Rust-Kits
Moved
Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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I don't know how to set a default permissions group. Can you tell me the command to set regular players to default permissions so they get the autokit?
-michael -
- /kit add autokit (The name has to be this, unless your making multiple autokits)
- /kit hide true
- /kit authlevel 2
- /kit items (Make sure to have the items you wish to have inside the auto kit in your inventory)
- Hit F1 and type kill to check it's functioning (Edit, type kill, not suicide.)
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vip kit only npc plugins ??
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One more question, when you typed "authlevel 2" that gives it to me as server owner/admin, right? If I wanted to give the kit to fresh players would it be "authlevel 0" ?
-michael -
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[DOUBLEPOST=1488483025][/DOUBLEPOST]Last edited by a moderator: Mar 2, 2017 -
Thank you very much ! -
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In terms of autokits and (I rebranded to minimize confusion) Custom AutoKits.... --- I still intend to make a video on all things kits but havent had the time...
So here it is..
On Player Respawn.. if you have a kit that is called "autokit" it will give this to the player.. period end of story.
If you do not have an "autokit" it will attempt to see if you have configured any "Custom AutoKits"... If you have it will see if the player has permission to them one by one and if critieria is met it will give them the kit. It will only give (1) kit no matter what you do!
The nice benefit to using Custom AutoKits over the traditional autokit is a few things...
1. I added a priority listing method.. so kits configured in the Config File (kits.json in config folder) are given a "number index".
Code:"Custom AutoKits": { "0": "ladder", "1": "event", "2": "KitName" },
2. I added checks for permissions, uses, and cooldown. So this means, if you setup 5 CustomAutoKits and give players permissions to multiple it will literally try each one and give it. So maybe you give a player a VIP kit which is in Custom AutoKits... they die and get this kit.. next time they die it isnt available so they get the "lower" more common Custom AutoKit... JUST AN EXAMPLE.
This should really add some customization to the "Respawn Kit" feel people are looking for. -
so if i grant:
kits.autokit permission to group default (kit "autokit")
kits.autovip permission to group vip (kit "autovip")
how can i give autovip kit to vips? it automaticly gives autokit to all players.
Code:"AutoKits": { "kits.autovip": "autovip", "kits.autokit": "autokit" },
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very cool stuff. i would welcome a UI or something to edit kits...
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Getting this error when clicking next page:
(11:19:09) | Failed to call hook 'cmdConsoleKitShow' on plugin 'Kits v3.2.3' (OverflowException: Resulting timespan is too big.)
Any solutions?? -
Apologies in advance if this has been answered already, but is there a way to prevent certain kits from being redeemed for a time after a wipe?
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WTF? no work
[DOUBLEPOST=1488533358][/DOUBLEPOST]> reload kits
Loaded plugin Kits v3.2.3 by Reneb
Kits v3.2.3: Failed to load config file (is the config file corrupt?) (After parsing a value an unexpected character was encountered: ". Path '['NPC - GUI Kits'].0.kits[4]', line 11, position 8.)
Failed to initialize plugin 'Kits v3.2.3' (JsonReaderException: After parsing a value an unexpected character was encountered: ". Path '['NPC - GUI Kits'].0.kits[4]', line 11, position 8.)
Unloaded plugin Kits v3.2.3 by Reneb
No previous version to rollback plugin: Kits -