Rust-Kits
Moved
Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018
- 4.96216/5, 185 likes
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No and players get there own kits in game
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Ah okay. We've got those, just was wondering for when I'm away for the donators.
Thank you though! -
How do i set up vip kits for certain players?
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Is there a reason the skins found on the oxide docs don't work with this plugin?
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Is there anyway that you could implement a way to check if player has any clothing on and not replace it if they do? Much appreciated!!
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It appears in the chat: "Redeemed Kit", but nothing that was in my inventory when I added the kit is given to the player. why?
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Because you only made the kit name but never put the items into the kit
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All the items I wanted in the kit were in my inventory when I used / kit add "name"
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Hello,
I am using the Skins Schema and some skins come back with White Icons and no skins shown any ideas why? Is it also possible to create an auto kit for a specific group on the server? -
That only makes the kit name see this post
Kits | Page 202 | Oxide
[DOUBLEPOST=1482257835][/DOUBLEPOST]autokit is for everyone see the link I posted here
Kits | Page 202 | Oxide -
Yeah I know how to use autokit I was just wondering if there was a way to assign autokits to specific groups
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I already answered that above
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Yeah, noticed this happen since last update where they made skins you don't own not show in crafting, as I've seen same with Give plugin just wondering if now a case that they can't be given if recipient doesn't have skin?
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How do i make it after wipe it resets the kit limits like 2 time use ones and such
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Reading the overview will help you understand how things work when wipes happen
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is ther any way to get kits through the console system?
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no only in game chat
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How come my autokit is messing up and items out of my inventory are going on my toolbelt instead?
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Belt & Main items are not going to the correct positions upon redeeming kits.