1. something hase changed in startup script,

    Code:
    Command Line: "./RustDedicated" "-batchmode" "+server.ip" "xxyyzz" "+server.port" "28019" "+server.maxplayers" "500" "+server.hostname" "RUSTLand.pl Test Server" "+server.identity" "rust" "+server.worldsize" "1000" "+server.seed" "0" "+server.salt" "0" "+server.tickrate" "30" "+server.level" "Procedural Map" "+server.saveinterval" "600" "+server.secure" "true" "+rcon.ip" "xxyyzz" "+rcon.port" "28020" "+rcon.web" "1" "+rcon.password" "******" "-logfile" "output.txt" "+fps.limit" "30"
    Command 'batchmode' not found
    server.ip: "xxyyzz"
    server.port: "28019"
    server.maxplayers: "500"
    server.hostname: "Test Server"
    server.identity: "rust"
    server.worldsize: "1000"
    server.seed: "0"
    server.salt: "0"
    server.tickrate: "30"
    server.level: "Procedural Map"
    server.saveinterval: "600"
    server.secure: "True"
    rcon.ip: "xxyyzz"
    rcon.port: "28020"
    rcon.web: "True"
    Command 'rcon.password' not found
    Command 'logfile' not found
     
  2. i don't use lgsm but thanks ;)
     
  3. Facepunch.Steamworks Unity: WindowsPlayer
    Facepunch.Steamworks Os: Windows
    Facepunch.Steamworks Arch: x64
    Setting breakpad minidump AppID = 252490
    Connected to Steam
    eac_server.dll [x64] :: hModule: 00007FFCFDD80000 dwReason: 1 lpvReserved: 0
    Server startup complete
     
  4. why cant i download oxilemod with rust server manage anymore?
     
  5. im not sure how i do dat cuz we use Open Game Panel

    edit i found a way.

    for all ppl with ogp:
    go fia ftp to webinstallation from ogp
    go to modules > config_games >server_configs rust_linux64.xml

    and changeit to this:
    Code:
    <game_config>
      <game_key>rust_linux64</game_key>
      <protocol>lgsl</protocol>
      <lgsl_query_name>rust</lgsl_query_name>
      <installer>steamcmd</installer>
      <game_name>Rust</game_name>
      <server_exec_name>RustDedicated</server_exec_name>
      <cli_template>-batchmode +server.ip %IP% %PORT% %PLAYERS% %HOSTNAME% %IDENTITY% %WORLDSIZE% %SEED% %SALT% %TICKRATE% %MAP% %BCK% %SAVEINTERNAL% %SECURE% +rcon.ip %IP% %RCON_PORT% %RCONWEB% %CONTROL_PASSWORD% -logfile output.txt</cli_template>
      <cli_params>
        <cli_param id="IP" cli_string="" />
        <cli_param id="PORT" cli_string="+server.port" options="s" />
        <cli_param id="PLAYERS" cli_string="+server.maxplayers" options="s" />
        <cli_param id="HOSTNAME" cli_string="+server.hostname" options="sq" />
        <cli_param id="CONTROL_PASSWORD" cli_string="+rcon.password" options="sq" />
      </cli_params>
      <reserve_ports>
        <port type="add" id="RCON_PORT" cli_string="+rcon.port" options="s">1</port>
      </reserve_ports>
      <console_log>output.txt</console_log>
      <max_user_amount>500</max_user_amount>
      <mods>
        <mod key="default">
          <name>None</name>
          <installer_name>258550</installer_name>
          <installer_login>anonymous</installer_login>
        </mod>
      </mods>
      <server_params>
        <param key="+server.identity" type="text" id="IDENTITY">
          <default>my_server_identity</default>
          <desc>Changes path to your server data (e.g. rust/server/my_server_identity).</desc>
        </param>
        <param key="+server.worldsize" type="text" id="WORLDSIZE">
          <default>3000</default>
          <options>s</options>
          <desc>Defines the size of the map generated (min 1000, max 8000).</desc>
        </param>
        <param key="+server.seed" type="text" id="SEED">
          <default>0</default>
          <options>s</options>
          <desc>Defines the map generation seed.</desc>
        </param>
        <param key="+server.salt" type="text" id="SALT">
          <default>0</default>
          <options>s</options>
          <desc>Defines the randomization to mining resources.</desc>
        </param>
        <param key="+server.tickrate" type="text" id="TICKRATE">
          <default>30</default>
          <options>s</options>
          <desc>Defines the server tickrate (going higher than 30 is not recommended).</desc>
        </param>
        <param key="+server.level" type="select" id="MAP">
          <option value="Barren">Barren</option>
          <option value="CraggyIsland">Craggy Island</option>
          <option value="HapisIsland">Hapis Island</option>
          <option value="Procedural Map">Procedural Map</option>
          <option value="SavasIsland">Savas Island</option>
          <option value="SavasIsland_koth">Savas Island KoTH</option>
          <desc>Defines the map of the server.</desc>
        </param>
        <param key="+backup" type="checkbox_key_value" id="BCK">
          <desc>Enable automatic backups.</desc>
        </param>
        <param key="+server.saveinterval" type="text" id="SAVEINTERNAL">
          <default>600</default>
          <options>s</options>
          <desc>Interval between the server saves the map.</desc>
        </param>
        <param key="+server.secure" type="select" id="SECURE">
          <option value="true">Enabled</option>
          <option value="false">Disabled</option>
          <options>s</options>
          <desc>Enables or disables Valve Anti-Cheat protection on the server.</desc>
        </param>
        <param key="+rcon.web" type="select" id="RCONWEB">
          <option value="0">Disabled</option>
          <option value="1">Enabled</option>
          <options>s</options>
          <desc>If set to enabled, use websocket RCON. If set to disabled, use legacy source engine RCON.</desc>
        </param>
      </server_params>
      <environment_variables>
        export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${homeDir}/serverfiles/RustDedicated_Data/Plugins/x86_64"
      </environment_variables>
    </game_config>
     
    Last edited by a moderator: Feb 23, 2018
  6. Hello, when me serwer was automatic restart today he stop working. I see on the log message:

    Code:
    Facepunch.Steamworks Unity: LinuxPlayer
    Facepunch.Steamworks Os: Linux
    Facepunch.Steamworks Arch: x64
    Couldn't initialize Steam Server (1295503929)Server startup complete
    EasyAntiCheat Scout Shutting Down
     
    EasyAntiCheat Server Shutting Down
     
    [Raknet] Server Shutting Down (Shutting Down)
    Setting up 2 worker threads for Enlighten.
      Thread -> id: 7f47de359700 -> priority: 1
      Thread -> id: 7f47ddb58700 -> priority: 1 
    I dont know what to do. I come here looking a answer about that problem, and see posts from the years with large of pages, and with nothing what can help me. So i create new post with that problem...

    Serwer its Vanilla and he its on linux, there was logs from start server:

    Code:
    https://pastebin.com/bb1WtWEF
    

    And there was me rustsertver start file:

    Code:
    https://pastebin.com/MvBzZBYx
    
    Pls help me with that problem...
     
  7. This error is coming from Facepunch

    You probably have this line spamming your console:
    (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)


    This is affecting every Linux dedicated server
    No word from them on a fix yet

    I am trying to find a workaround
     
  8. Yes. Like you see i have spam of that on the console... What that means? End of linux serwers or everyone have that and we need to wait for hot fix?
     
  9. LGSM is currently down.
    Daniel Gibbs has already been informed
     
  10. The debugbindings thing is not an error, just a warning message, for their unity build debugging.

    For LGSM users, in your lgsm/config-lgsm/rustserver/rustserver.cfg
    replace
    executable="./RustDedicated"
    with:
    executable="LD_LIBRARY_PATH=$LD_LIBRARY_PATH:${homeDir}/serverfiles/RustDedicated_Data/Plugins/x86_64 ./RustDedicated"


    Seems to work for me.
     
  11. Majoh has posted a possible fix on this thread, read above
     
  12. I'm running LGSM, and I can't seem to find the path : lgsm/config-lgsm/rustserver/rustserver.cfg
    What I have under /lgsm : /default-configs /functions /mods /tmp

    My server was installed 2016 and has been since then been updated with the script from lgsm. But I can't find the file I need to make the change to. If you have more tips, more then welcome!
     
  13. You should have a rustserver config in mods or default-configs. added it to one of those.
     
  14. I did it, now its giving the following error when i try to start.
    Starting rust-server: Server failed to connect to server: Connection refused
    [ FAIL ] Starting rust-server: Unable to start Server
     
  15. For LGSM, use the linux line with the github link:

    Code:
    sudo wget -N --no-check-certificate https://raw.githubusercontent.com/GameServerManagers/LinuxGSM/master/linuxgsm.sh && chmod +x linuxgsm.sh && bash linuxgsm.sh rustserver
     
  16. They updated the linuxgsm? otherwise there is no need to redownload it?
     
  17. If you need to reinstall, that works - the install line from the website doesn't work if the website is down.
     
  18. Any news on a fix that works..?
    [DOUBLEPOST=1519405838][/DOUBLEPOST]My server is continuously rebooting.. "Couldn't initialize steam server... then unloads pluggings and reboots
     
  19. Any updates?