Rust-Kits

Moved

Total Downloads: 70,148 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. sorry still uploaded old compiler log one second sorry lol ill delete them all from my folder and try again
     
  2. Wulf

    Wulf Community Admin

    Your logs so show AdminProtection, and don't really show Kits.
     
  3. Im pretty new at managing Rust servers, let alone Oxide plugins. Forgive me if this has been discussed before, but I did search the forums before posting.

    I installed the Kits plugin by Reneb, and it works fantastically. The only part of the plugin that im confused about is blueprints. As far as I know blueprints cant be obtained with the.give or inventory.give command, but the plugin documentation does involve this snippet.

    Code:
    Blueprints:
    Add BP at the end of the name to make it as a blueprint.
    Example: "Thompson BP"
    I tried following this several ways.
    /kit add "blueprints BP"
    /kit add "blueprints" BP
    etc. but it always just creates a kit with the original item.


    Maybe I read into this wrong, but i've seen plenty of servers that have blueprint kits, im just at a loss on how to actually create them. Any help or advice would be greatly appreciated.
     
  4. If you want a blueprint in your kit, just get the blueprint in your inventory and create the kit
     
  5. So i have to physically obtain each and every blueprint i want in the kit through normal means? Because I cant figure out a way to get them in my inventory by command.
     
  6. F1 => item list
     
  7. This has stopped working with latest server build v1249 ?
     
  8. works fine for me
     
  9. Weird i am using the latest update from here for kits and have devblog58 v1249 on my server and get this each time i try with kits


    [​IMG]
     
  10. This is for experimental not legacy
     
  11. lol yep i am aware of this and am running a experimental server :/ .....
    [DOUBLEPOST=1430600292][/DOUBLEPOST]my bad ..../facepalm lol overtired and was using the plugin from my legacy folder of plugins and not experi
     
  12. getting this error when I try to reload the plugin
    Code:
    [Oxide] 10:24 PM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.ID.dll
    [Oxide] 10:24 PM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
    [Oxide] 10:24 PM [Error] Assembly referenced by Kits plugin does not exist: Facepunch.MeshBatch.dll
    [Oxide] 10:24 PM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
    [Oxide] 10:24 PM [Error] Assembly referenced by Kits plugin does not exist: Google.ProtocolBuffers.dll
    [Oxide] 10:24 PM [Error] Plugin failed to compile: Kits (leaving previous version loaded)
     
  13.  
  14. Wulf

    Wulf Community Admin

    You likely downloaded the wrong version of Kits for Legacy. Those errors will only happen if you try to load the other version of the Kits plugin (on a different page) on Rust Experimental.
     
  15. Also facepalm from me, done exactly what |FZ|WATTZ did, all working now thanks for the help
     
  16. JHD

    JHD

    @Reneb could you do a quick config that we can copy and paste for people like me who are dumb as fuck and dont understand
     
  17. Here is mine just put this file into oxide/data
     

    Attached Files:

  18. JHD

    JHD

    @PaiN i downloaded it but there isn't anything in there?
     
  19. I have this plugin but when I try to add a kit ingame, it says I have no permission to do so. How do I fix this? I've added my steam ID as an owner, added myself to the permissions admin group.
     
  20. well as it says it means you dont have permissions so you don't know how to make yourself admin XD
    read the oxide support forum on how to setup a server you will see how to be an admin