Im not sure if its this plugin but I'm having charcoal produce at a crazy rate! Which is proportionate when the furnace is on, but it keeps going even when off! you have to remove the wood for it to stop. I'm worried its lagging the server!
QuickSmelt
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Total Downloads: 57,445 - First Release: May 27, 2015 - Last Update: Jun 13, 2018
- 5/5, 106 likes
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Fuji I am having a problem I can't figure out. My config looks correct to me, but when expert mode is on, the wood fuel amount is correctly 10, but only works on expert mode (expert mode off it does 1 wood per tick, too fast and using way too much wood), however charcoal does not multiply on expert mode as I have it set to multiply to 10 (it gives 1 charcoal and should give 10).
Code:{ "AmountsOfBecome": { "can_beans_empty": 15, "can_tuna_empty": 10, "chicken_raw": 1, "crude_oil": 3, "fish_raw": 1, "hq_metal_ore": 1, "humanmeat_raw": 1, "meat.bear.raw": 1, "meat.deer.raw": 1, "meat.pork.raw": 1, "meat.wolf.raw": 1, "metal_ore": 1, "sulfur_ore": 1 }, "CharcoalMultiplier": 10, "CharcoalPercentLoss": 25, "CookInFurnaces": false, "CookTimes": { "can_beans_empty": 30.0, "can_tuna_empty": 30.0, "chicken_raw": 30.0, "crude_oil": 1.0, "fish_raw": 20.0, "hq_metal_ore": 1.0, "humanmeat_raw": 30.0, "meat.bear.raw": 30.0, "meat.deer.raw": 30.0, "meat.pork.raw": 30.0, "meat.wolf.raw": 30.0, "metal_ore": 1.0, "sulfur_ore": 1.0 }, "ExpertModeEnabled": false, "OvenMultipliers": { "campfire": 1.0, "ceilinglight.deployed": 1.0, "furnace": 10.0, "furnace.large": 10.0, "jackolantern.angry": 1.0, "jackolantern.happy": 1.0, "lantern.deployed": 1.0, "refinery_small_deployed": 10.0, "small_refinery_static": 10.0, "tunalight.deployed": 1.0 }, "OvercookMeat": false, "UsePermissions": false, "WoodFuelAmount": 10.0 }
Last edited by a moderator: Apr 20, 2017 -
Or your desired final config.
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What about nofuel plugin? could that effect it.
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can someone make me a config to quick smelt it 5 times faster? I cant seem to get it to work. =/
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I am well and truely baffled. I changed hosts from fragnet to multiplay. I have treated multiplay as a new server and uploaded everything fresh and plugin is up to date. My config files are correct (double checked the config on my other server). On the new host Quicksmelt is vanila (or acting like vanila). I don't believe this is a Plugin issue. Any Ideas?
It works fine on my other server. The permission I am using is grant group default quicksmelt.allow -
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You might need to play around with the options in different combinations, and then i'm sure it wold fit what you need. -
Guys...can i modify quarry speed??? i just set up oil multiplier with 4, so when u cook oil, u get 4 more times of low grade..but when u start your quarry, low grade consumption is reaaaally low-apeed!!!! someone?
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What is right name for Raw Deer Meat?
"meet.deer.raw": 1,
"deermeat.raw": 1,
i put both in but no Change of the Cooking Time. -
Hello, I have been having issues getting Quick Smelt to run on my server. The server is hosted thru MultiplayGameServers and I use ClanForge to configure the plugins. I followed their instructions to the T on adding the plugins. Other plugins adapt to the server just fine but some do not specifically the QuickSmelt plugin. I got in contact with Multiplay technical support, they tried to load the file on their end and saw an issue with the QuickSmelt addon. Even if they change the config on the server itself via the backend, it just reverts to some random one that they had issues to manually change. The Tech Support managed to get the configuration file the way I wanted to load when I added the plugin, however the in game smelting rate remained normal vanilla speed. I made sure to add the permissions the the groups and people to the groups. Just to be sure I've tried to reload it a few time properly and it is unchanged even at default settings.
Am I missing something or maybe a conflicting plugin?Attached Files:
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Installed this mod on my server and was wondering if there is any easy console commands to change the quick smelt rate without opening config files?
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