Purge

Moved

Total Downloads: 946 - First Release: Jun 2, 2015 - Last Update: Jan 31, 2017

4.83333/5, 12 likes
  1. Wulf

    Wulf Community Admin

    I'm not really following you there... why should the doors be taking damage?
     
  2. The monuments like rad town and and the trainyard that have doors blocking the buildings, but you have to destroy the door to go through. During safetime you cant damange the door.
     
  3. Wulf

    Wulf Community Admin

    I guess I can try to check if it has an owner, otherwise allow it to be destroyed.
     
  4. Hello,

    I'm in the purge time and I can't destroy structure
    Code:
    {
      "Purge Rules": {
        "Animal Damage (true/false)": true,
        "Heli Damage (true/false)": true,
        "Loot Damage (true/false)": true,
        "Structure Damage (true/false)": true,
        "Turret Damage (true/false)": true,
        "World Damage (true/false)": true
      },
      "Purge Time (24-hour format)": {
        "Begin (00:00:00)": "18:00:00",
        "End (00:00:00)": "23:59:59"
      },
      "Safe Rules": {
        "Animal Damage (true/false)": true,
        "Heli Damage (true/false)": true,
        "Loot Damage (true/false)": true,
        "Structure Damage (true/false)": false,
        "Turret Damage (true/false)": true,
        "World Damage (true/false)": true
      }
    }
     
  5. Wulf

    Wulf Community Admin

    Which plugin version? What type of structure?
     
  6. Is it during safetime? You have structure damage as false during safetime
     
  7. No it's during the purge time, it"s the problem
     
  8. When the Heli is attacked during anytime it drops to the ground like it was downed but doesn't die. It gets really low to the ground and spins around like a really deadly lawnmower
     
  9. Wulf

    Wulf Community Admin

    Wulf updated The Purge with a new update entry:

    1.1.2

     
  10. Heli is fixed

    Skinning still staying at 100/100. Still get the items but the bodies stay there.
     
  11. Hello,

    The time configuration is based on the game time, can you add the possibility to base it on the real time ?
     
  12. Wulf

    Wulf Community Admin

    Mmmm, I guess. It'd be based on the server machine's time then likely, unless I set a timezone too.
     
  13. Okay, because actually for me is based only on the time cycle in game, not the machine. I will use your plugin once the time will be based on the real time
     
  14. Wulf

    Wulf Community Admin

    Right now it uses the in-game time. I was saying I could add an option for real time though.
     
  15. Okay yes ! Thank you for add it !

    And animals corpses don't loose PV when cutted.
     
  16. Wulf

    Wulf Community Admin

    Wulf updated The Purge with a new update entry:

    1.2.

     
  17. Wulf

    Wulf Community Admin

    Wulf updated The Purge with a new update entry:

    1.2.1

     
  18. Hey Wulf, the issue of the "indestructible wooden boards" that cover the doors in monuments such as the trainyard still exists. The issue remains whether the "Structure Damage" is set to true or false, and during both purge and safe times. Only way I can do damage to the wooden boards again is to unload the plug in. Any idea what could be causing this?

    Also, thanks for all of your great work! Just started my own server not too long ago and the plug in's this community creates are amazing along with the help you all offer. Hope i can contribute myself soon.
     
  19. The skinning issue is fixed! Thanks for the work on this!

    The highstone walls still dont deal damage at anytime and as said above, the monument doors are indistrucable.
     
  20. Wulf

    Wulf Community Admin

    Wulf updated The Purge with a new update entry:

    1.2.2