Rect Zones

Creates polygonal zones

Total Downloads: 677 - First Release: Jul 21, 2016 - Last Update: Mar 30, 2017

5/5, 8 likes
  1. Unfortunately no. I haven't tried making it the opposite way. My best bet would be to make PvP server with multiple PvE zones created using RectZones so that you leave those areas that you wish to be PvP untouched.

    I would also do the following: Download your server map from Rust:IO and mark all the spots you create with RectZones so you can keep track of the border of your PvE zones when you create multiple zones.. Lots of work - I know - but this is just the first thing that came into my mind.

    I'm not sure if even ZoneManager works the opposite way so you can make PvP zones with simple sphere. Someone wiser should correct me if I'm wrong.
     
  2. Thanks for replying. I am going to try to make multiple zones on a PVP server...indeed..lots of work. Thanks!
     
  3. No problem friend! If you find a better way to do it let me know! Also if you need any help with other stuff you can always add me on Steam (same name). I might not know so much but I sure try to help.
     
  4. If you want to make something like a donut then it's not supported in the current version. Because unity3d works only with convex polygons. If i understand you correctly. You can only make donut by creating several zones around.
     
  5. You can even do that because the pieces join.... but I stopped using this mod because I finally discovered that ZoneManager DOES allow rectangles.... not sure when that happened... could have been there all along and i was blind.... I have been known for my blindness in the past... This is a great mod but now I think ZoneManager is better.
     
  6. Hi!
    When create a zone with nobuild, can you add admins to exclusions ... that they can build in that zone! :)

    so ... Admins exclusion to the nobuild zone?!
     
    Last edited by a moderator: Apr 14, 2017
  7. 08:36 [Error] Error while compiling: RectZones.cs(1088,10): error CS0841: A local variable `instance' cannot be used before it is declared
     
  8. Update it pls
    [DOUBLEPOST=1489492203][/DOUBLEPOST]Cant get it to work after the latest oxide update
     
  9. Do you know why do i get this kinda error while i'm trying use and load plugin on my server?

    "Error while compiling: RectZones.cs(1088,10): error CS0841: A local variable `instance' cannot be used before it is declared"
     
  10. Mughisi updated Rect Zones with a new update entry:

    0.0.26

     
  11. ZoneManager added box zones in 2015 ;) I think the overview is just not so good so it's not apparent box zones are an option.
     
  12. Rak

    Rak

    Please add possibility to teleport players to certain coordinates if entering the zone
     
  13. I cant se the dots after the rust update 13/4.. :/
     
  14. Cant add points with E?! tried and nothing happens
     
  15. yeah, plugin is outdated. This was made before Rust made it so you can't force bind keys for players
     
  16. Hello, is it possible to add deployables protection to this plugin pls, it's the best way i've found to protect a borderline across the map.
     
  17. You can use a box zone from ZoneManager with flag undestr if you're just trying to protect a straight line of entities.
     
  18. Thx for answer, which zone manager command can i use for create box zone? I know the radius zone but not "box" zone.
     
  19. hi, u can read it all in the Zones Manager for Rust | Oxide Overview:
    • size - "width height length" - Set the size of the zone (for use when creating rectangle zones. Be sure to type the width, height and length as numbers representing the size you wish the zone to be
    • rotation - "y rotation" or no value - Rotate a rectangle zone to the Y value specified, or if no value is given it will be the direction you are facing
     
  20. Ok, i will try this today. thx.