QuickSmelt

Can Increase the speed of all BaseOven types

Total Downloads: 57,391 - First Release: May 27, 2015 - Last Update: Jun 13, 2018

5/5, 106 likes
  1. Hey guys! I'm running a 100X server and can't figure out how to get 100x charcoal production rate, heres my .json cfg:

    {
    "ChancePerConsumption": 1.0,
    "CharcoalChanceModifier": 200,
    "CharcoalProductionModifier": 100,
    "DontOvercookMeat": true,
    "ProductionModifier": 1000,
    }

    Trying to get 100x charcoal per tick! Thanks guys :)
     
  2. Wulf

    Wulf Community Admin

    Put .0 at the end of each number. They are floats, not regular numbers.
     
  3. can some one give me the exakt comand to macke it 100 per tick plz
     
  4. The plugin is returning a error message and failing to update to raise the charcoal production to 10x
    I get the following error message:
    Code:
    (21:05:23) | [Oxide] 9:05 PM [Error] QuickSmelt plugin failed to compile!
    (21:05:23) | [Oxide] 9:05 PM [Error] QuickSmelt.cs(20,33): error CS0115: `Oxide.Plugins.QuickSmelt.LoadDefaultConfig()' is marked as an override but no suitable method found to override
    my config is as follows:
    Code:
    {
      "ChancePerConsumption": 1.00,
      "CharcoalChanceModifier": 1.5,
      "CharcoalProductionModifier": 50.0,
      "DontOvercookMeat": true,
      "ProductionModifier": 100.0
    }
     
    Last edited by a moderator: Mar 10, 2016
  5. Wulf

    Wulf Community Admin

    Delete your config and reload the plugin and see if it works. It's likely the extra zero you added to the first line.
     
  6. I ended up deleting the whole app and downloading it again and reloading it to the server. I must have modified the plugin by accident once and didn't realize it. Thanks for your help Wulf you do a great job with all you do! I really appreciate it
     
  7. is the comand "ProductionModifier": 100.0 to rise the amount to macke??
     
  8. Wulf

    Wulf Community Admin

    I believe so.
     
  9. Is it possible to make it consume more wood per tick?
     
  10. mine looks like this =
    Code:
    {
      "ChancePerConsumption": 0.5,
      "CharcoalChanceModifier": 1.5,
      "CharcoalProductionModifier": 10.0
      "DontOvercookMeat": true,
      "ProductionModifier": 100.0
    }
    but only gives 10 times melting
     
    Last edited by a moderator: Mar 13, 2016
  11. I have set the thing to produce 100000000 per tick but it's still stuck at normal. Plz help i also made sure there are 0 at the end and have tried setting it to 100 and 50
     
  12. Wulf

    Wulf Community Admin

    Please upload your config here.
     
  13. Code:
    {
                Config["ChancePerConsumption"] = 1.0f;
                Config["CharcoalChanceModifier"] = 1.5f;
                Config["CharcoalProductionModifier"] = 2.0f;
                Config["DontOvercookMeat"] = true;
                Config["ProductionModifier"] = 99999999999999999999999.0f;            SaveConfig();
            }
    lol 999999999999999999999999999
     
  14. Wulf

    Wulf Community Admin

    Edit the config, not the plugin itself.
     
  15. it's working now m8, thx!
     
    Last edited by a moderator: Mar 18, 2016
  16. Wulf

    Wulf Community Admin

    Did you reload the plugin after changing it?
     
  17. I have downloaded the quicksmelt plugin and tried to add it to my server but I canot get it to work. I have looked at what other people have said and not gotten very fair, could anyone help me? thanks
     
  18. Wulf

    Wulf Community Admin

    Are you getting any errors in your oxide/logs?
     
  19. no just said complete but still stays the same here is the config to show

    {

    // This is *roughly* x2 production rate

    Config["ChancePerConsumption"] = 1.00f;

    Config["CharcoalChanceModifier"] = 50.0f;


    Config["CharcoalProductionModifier"] = 1f;

    Config["DontOvercookMeat"] = true;

    Config["ProductionModifier"] = 100.0f;


    SaveConfig();
     
  20. Wulf

    Wulf Community Admin

    Change them in the config file, not the plugin itself.