Portals

Create portals allowing players to walk through to another location

Total Downloads: 3,771 - First Release: Jul 16, 2015 - Last Update: Nov 23, 2017

5/5, 17 likes
  1. I have a new problem, when the player use the portals, it's impossible to kill!
     
  2. Thanks! It was the defined permission in config: portals.use

    Reset permissions to that and working fine again :)

    -SUE, RustieShack
     
  3. Do i have to give everyone oxide.grant use "ID" portals.use or it automatic for new commerts
     
  4. just grant it to the player group.
    grant group player portals.use
     
  5. Hi - new error - Rcon message:
    String ID is 0 - unknown effect assets/content/weapons/rocketlauncher/effects/pfx_fire_rocket_smokeout.prefab
    [Oxide] 6:07 PM [Info] Unloaded plugin Portals v1.3.1 by LaserHydra

    Portals not operational.

    Thanks!
    -SUE, RustieShack
     
  6. The entities all changed names in the latest game update - I believe it should be a simple fix. It's just not finding the smoke effect that is used for portals (the rocket smoke effect). This is pretty much the case, right LaserHydra?
     
  7. Known to me. I will fix my plugins once I am at home.
     
  8. No worry - we all have lives outside of Rust. :)
     
  9. Never worried :p
     
  10. LaserHydra updated Portals with a new update entry:

    1.3.02

     
  11. I get this message when I updated the plugin. Oxide says unknown command portal
    Oxide] 4:19 PM [Info] Unloaded plugin Portals v1.3.2 by LaserHydra
    [Oxide] 4:19 PM [Info] No previous version to rollback plugin: Portals
     
  12. The actual error should be somewhere above the load/unload.. we cant do much with this what you gave us.
     
  13. There you go:

    Failed to initialize plugin 'Portals v1.3.2' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 4:43 PM [Debug] at Oxide.Plugins.Portals.Loaded () [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Portals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0
     
  14. Is there a list of effects we can use at all?

    The rocket smoke one is ok but some people have a hard job seeing it. I think I could edit myself just dont know where to find a list of effects or whatever they are called.

    Cheers.
     
  15. I am planning on checking for other effects and will update it then. Maybe I will provide a way to switch through some.
     
  16. That would be awesome Sir :D

    Looking forward to that.
     
  17. Since the update portals isn´t working after 1 restart.
     
  18. any errors?
     
  19. [Oxide] 2:35 PM [Error] Failed to initialize plugin 'Portals v1.3.2' (NullReferenceException: Object reference not set to an instance of an object)
    [Oxide] 2:35 PM [Debug] at Oxide.Plugins.Portals.Loaded () [0x00000] in <filename unknown>:0
    at Oxide.Plugins.Portals.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0
    at Oxide.Plugins.CSharpPlugin.HandleAddedToManager (Oxide.Core.Plugins.PluginManager manager) [0x00000] in <filename unknown>:0

    i hope this can help