1. Reneb updated R-Remover with a new update entry:

    Antifloating

    [DOUBLEPOST=1397339681][/DOUBLEPOST]Sorry i've uploaded the wrong file, this should be the good one now
     
  2. Looks like this code:
    Code:
    local function GetConnectedComponents( master )
        local hashset = GetComponents( master )
        local tbl = {}
        local it = hashset:GetEnumerator()
        while (it:MoveNext()) do
            tbl[ #tbl + 1 ] = it.Current
        end
        return tbl
    end
    cause hard lag on server when it being called from anti floating.
     
  3. yes i know that's why i'm not going to put it on my server
    but as people asked for the anti floating, well i've added it.

    you can just disable it in the configs and it wont call the function.
     
  4. it will cause lag?
     
  5. anti-float WILL cause a little lag ! Even if i think i made the smallest script to check for floating objects ...
    BUT you don't have to use it, in config put: "antifloat":false
    and it will deactivate the check and will not cause lag.
     
  6. The plugin works fine, its the option to shoot other buildings when logged in as an admin that didnt work. Regardless of what I did. There were a number of different remove tools on here and I tried a different one and it runs pretty much the same as yours except when shooting a wall or something else that wasn't yours it disappeared. All yours did was tell me that I shot the wall, but didnt disappear. Best of luck with mod.
     
  7. it can cause huge lag if there are many buildings on server.
     
  8. If coded correctly, the number of buildings on the server should not matter at all - only the number of components in the targeted building (and potentially, number of people using remove in the same second or two).
     
  9. Shotgun bug is so crazy. 12 metal foundation with one shot. Fix it , plz.
     
  10. nop number of buildings doesnt matter!
    it only searchs the current building structures
     
  11. Reneb updated R-Remover with a new update entry:

    Bug exploit fix

     
  12. I thought this would be good but I only see problems.

    Installed it right, checked the .txt and i'm rcon admin but every command is "Unknown" <.<

    Any ideas?
     
  13. found out the problem ... fixing it now
     
  14. Reneb updated R-Remover with a new update entry:

    Oxmin unsupport

     
  15. Thanks a lot Reneb, Appreciate it and now everything works fine besides /prod

    Is it normal that it states Doesnt know who it belongs to, if it's my own stuff?
     
  16. This loop:
    Code:
    while (it:MoveNext()) do
            tbl[ #tbl + 1 ] = it.Current
        end
    cause this lag, cause MoveNext() Method seems to be not optimized and running through all structure table.
     
  17. yes if it's your own stuff doesnt show ^^
     
  18. Ah okay, but right now i restarted the server again, loged in again and it shows my own stuff :D
     
  19. nevermind --'
     
  20. Reneb updated R-Remover with a new update entry:

    Version Downgrade