Follow these steps
- unload plugin
- delete kits_data.json file from data folder
- upload the two files
- reload plugin
- login to game and type /kit you will see the option to now add the kits
Rust-Kits
Moved
Total Downloads: 70,148 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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Attached Files:
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I think there are some misunderstanding here. My problem is each time I HAVE added the kit, Kits plugin GUI freezes, console print error and needs to be reloaded. Soon as the reload is done, the GUI works, the kits are there and works. Something happens between "add kit" to kit comes up in GUI.
I have testet clean install and more. But thanks for trying to help me, I'll just keep on reload the Kit plugin each time I add a new kit. Deleting kits works without any fuzz. Just the add part/GUI freeze issue. -
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I have a testserver running beside the main one, to add and remove and reload and unload all of the plugins to find out what crashes with what.
(Little messy since there are 57 plugins running) -
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Update pluguin kits !!!!
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Wulf Community Admin
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Its very strange, on one server its working fine, on another server it is reloading fine etc, but when you type /kit you get nothing or /kit kitname it says this kit doesn't exist..
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I have the same problem. -
I just noticed it was working fine until you add a new kit..
[DOUBLEPOST=1524172063][/DOUBLEPOST]I removed the new kit and it worked again.. -
[DOUBLEPOST=1524172969][/DOUBLEPOST]All Available kits are alredy in this Menu.
But the kits can not be seen in the menu.
},
"UI KeyBinding": "",
"Kit - Logging": false,
"Show All Kits": true,
"Background - URL": ""Last edited by a moderator: Apr 19, 2018 -
Good Day
I trust you are well
I recently setup a VIP Starter kit
with :
10 K stone
5K wood
5K Metal Frags
Hazmatsuit
nailgun & ammo
I added a description and permission
kit.vipstarter
I used the item commands to copy over the items to the kit
so in theory the kit is setup correctly
But when you redeem it it gives an error message that the kit is not available or the kit is empty
Code:"My Profile": { "build": { "max": 1, "cooldown": 1524176043.0811918 }, "wood_armor": { "max": 1, "cooldown": 0.0 }, "combat01": { "max": 1, "cooldown": 1524170641.6120448 }, "vip starter": { "max": 0, "cooldown": 0.0
Code:"vip starter": { "name": "VIP Starter", "description": "10K stone, 5k wood, hazmat suit, nailgun", "max": 2, "cooldown": 0.0, "authlevel": 0, "hide": false, "npconly": false, "permission": "kits.vipstart", "image": null, "building": null, "items": [ { "itemid": 523855532, "container": "wear", "amount": 1, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": -892070738, "container": "main", "amount": 10000, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": 3655341, "container": "main", "amount": 5000, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": 688032252, "container": "main", "amount": 5000, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": 590532217, "container": "main", "amount": 36, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": 590532217, "container": "main", "amount": 64, "skinid": 0, "weapon": false, "mods": [] }, { "itemid": 449769971, "container": "belt", "amount": 1, "skinid": 0, "weapon": true, "mods": [] } ] } }
Last edited by a moderator: Apr 20, 2018 -
Code:
Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.9' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.Kits+UI.LoadImage (Oxide.Game.Rust.Cui.CuiElementContainer& container, System.String panel, System.String img, System.String aMin, System.String aMax) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.CreateKitEntry (.BasePlayer player, Oxide.Game.Rust.Cui.CuiElementContainer& element, System.String panel, System.Single[] pos, System.String entry) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.RefreshKitPanel (.BasePlayer player, UInt64 guiId, Int32 page) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.NewKitPanel (.BasePlayer player, UInt64 guiId) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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My server no Kits !!!!
Help Wulf for pluguin. -
[DOUBLEPOST=1524267812][/DOUBLEPOST] -
delite file Kits_Data in folder oxide\data and reload plugin
[DOUBLEPOST=1524378847][/DOUBLEPOST]and the plugin will work -
how do i give the whole server permission to see the basic kits and not the vip kits? if I type /kit i dont see the list of kits. If i type /kit starter it redeems it but doesnt show me a list of kits
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Code:
Failed to call hook 'cmdChatKit' on plugin 'Kits v3.2.9' (KeyNotFoundException: The given key was not present in the dictionary.) at System.Collections.Generic.Dictionary`2[System.UInt64,System.String].get_Item (UInt64 key) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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