LaserHydra updated Portals with a new update entry:
1.2.11

Portals
Create portals allowing players to walk through to another location
Total Downloads: 3,771 - First Release: Jul 16, 2015 - Last Update: Nov 23, 2017
- 5/5, 17 likes
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Hi, I can not teleport. Back to the same place!
[DOUBLEPOST=1439574120][/DOUBLEPOST][Error] Portals plugin failed to compile!
[Error] Portals.cs(222,60): error CS0103: The name `destination'
does not exist in the current context -
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[Error] Portals plugin failed to compile!
[Error] Portals.cs(221,4): error CS0103: The name `LastPositionV
alue' does not exist in the current context -
Just installed latest 1.2.13 Getting this:
[Oxide] 1:26 PM [Debug] Reload requested for plugin which is already reloading: Portals
[Oxide] 1:26 PM [Error] Plugin failed to compile: Portals (leaving previous version loaded)
[Oxide] 1:26 PM [Error] Portals plugin failed to compile!
[Oxide] 1:26 PM [Error] Portals.cs(221,4): error CS0103: The name `LastPositionValue' does not exist in the current context -
Workable with zonemanager now?
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Current version is not working. Im working on a bigger update which I should finish tomorrow.
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@LaserHydra is it possible to get yesterday's version? It was working at 10:00 PM for me
Of course, that was before the update.....
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Wulf Community Admin
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Uh guys - I just jumped down from an elevator that wasn't working (as usual) but I encountered what could be our portal problem. It repeated - all by itself - the jump down 3 times. This is what I'm getting with the portal - a repeat - 3 times. Could this be something in the Rust update?
[DOUBLEPOST=1439593935][/DOUBLEPOST]Wulf thanks for that link - tried it and sure enough repeats 3 times. Tried several other jumps down - it was like instant replay! Went outside the Zone to the Sphere and jumped down. Yep! Repeated 3 times. Baffled ...Last edited by a moderator: Aug 15, 2015 -
Code:
(16:12:22) | [Oxide] 4:12 PM [Error] Portals plugin failed to compile! (16:12:22) | [Oxide] 4:12 PM [Error] Portals.cs(221,4): error CS0103: The name `LastPositionValue' does not exist in the current context
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Installed latest - thanks - it works! There is no smoke effect on exit side, but that's ok - it's a one way jump and it works
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Sorry if this has been suggested before;
I would like it if I could tie the portal to a structure. The reason I'd like to do this is so that players could set up their own portal networks, and other players could destroy them. For example, if i could make a Tool Cubboard cost 100k wood to craft, and the portal chamber was linked to TC's by their owners, players could fight for portal spots around the map. I hope i explained my concept properly, but some way for players to set their own portals for a customizable cost, and a way for other players to destroy those is what im looking for. -
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Hi LaserHydra... back on page 8 we were discussing the use of particles from glowing crystals.
You said "If you mean the particles of these Crystals, you may be able to use them."
I would very much like to try these for my stargate portals.
Any chance in you looking into this? -