Download: https://github.com/OxideMod/Snapshots/raw/master/Oxide-Hurtworld_Linux.zip
chmod +x CSharpCompiler
Setting up a Hurtworld server on Linux
Discussion in 'Guides and Tips' started by Wulf, Dec 8, 2015.
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Wulf Community Admin
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How to start server in Debian ?
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Wulf Community Admin
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Hey bug on the server os : debian ? Not connect in my server
Code:Exception: Only access to oxide directory! at Oxide.Core.Configuration.DynamicConfigFile.CheckPath (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Core.Configuration.DynamicConfigFile.Exists (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Core.DataFileSystem.ExistsDatafile (System.String name) [0x00000] in <filename unknown>:0 at Oxide.Core.Utility.DatafileToProto[Dictionary`2] (System.String name, Boolean deleteAfter) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Permission.LoadFromDatafile () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Permission..ctor () [0x00000] in <filename unknown>:0 at Oxide.Core.OxideMod.Load () [0x00000] in <filename unknown>:0 at Oxide.Core.Interface.Initialize () [0x00000] in <filename unknown>:0 at GameManager.Start () [0x00000] in <filename unknown>:0
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Wulf Community Admin
[DOUBLEPOST=1450048495][/DOUBLEPOST] -
Ok, I am trying to set up a server on Ubuntu but it's not working. I got the Hurtworld server installed. When I try to run it, this is what happens.
Any advice?
hw@ubuntu-512mb-nyc3-01:~/Steam/steamapps/common/Hurtworld Dedicated Server$ ./Hurtworld.x86 -batchmode -nographics -exec "host 12871;queryport 12881;servername My Server" -logfile "gamelog.txt"
Set current directory to /home/hw/Steam/steamapps/common/Hurtworld Dedicated Server Found path: /home/hw/Steam/steamapps/common/Hurtworld Dedicated Server/Hurtworld.x86
Killed
hw@ubuntu-512mb-nyc3-01:~/Steam/steamapps/common/Hurtworld Dedicated Server$ -
that is to say?
Wulf i don't understand you sayLast edited by a moderator: Dec 17, 2015 -
Wulf Community Admin
Where is the startup file you created to start the server? -
Check my screen ( sorry my english is very bad )
http://image.noelshack.com/fichiers/2015/51/1450185159-folder.png
My file start the server name : run.sh -
Hey guys, i want to host 2 Server's on the Same machine, but everytime i start the 2. Server, i becoming this Error:
Mono path[0] = '/PoweredByte/hurt/Hurtworld_Data/Managed'
Mono path[1] = '/PoweredByte/hurt/Hurtworld_Data/Mono'
Mono config path = '/PoweredByte/hurt/Hurtworld_Data/Mono/etc'
Player is already running
(Filename: Line: 452) -
Wulf Community Admin
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( My script ) ./Hurtworld.x86_64 -batchmode -nographics -exec "host 12789;queryport 12885;servername <color=#FF0000>Test</color> HurtWorld;addadmin 76561198013966404" -logfile "gamelog.txt
And my test to connect to server not possible check the log
Code:(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at LootSpawner.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
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for me i have installed basic vanilla server on Centos 7 and it runs and plays fine.
Adding the Oxide linux snapshot has not worked yet, lots of errors in the logs mostly along the lines as the post aboves me log.
Will give it one more shot on a fresh installation i suppose -
Startup Script:
Code:#!/bin/sh if pidof -s Hurtworld.x86 > /dev/null; then echo 'It is already running!' else LD_LIBRARY_PATH="$LD_LIBRARY_PATH:./linux64" cd /home/hurtserver/hw ./Hurtworld.x86 -nographics -batchmode -exec "host 12871;queryport 12881;addadmin 76561198084911985;servername [US] <color=#FF0000>Insomnia Saints</color> |24/7;maxplayers 60" -logfile "gamelog.txt" & fi
Code:drwxrwxr-x 6 hurtserver hurtserver 4096 Dec 16 23:26 . drwxr-xr-x 8 hurtserver hurtserver 4096 Dec 16 22:45 .. -rw-rw-r-- 1 hurtserver hurtserver 28 Dec 16 22:47 autoexec.cfg -rw-rw-r-- 1 hurtserver hurtserver 4452024 Dec 17 2015 CSharpCompiler -rw-rw-r-- 1 hurtserver hurtserver 7463175 Dec 16 23:28 gamelog.txt drwxrwxr-x 6 hurtserver hurtserver 4096 Dec 16 22:48 Hurtworld_Data -rwxrwxr-x 1 hurtserver hurtserver 22624344 Dec 16 22:47 Hurtworld.x86 -rwxrwxr-x 1 hurtserver hurtserver 23015448 Dec 16 22:47 Hurtworld.x86_64 -rw-rw-r-- 1 hurtserver hurtserver 1592276 Dec 17 2015 libmono-2.0.so.1 -rw-rw-r-- 1 hurtserver hurtserver 1713092 Dec 17 2015 libmonosgen-2.0.so.1 drwxrwxr-x 2 hurtserver hurtserver 4096 Dec 16 22:48 linux64 drwxrwxr-x 7 hurtserver hurtserver 4096 Dec 16 23:24 oxide -rw-rw-r-- 1 hurtserver hurtserver 297 Dec 17 2015 oxide.root.json -rw-rw-r-- 1 hurtserver hurtserver 12142999 Dec 16 23:23 Oxide.zip -rwxrwxr-x 1 hurtserver hurtserver 6 Dec 16 22:46 steam_appid.txt drwxrwxr-x 4 hurtserver hurtserver 4096 Dec 16 22:48 steamapps -rwxrwxr-x 1 hurtserver hurtserver 18621224 Dec 16 22:45 steamclient.so
Code:loadbalancerframebudget 100
Code:(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at LootSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)[Singleton] Instance 'GameManager' already destroyed on application quit. Won't create again - returning null.(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)NullReferenceException: Object reference not set to an instance of an object at MultiSpawner.Update () [0x00000] in <filename unknown>:0(Filename: Line: -1)
Last edited by a moderator: Dec 17, 2015 -
Wulf Community Admin
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Code:
11:24 PM [Info] Loading Oxide Core v2.0.1643... 11:26 PM [Info] Loading Oxide Core v2.0.1643... 11:32 PM [Info] Loading Oxide Core v2.0.1643... 11:58 PM [Info] Loading Oxide Core v2.0.1643...
Attached Files:
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Wulf Community Admin
[DOUBLEPOST=1450333088][/DOUBLEPOST] -
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If you have a bug:
Code:Exception: Only access to oxide directory! at Oxide.Core.Configuration.DynamicConfigFile.CheckPath (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Core.Configuration.DynamicConfigFile.Exists (System.String filename) [0x00000] in <filename unknown>:0 at Oxide.Core.DataFileSystem.ExistsDatafile (System.String name) [0x00000] in <filename unknown>:0 at Oxide.Core.Utility.DatafileToProto[Dictionary`2] (System.String name, Boolean deleteAfter) [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Permission.LoadFromDatafile () [0x00000] in <filename unknown>:0 at Oxide.Core.Libraries.Permission..ctor () [0x00000] in <filename unknown>:0 at Oxide.Core.OxideMod.Load () [0x00000] in <filename unknown>:0 at Oxide.Core.Interface.Initialize () [0x00000] in <filename unknown>:0 at GameManager.Start () [0x00000] in <filename unknown>:0
Last edited by a moderator: Dec 17, 2015 -
Wulf Community Admin