well. See if you have a config for this plugin in the config file.

Portals
Create portals allowing players to walk through to another location
Total Downloads: 3,761 - First Release: Jul 16, 2015 - Last Update: Nov 23, 2017
- 5/5, 17 likes
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yes i do have config and portal file in config
here is info of that file
{
"Effects": {
"Enabled": "true",
"FX": "weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout",
"Height": "2.5",
"Spacing": "0.2"
},
"PresetPortal": {
"EntranceX": 0,
"EntranceY": 0,
"EntranceZ": 0,
"ExitX": 0,
"ExitY": 10,
"ExitZ": 0,
"OneWay": "false",
"Permission": "portals.use",
"Radius": 2
},
"TeleportTimer": 10
}
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Hey Hydra,
I got some weird reports from players loosing health or even bleeding to death before they "wake" up from the teleport.
Tested it without godmode and well, I died during the teleport out from my camp, text onla said "bled to death".
However, when teleport was activated, I saw the world for a second and it looked like my char is falling through the terrain and landing in the water below drowning, then screen went black for loading. Woke up dead at the correct position. If I can call that to wake up
I wonder how we can avoid that, my ferry system should be a help for the players and no death trap ^^
If you wanna test it, server IP is on first page of steam group, link in my signature.
I'll be online a few hours and test stuff and backup buildings for the next wipe.
Kind Regards -
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Actually no, that only happens with portals, at least I never noticed anything like that and i port around a lot.
Also players only reported from my ferry system to be dangerous :/
Kind Regards -
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I love the portals <3
Now NEW on RUSTafari:
The Island Metro ^^
See Facebook post for images:
https://www.facebook.com/EURUSTafari/posts/1650122178565521
Can't wait for the mandatory wipe so I can recreate and redesign the harbor and the ferry system, many thanks for your support Hydra, I really appreciate it!
Kind Regards -
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Jumping in here, question incoming:
Would it be possible to setup a line in the cfg to change the icon showed in front of the Teleport messages?
Managed to change Prefix and color so far, only the rust standard icon is still misplaced and I want to add my server's logo in front (yeah I got a steam user ID for that).
Would be cool
Regards -
http://oxidemod.org/threads/steam-profiles-to-use-for-icons.9356/ -
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@PaiN
I know that thread and I already set up my own Steam user with my RUSTafari Logo, notifier and deathnotes are already showing my "server logo" when broadcasting messages.
But as I am no coder, only able to edit properly, i didn't find any ID to change in the portals plugin to enable my custom logo, thats why I asked here to implement the setting in the config so it can be changed on demand
@LaserHydra
Thanks, that would be cool -
I have used a stargate with the portal. I tried to think of anything we had to use so the portal would be more realistic. I remember seeing these awesome crystals (not the kind you harvest) that glow with a really cool soft light. Is that a possibility?
My portal: http://i.imgur.com/YIN186P.png
-SUE -
If you mean the particles of these Crystals, you may be able to use them. -
Nice idea with SG
Regards
7th -
[DOUBLEPOST=1438790429][/DOUBLEPOST]Your Rustafari is a really cool idea! Nice work...
-SUE
[DOUBLEPOST=1438791696][/DOUBLEPOST]
My jump: http://rustieshack.net/index_htm_files/2561.jpg
-SUELast edited by a moderator: Aug 5, 2015 -
spammed in my console.
Code:[8/6/2015 8:36:41 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout [8/6/2015 8:36:41 PM] StringPool.GetNumber - no number for string fx/weapons/vm_rocket_launcher/pfx_fire_rocket_smokeout
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For your Information:
With the new server-update from today, I got spammed an error message about the smoke.fx, couldn't copy paste it as Rusty was spammed with the message and it refreshed every time. This kept the server from starting properly, it didn't show up in the server browser.
Deleted all plugin data from portals and the server is running stable now again.
Kind Regards