I said that I would divide permissions into different types. You can give permission to prevent looting of sleeping players, for example for the group "default" and give all permissions to the group "admin".
I play on my server as player![]()
PreventLooting
Moved
Total Downloads: 956 - First Release: May 25, 2017 - Last Update: Jan 27, 2018
- 5/5, 6 likes
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lol....humm what server do you run? Your answer will ..........be my point exactly
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CaseMan updated Prevent Looting with a new update entry:
1.4.4
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Both players should be friends at each other. -
[DOUBLEPOST=1509553679][/DOUBLEPOST]here is their API. could you see if they fit
Code:APIApiIsFriend(ulong playerId, ulong targetId) return true / null - являются ли игроки друзьями ApiGetFriends(ulong playerId) return List<ulong> / null - получить список друзей ApiAddFriend(ulong playerId, ulong targetId, bool limit = false) return true / null - добавить в список друзей ApiRemoveFriend(ulong playerId, ulong targetId) return true / null - удалить из списка друзей ApiGetActiveFriends(BasePlayer player) return List<ulong> / null - список друзей онлайн ApiGetActiveFriendsUserId(ulong userId) return List<ulong> / null - список друзей онлайн void OnActiveFriendsUpdate(BasePlayer player, List<BasePlayer> friends) - изменился список друзей онлайн (игрок онлайн) void OnActiveFriendsUpdateUserId(ulong userId, List<BasePlayer> friends) - изменился список друзей онлайн (игрок оффлайн)Поддерживается API от плагина Friends с oxidemod.orgbool AddFriend(ulong playerId, ulong friendId) bool RemoveFriend(ulong playerId, ulong friendId) bool HasFriend(ulong playerId, ulong friendId) bool AreFriends(ulong playerId, ulong friendId) bool IsFriend(ulong playerId, ulong friendId) string[] GetFriendList(ulong playerId) ulong[] IsFriendOf(ulong playerId) bool HadFriend(ulong playerId, ulong friendId) bool WereFriends(ulong playerId, ulong friendId) bool WasFriend(ulong playerId, ulong friendId) ulong[] GetFriends(ulong playerId)
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by their API you can not say what can be changed? -
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CaseMan updated Prevent Looting with a new update entry:
1.4.5
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CaseMan updated Prevent Looting with a new update entry:
1.4.6
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Good job man, fixed my NRE's!
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@CaseMan Today I had some exploiters stealing from lots of quarries and furnaces today with this plugin on. They claimed they were using a exploit when caught, but never revealed it to us. I have had some regular players try and do tests for me, but we cannot figure it out. We even tried placing Tool Cupboards out. IN the config i have just friends enabled for allowing access to stuff.
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Do you use the plugins of the QuickSort type? -
Last edited by a moderator: Nov 17, 2017
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