Rust-Kits

Moved

Total Downloads: 70,199 - First Release: Oct 21, 2014 - Last Update: Jun 7, 2018

4.96216/5, 185 likes
  1. I think it's possible, but i need to change something in the plugin I guess :D

    But isn't it possible to disable this ugly Rust picture?
     
  2. This line in the script
    ckit = ckit.Replace("{imageurl}", kit.image ?? "http://i.imgur.com/xxQnE1R.png");
    Change the url to what you want
     
  3. I tried that but it doesn't work.
     
  4. Did you change it to something else if so post the link
     
  5. delete
     
    Last edited by a moderator: Nov 22, 2016
  6. Still not working :/
     
  7. Worked for me so not sure what your doing wrong
     
  8. What's the permission called? Example: "kits.use"
     
  9. [DOUBLEPOST=1479836816][/DOUBLEPOST]
    there isn't any, you give your kit authlevel 0 for everyone, authlevel 1 for moderators and admin and authlevel 2 for admin. you can give the kit a permission name. So if you have a vip group, when you create the kit you would give it permission vip which would create permission kits.vip
    then you would
    grant group vip kits.vip
    so anyone in vip gets the kit.
     
  10. You dont give auth lvl 0 it auto sets it for players
     
  11. oh right, i just got into the habit of doing it that way to make sure all bases were covered.
     
  12. Thats weird.. I installed the notifier Plugin which has icons aswell.. Maybe it's blocking it?
     
  13. Can someone help me please? Every single time someone types /kit, it says unknown command and this is written in the console

    [Oxide] 19:41 [Error] Failed to call hook 'cmdChatKit' on plugin 'Kits v3.1.11' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 19:41 [Debug] at Oxide.Plugins.Kits.GetKitData (UInt64 userID, System.String kitname) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.CanSeeKit (.BasePlayer player, System.String kitname, Boolean fromNPC, System.String& reason) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.cmdChatKit (.BasePlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Kits.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.Plugin.CallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    [DOUBLEPOST=1479844437][/DOUBLEPOST]
    Nevermind, fixed it. I cleared Kits_data but forgot to put { }. I put them back and now it's fixed.
     
  14. Hey I've just tried adding a kit and everything adds but the items, ive tried through the npc too, how can i completely wipe all the kit files and everything? ive tried re installing but it didnt work
     
  15. either type in chat /kit resetkits (this will delete all saved kits) or
    oxide\config and delete your kits.json file
    oxide\data and delete your kits.json file and kits_data.json
     
  16. Thank you ill try that now
    [DOUBLEPOST=1479929478][/DOUBLEPOST]I done that but in the config where it says the items, the items box is just empty?
     
  17. if you need a hand getting started with them, start a convo on here and i'll try to help.

    it would be empty if it isn't saving the items like you say above.
     
  18. See my post on page 202 on making kits
     
  19. Hi, there. need some help here. I have add an npc with "/npc_add" and then I gave some clothes for myself to wear and some weapons in my inventory and use "/kit add "hi" " to save the kit. then I use "/npc kit "hi" " to give the kit to npc. but when I kill the npc, there is nothing on him. he is not wearing anything either. I was just trying to give the npc some clothes and weapon to start on...