1. seeing following error with latest version

    Code:
    1:44 PM: ERROR: : [string "r-remover.lua"]:330 - A .NET exception was thrown trying to call cs.convertandsetonarray!
    1:44 PM: ERROR: : A .NET exception occured in user-code (@)
    1:44 PM: ERROR: : nil
    1:44 PM: ERROR: : Value is not a convertible object: System.String to UnityEngine.GameObject (@mscorlib)
    1:44 PM: ERROR: :   at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
      at System.String.System.IConvertible.ToType (System.Type targetType, IFormatProvider provider) [0x00000] in <filename unknown>:0
      at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
      at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
      at Oxide.Main.lua_ConvertAndSetOnArray (System.Array arr, Int32 idx, System.Object value, System.Type newtype) [0x00000] in <filename unknown>:0
      at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0 
     
  2. Will /prod show who placed items such as spikes?
     
  3. not for deployable items, only structures.
     
  4. Thank you, would this be difficult to include? And possibly release as a separate plugin?
     
  5. It's not difficult to get the DeployableOwnerID, the 'hard' part is maintaining a table of player names and then referencing that ID against the CommunityID of players when they log in etc, in order to get a name to go with it. There are most likely ways to get the current name from Steam with the CommunityID, but would require an API key which most server admins haven't set up (and thus would be a deterrent if it's required to use a mod). The imperfect but acceptable method is what Vinegar and a couple of other mods do - maintain a table of IDs and corresponding names, either fixed at the name of the person when they placed the deployable, or kept up-to-date on each player login or other action (second would usually be better).
     
  6. When using a shotgun to these items, it gives multiples of it.

    Wood Barricade, Camp Fire, Sleeping Bag, Wooden Storage/Large Box, Workbench, Furnace, Wood Gate/Gateway, Metal Door, and Small Stash. I didn't get the chance to test on Wooden shack. I am using the latest version.
     
  7. i have some problems whit the remove tool, when ppl try to remove something on the house they sometimes get a shelter or something they did place on the ground somewhere els on the map. others have this problem ?
     
  8. This
    this is à bug i'm trying to fix since à long time but i can't seem to know why it's doing this. I think it is because of the decay.

    As for the bug with shotgun, i Will correct it asap, easy to fix
     
  9. 4:26 PM: ERROR: : [string "r-remover.lua"]:330 - A .NET exception was thrown trying to call cs.convertandsetonarray!
    4:26 PM: ERROR: : A .NET exception occured in user-code (@)
    4:26 PM: ERROR: : nil
    4:26 PM: ERROR: : Value is not a convertible object: System.String to UnityEngine.GameObject (@mscorlib)
    4:26 PM: ERROR: : at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
    at System.String.System.IConvertible.ToType (System.Type targetType, IFormatProvider provider) [0x00000] in <filename unknown>:0
    at System.Convert.ToType (System.Object value, System.Type conversionType, IFormatProvider provider, Boolean try_target_to_type) [0x00000] in <filename unknown>:0
    at System.Convert.ChangeType (System.Object value, System.Type conversionType) [0x00000] in <filename unknown>:0
    at Oxide.Main.lua_ConvertAndSetOnArray (System.Array arr, Int32 idx, System.Object value, System.Type newtype) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    4:26 PM: ERROR: Error in timer (r-remover)
    [string "r-remover.lua"]:229: : NLua.Exceptions.LuaScriptException: [string "r-remover.lua"]:229: A .NET exception occured in user-code
    at NLua.Lua.ThrowExceptionFromError (Int32 oldTop) [0x00000] in <filename unknown>:0
    at NLua.Lua.CallFunction (System.Object function, System.Object[] args, System.Type[] returnTypes) [0x00000] in <filename unknown>:0
    at NLua.Lua.CallFunction (System.Object function, System.Object[] args) [0x00000] in <filename unknown>:0
    at NLua.LuaFunction.Call (System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Main+<>c__DisplayClass6.<lua_NewTimer>b__4 () [0x00000] in <filename unknown>:0
    mscorlib: System.ArgumentException: failed to convert parameters
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
    at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
    at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
    at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
     
  10. Major fixes

    no more bugs with shotgun
    corrected the timer issue
    now shouldnt remove spikes and boxes and others when you are not shooting at them
     

    Attached Files:

  11. Reneb updated R-Remover with a new update entry:

    Major fixes

     
  12. good job men i love prod command for next update u can put names on large box sleeping bag and others things ?
     
  13. Now automatically removes workbench when /remove is turned on.
     
  14. [Oxide] 'aldapech {CZ}' (STEAM_0:0:78179382) ran command '/remove '
    No NGC View with id NGC ViewID 116129917 (1772:126) to send RPC "ClientHealthUpdate"
    Gave 1 Large Spike Wall to 1 inventory
    No NGC View with id NGC ViewID 100401189 (1532:38) to send RPC "ClientHealthUpdate"
    Gave 1 Wood to 1 inventory
    No NGC View with id NGC ViewID 116064318 (1771:63) to send RPC "ClientHealthUpdate"
    Gave 1 Spike Wall to 1 inventory

    c'est grave docteur?
     
  15. this will come in next updates, only structures atm[DOUBLEPOST=1397681464][/DOUBLEPOST]
    merci c'est le bug que j'essaye de corriger. en soi c'est pas tres grave ... juste chian car ce n'est pas normal
     
  16. avec plaisir
     
  17. Can you fix my rights please flag "ALL" but why design is not removed ((and when toprescribe F1 rcon.login password then deleted why the plugin does not see the flag
     
  18. At the moment the admin part only works if you are logged as admin with rcon.login
     
  19. Reneb updated R-Remover with a new update entry:

    oxmin flag support, destryoable bug fixed, admin remove edited

     
  20. [Oxide] '[BTK]-Dwelikinn' (STEAM_0:0:76259413) ran command '/remove '
    No NGC View with id NGC ViewID 68485205 (1045:86) to send RPC "ClientHealthUpdate"
    There were no inventories able to handle the arguments ""Wooden Door" 1 152518826"
    There were no inventories able to handle the arguments ""Wood Doorway" 1 152518826"
    There were no inventories able to handle the arguments ""Wood Wall" 1 152518826"
    There were no inventories able to handle the arguments ""Wood Wall" 1 152518826"
    Gave 1 Wood Pillar to 1 inventory
    [Oxide] 'sasel[Doggy]' (STEAM_0:0:58641962) ran command '/remove '
    No NGC View with id NGC ViewID 121241953 (1850:354) to send RPC "ClientHealthUpdate"
    Gave 1 Large Wood Storage to 1 inventory
    [Oxide] 'sasel[Doggy]' (STEAM_0:0:58641962) ran command '/remove '
    No NGC View with id NGC ViewID 121241956 (1850:357) to send RPC "ClientHealthUpdate"
    Gave 1 Large Wood Storage to 1 inventory

    j'ai eu ça tout à l'heure