Random Deployables

Randomize deployable skins

Total Downloads: 2,924 - First Release: Oct 24, 2016 - Last Update: Apr 6, 2018

5/5, 6 likes
  1. You're using an outdated version
     

  2. I've downloaded the last version, and it's dont work.. i'm not stupid..
    I really like this plugin but i've this bug with the last update..
     
  3. Hi there, Error while compiling RandomDeployables.cs(72,74): error CS1061: Type `Rust.Workshop.ApprovedSkinInfo' does not contain a definition for `ItemType' and no extension method `ItemType' of type `Rust.Workshop.ApprovedSkinInfo' could be found. Are you missing an assembly reference?
     
  4. Thank well at time that compile fine!

    (01:27:18) | RandomDeployables was compiled successfully in 2104ms
    (01:27:18) | Loaded plugin RandomDeployables v0.1.7 by Norn
    (01:27:19) | [RandomDeployables] 126 skins verified.
    (01:27:19) | [RandomDeployables] [Enabled] Bags: True | Boxes: True | Armoured Doors: True
     
  5. It seem to not do his job event permission added :/ (default file config)
    Finally work fine :)
     
    Last edited by a moderator: Feb 4, 2017
  6. add the other skinable deployables in to this plugin pls
     
  7. Sure the author needs some more description of what you mean exactly.
    Also hacking in the exact same sentence on two plugins does not really help anynone.
     
  8. I can not seem for this to work? i craft them but i dont get random skins on the items?
     
  9. Answer me :) Well i don't know what happen but that again not work i don't modify anything also possibility to have tool's skin too?
    Br
     
  10. random skin are mad don't some have this issue example i get: craft armored door then it get a skin place it with a code put a code open the door the skin disappear and the door become as default !? Large boxes +skinned in steam inventory cause skin random won't work !! put the box and the skin box become as default after a moment too !!
    Other example for skinrandomizer are simply do what it want whatever it want like 10 per 100 chance to skin a item, pants are simply default all times this month i don't know what happen with my skins mods ... some can confirm i'm alone :/ need I reinstall? client? server? all?
     
    Last edited by a moderator: Mar 7, 2017
  11. Norn updated Random Deployables with a new update entry:

    0.1.8



    Rust bug.
     
  12. Norn updated Random Deployables with a new update entry:

    0.1.9

     
  13. Not working.Skins do not change
     
  14. Have you gave yourself the permission?
     
  15. Yes.randomdeployables.able
     
  16. How do I let this work? Doors are still normal skins when I craft them
    [DOUBLEPOST=1489523471][/DOUBLEPOST]Nevermind, it's changed when you deploy it... Hmm :)
     
  17. Year I been think of that Thank you :)
     
  18. Hi sorry but nothing work i been turn the issue in all try at end same nothing skinned craft at end i look at this:

    [Item Skin Randomizer] Loaded 482 approved workshop skins.
    [RandomDeployables] Pulled 482 skins.

    have you see by surprise there the same skin number's with skinrandomizer?
     
  19. It doesn't change skin upon craft, it changes it upon deploy... hence the name