do both at the same time.
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Yes public update released today
Last edited by a moderator: Dec 16, 2014 -
ooh there is another update today then ?
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yes, but we need a oxide update for it to work :
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oh ... well no idea, i've posted the new hooks with correct injections
but i guess wolf isn't here.
i have exams in 10mins so can't help. -
Wulf Community Admin
Update will be up shortly.
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sweet. good work as always guys. much appreciated!
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A snapshot is just the update oxide files right?
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Wulf Community Admin
Update is now available! http://oxidemod.org/downloads/oxide-2-for-rust-experimental.714/