1. You have an error on line 82 with an extra space. Which causes an error and the config then resorts to using default settings instead of your settings.

    Code:
    {
          "rank": 3.0,
          "title": "Adventurer",
          "karma": 50.0,
          "killsNeeded":5 .0, //<-- line 82 should be 5 or 5.0 not 5 .0
          "Color": "#a3fe9f",
          "karmaModifier": 10.0,
          "permission": "player"
        }
    
    Try using the jsonlinter I posted above too it will help identify problems and where they are happening.
     
  2. Thanks for the help earlier, worked like a charm. Unfortunately I have ran into another problem and am hoping you will be able to help. Firstly in chat the staff colour is being used for players and the normal chat colour is being applied to admins. Secondly only the admins are receiving karma. Do i need to make a player group in oxide for karma to work? or should it work with out one?

    Code:
        "Settings": {
            "deBugOff": true,
            "karma": true,
            "colorSupport": true,
            "noAdmin": false,
            "useBoth": false,
            "dropRank": false,
            "useRanksPerms": false,
            "usePunishSystem": true,
            "chatNameColor": "#00bfff",
            "staffchatNameColor": "#00ff7f"
        },
        "Version": "1.6.2"
    }
     
  3. Code:
    "Settings": {
            "deBugOff": true,
            "karma": true,
            "colorSupport": true,
            "noAdmin": false,
            "useBoth": false,
            "dropRank": false,
            "useRanksPerms": false,
            "usePunishSystem": true,
            "chatNameColor": "#00bfff", //<---- regular player chat name color
            "staffchatNameColor": "#00ff7f" //<--- Admin etc chat name color
        },
    
    As for karma Everyone should be getting karma, when someone gets a kill that doesn't get karma does the console display a message? Make sure your karma modifiers are not set to 0, etc. for ranks
     
  4. I've done some testing and found out that players are only getting 1 karma instead of the 10 I set in the config (shown a in my last post) this is also not being shown in console (I am using the Rusty console program). I also double checked the colour of chat and the staffchatNameColor is still being used for normal players. I believe I've found an exploit which involves committing suicide after being downed by another player to stop them gaining a kill or karma. Thanks again for helping me.
     
  5. the color issue may be a mix up in my color formatting done in the chat handler. As for your other issue, yes if someone suicides when they are downed, then this will trigger a suicide death instead of a player kill. That's a good catch I will have to look into that and patch it up.

    Karma Modifier is what karma is given when a player is that certain rank, and is then killed. If a player who has a karmamodifier of 10 is killed they should give 10 negative or 10 positive karma (whether or not you set it to positive or negative in the config).

    Double check to make sure the correct values are set, if not send me your config file and I will check it out.
     
  6. I've been over all the numbers and they all show a 10 karmamodifier and its still only giving players 1 karma (except for me for some reason I get 10). I also have had reports of rockets deaths, bean can grenade deaths and killing sleepers not registering, which I have confirmed. Config is attached below. Thanks again.

    Edit: I've been messing around with lots of people killing me and killing other people and it seems that the -ve modifier is taking 10 but the +ve modifier is adding only 1.
     

    Attached Files:

    Last edited by a moderator: May 8, 2015
  7. Hi,
    Sorry but i don't understand how to use your plugin.
    I just want do prefix for modo and admins, don't want ranks and others.

    How i can do just that ? :

    [ADMIN] SeBL4RD
    [MODO]
    Mrstonar
     
  8. That's good to know. Thank you for the report I will look into this right away. Sorry for the late reply I had a crazy weekend.
    As for Rocket, gernade, etc. deaths these are harder to track since the explosion does not give a definite "Killer"

    In config set dropRank to true this will disable the ranks from displaying. Stats will still be recorded, and ranks will still be recorded in the background however they will not display in chat. Only prefixes will.
     
    Last edited by a moderator: May 11, 2015
  9. Yeah, but player prefix will stay no?
     
  10. yes prefixes will stay.
     
  11. I have no idea how this works... please explain to me.
    So when will I +1 karma and when will I -1 karma?
    and is there only 3 ranked names in this plugin?
    When I add ranked names, what do I put in the permission area?
    For example
    /rt create HERO 10 100 100 100 RED <permissions> - builds new rank
    is this correct?
    Can I get an example of it please? Thank you!
     
  12. you would probably just use the basic player permission group in that spot so for example:
    /rt create HERO 10 100 100 100 RED player - this would build your hero rank with the player permission group

    Basically the Karma system is a Hero Vs Bandit System
    you get Positive Karma when: You slay bandits(negative karma players)
    you get Negative Karma when: You slay Heros(positive karma players) or Neutral players(people with 0 karma) the karma modifier determines how much karma is rewarded per rank so they could all reward 1 if you wanted or you can change it.
    The punishment system is a unique system so that if a Bandit slays another bandit he gains more positive karma than a regular kill And if a hero player slays a neutral or hero player he loses extra karma.
    However this system may be removed soon as I am losing interest in supporting it, and it sometimes seems to cause more issues than I believe it is worth. To disable it just set usePunish to false in the settings.
     
  13. I got a strange issue with some of my admin tools and the plugin. In the "RustAdmin" tool provided on this site, some of the players chat does not show up at all. On my phone app "Rusty Sherriff" none of the players chat seems to show up. As soon as I unload the plugin their chat appears to start showing up again. The players that don't seem to show up seem random in nature i.e. no strange characters in their name or anything. If I pull up the raw console tool on the rustio site I can see their chat there. I am sure it is some type of parsing issue with these tools but unsure what to look for and wondering if anyone else is having this issue. Titles are disabled only using ranks. currently everyone has the same rank so not a rank issue.

    Thanks for any help on this.
     
  14. Sounds like the app, my plugin sends a simple print to the console with only the character name, and the message itself no special variables are sent to the console, so if your app is having an issue handling chat messages from other sources this is your issue, my plugin cancels the default chat and builds its own. (or if chat handler is present lets chat handler build the chat and only sends it data)

    Regular Console, RustIO, and rusty seem to pick up logs correctly however.
     
  15. That makes sense thanks for the explanation. I will address the issue with the rustadmin dev. till then maybe just switch back to using rusty. I realy appreciate your hard work on this great plug in and your fast response!
     
  16. How do I give certain permissions, for example, give somebody Permission Admin?
     
  17. KillParadise updated Ranks And Titles with a new update entry:

    Karma Fix, Chat Color Fix, Chat handler fix

     
  18. I love the plugin but for some reason it is not changing peoples ranks and a rank i set to require 20 kills they get on there first kill am i doing something wrong?
     
  19. I'm not entirely sure what you mean, if you want the plugin to use kills make sure you turn karma to false in the settings.