Ideas:
- Allow admins & players to view clan info
- Allow admins to join any clan without receiving a clan invite
- Allow admins to kick members from clans
- Ideas Isuelt had
- Allow admins/moderators to enable clanchatspy, e.g /chatspy that allows you to see all clan messages.
Kind regards,
t0kenz

Rust:IO Clans
Allows your players to form and manage clans with Rust:IO
Total Downloads: 43,658 - First Release: Mar 17, 2015 - Last Update: May 1, 2017
- 4.91489/5, 47 likes
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Hi, can you add option to log clan chat? it would be sweat
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Hello ladies and gentlemen . Can I get this plugin to store information about friends not funds but RustIO such as oxide/data "FileName". I want to make it work with FriendAPI
Thanks) -
This was a post for antiOffline raid sorry I posted in the wrong area
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Hallo,, how config Maximum members in one clan ?
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Is there a command that deletes all the clans?
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Isn't this plugin supposed to communicate with the friendsAPI plugin?
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Wulf Community Admin
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Oh. Thanks
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Oddly, had a player from one clan run a kick command to kick another player from a different clan. The other player was that clan's leader.
Player that was removed was showing correctly prior to the command below being run in game: [CPD] Wake
- (13:31:07) | UrNo[14115852/76561198035013612] was killed by [CPD] Wake[6914538/76561198178567454]
- (13:33:07) | [Oxide] 14:32 [Info] [Logger] [Apple] PotatoMan ran chat command: /clan kick "wake"
& after:
- (13:33:51) | UrNo[14115852/76561198035013612] was killed by Wake[6914538/76561198178567454]
The data file still showed player Wake as the clan leader, and after a restart of the server (a scheduled one) he was back in the clan, as leader, and everything was correctly back in place.
- [03/12/2016 16:04:41] [Oxide] 16:04 [Info] [Logger] [CPD] Wake ran chat command: /home 1
Anyone come across this? or hopefully a one off glitch? -
how do we reset the clans plugin to fresh state... I want all the clans removed, and start over.
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Just an idea for servers with potentially server-killing clans. It'd be interesting if you could add a feature that you can enable to mitigate large clans raiding small teams/solo players. For example, if there are 10 members of your clan online, the damage for each individual player is reduced by a percentage.
So basically, if there are 10 people on, each person would only do 60%~ of their normal damage, forcing them to actually raid as a team and work together. This would make it harder for ten people to win against two/three people. I just think it'd be an interesting way to balance clans other than having them capped. -
Hi, I read the forum and might have missed it (saw things on console commands). I have a server with 2 factions and I want to automatically enforce FriendlyFire for each team. I thought I could use this with FriendlyFire to enforce it. My thought was to automatically add the player to a clan when they join the faction. Is this possible via console commands? Is my entire idea possible?
Thanks! -
Hi, I could not find the information, does the plugin remove a player from friend list when someone leaves the clan?
It seems that players leaving a clan still remain in friend list of clan members. If using with ff, such people do not receive any damage then.
Wulf, maybe you know how to fix this? -
Hi guys. I ask your help . Please write me an example of how using SQLStats record in the database tag clan and its founder.
As far as I understand , i need to put void on the command create a clan.
I'm not good at programming, but really want to implement a function .
[DOUBLEPOST=1458761849,1458730550][/DOUBLEPOST]I include MySQL in Clans. :3 -
Hey, how do i see al clans that are on my server? or how do i delete all clans
Last edited by a moderator: Mar 28, 2016 -
who can translate this plugin to Russian language I would be grateful
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If someone leaves the clan, he can't shoot people they are in clan
[Alls]Dani leaves [Alls] -> [Alls] Chris is in clan [Alls] -> Dani shoots [Alls] Chris, he don't get damage.
for the clan its the same.