Reneb updated R-Remover with a new update entry:
Antifloating
[DOUBLEPOST=1397339681][/DOUBLEPOST]Sorry i've uploaded the wrong file, this should be the good one now
R-Remover [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Apr 7, 2014.
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Code:local function GetConnectedComponents( master ) local hashset = GetComponents( master ) local tbl = {} local it = hashset:GetEnumerator() while (it:MoveNext()) do tbl[ #tbl + 1 ] = it.Current end return tbl end
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but as people asked for the anti floating, well i've added it.
you can just disable it in the configs and it wont call the function. -
it will cause lag?
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anti-float WILL cause a little lag ! Even if i think i made the smallest script to check for floating objects ...
BUT you don't have to use it, in config put: "antifloat":false
and it will deactivate the check and will not cause lag. -
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Shotgun bug is so crazy. 12 metal foundation with one shot. Fix it , plz.
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it only searchs the current building structures -
Reneb updated R-Remover with a new update entry:
Bug exploit fix
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I thought this would be good but I only see problems.
Installed it right, checked the .txt and i'm rcon admin but every command is "Unknown" <.<
Any ideas? -
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Reneb updated R-Remover with a new update entry:
Oxmin unsupport
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Thanks a lot Reneb, Appreciate it and now everything works fine besides /prod
Is it normal that it states Doesnt know who it belongs to, if it's my own stuff? -
Code:while (it:MoveNext()) do tbl[ #tbl + 1 ] = it.Current end
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Reneb updated R-Remover with a new update entry:
Version Downgrade