Add kit daily, says kit added, (nothing vanishes from inventory like last time) type kit daily, says you have redeemed a kit, but i get nothing in my inventory. . :/
My bad, was forgetting the /kit items bit#
nope, still dont work
Rust-Kits
Moved
Total Downloads: 70,151 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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i created a starter kit but when i type /kit to view available kits i get this error.
Code:[Oxide] 8:35 PM [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.0.4' (InvalidCastException: Cannot cast from source type to destination type.) [Oxide] 8:35 PM [Debug] at Oxide.Plugins.Kits.GetData (.BasePlayer player, System.String kitname, System.String dataname) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.CanSeeKit (.BasePlayer player, System.String kitname, Boolean fromNPC, System.String& reason) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&) at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
Last edited by a moderator: Sep 17, 2015 -
Read previous posts plz i said multiple times how to fix that
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Quick question:
I have added the following lines to 'serverauto.cfg' in the <server>/cfg folder:
event.game "Battlefield"
event.spawnfile "arenaspawns"
event.reward add "General reward kit for the arena" 20 "arenarewards" 1
event.launch
But when the server restarts it does not automatically launch the autoevent. Any idea why? -
oui can't put that there.
you would need another plugin like timed executed to use those commands. -
merci!
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this new kit making system is WAY worse, the old way was 10x better now this is just a pain I like the fact that I could just copy and paste the command given in one line. can I just uninstall this update and use the one before?
Last edited by a moderator: Sep 16, 2015 -
[DOUBLEPOST=1442380983][/DOUBLEPOST]i cant get the permissions to be set i put /kit permission donator then hit /kit and i dont see my kit name there which i put has Donator...i have permissions already set in my oxide to.. -
i'm having trouble with my event kits and I made 4 player kits (starter, blueprint's, daily, wipe) and only 2 of them show on the list, not real sure of the thought of this update, but it sure made this plugin not very user friendly
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everybody can't be happy.
people wanted to edit kits, wanted kits to be hidden in /kit, etc
just read the overview, if kits don't show it /kit, then try /kit list
it is user friendly, it's just new, you need to get used to it ... works like most of my other plugins: zone manager, hotel, etc. -
Add 2 Cooldown:
Example:
2 taking a 30-minute cooldown
if the player has already taken 2 times, then the cooldown 20-h -
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for some reason Kits stopped working. no errors just nothing happens. I tried deleting all files and re install but nothing. Anyone else having issues?
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I will try that thanks
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I think the plugin is a little confusing at first, but if you just take your time... you will get it.
I do have one question. Are kits default authlevel 0 for the regular players? I added a kit and no one can see it accept staff... it was entered like this:
/kit add "Supply Signal"
/kit max 1
should I have added the authlevel 0? -
hmmmmmmmmmmmmm
normally yes default is 0