R-AntiGlitch [Unmaintained]
Discussion in 'Plugin Support' started by Reneb, Sep 3, 2014.
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huh?
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Can a function that blocks spikes between pillars be made? If you have the right angle (it's hard to find) then you'll be able to place spikes within/between two pillars and make it easier to raid a house.
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aha, no it's not possible
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Alright no problem
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The false command does not work.
I tested it at bear/wolf and pillar-barricade. -
The what?
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Sorry my english is bad :/
You have an Austria Server, do you speaking german maybe? -
A player on my server has found a work around the anti-pillarcade plugin unfortunately. The player simply places a barricade next to the pillar and then a large storage box next to the barricade and hops onto the storage box to get onto the barricade and then from there up they pillarcade in the usual fashion. Can this be fixed?
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This shouldnt work --'
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Reneb updated R-AntiGlitch with a new update entry:
anti rock glitch and anti ramp glitch
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Hey is 5) Anti Ramp Stacks the same with
Code:http://oxidemod.org/resources/anti-ramp-stack.610/
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rolling them all into one. nice idea and easy updates. good work man
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Hi Reneb,
I was getting the same error here with the AntiRock base
database
EDIT:I found out how to fix it.
You need to create at least 1 rock base so the database file gets created.
Here was the error until I created a rock base that fixed the error.
> oxide.reload r-AntiGlitch
[Oxide] Reloading oxide plugin 'r-AntiGlitch'...
[Oxide] Anti RockGlitch: Couldnt load RockGlitch database, creating a new one.
I tried a reboot after installing this new AntiGlitch, but the RockHouse the file didn't get created until I built a rock base.
I had removed the file from the old AntiRockGlitch before I put this new update in.
Anyway, all is well now. -
work on 1.1.6 version?
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Why would you use 1.1.6? Isnt that outdated and unsupported anymore?
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1.16 i think he meant.
just try it out, i have no idea. -
Hi Reneb, Great job with all anti glitch ware
Today I placed a ramp on my foundation and found I can place a foundation over the top of the ramp hiding the ramp under it.
Is this because of a setting in the cfg or is it normal?