For playerlist plugin
PlayerList
Moved
Total Downloads: 3,352 - First Release: Sep 9, 2016 - Last Update: Jan 20, 2017
- 5/5, 12 likes
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Wulf Community Admin
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Wulf Community Admin
Make sure to reload the plugin after updating the config. -
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Wulf Community Admin
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Wulf Community Admin
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correct!!!!! thank you very much!!!!
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Is there a way to have this broadcast in the server from time to time?
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Wulf Community Admin
Aro said: ↑Is there a way to have this broadcast in the server from time to time?Click to expand... -
Wulf said: ↑It doesn't have that ability, something would need to be written to handle that.Click to expand...
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Just something to note: There's 1 user, myself, and another admin online. I granted myself and th eother admin playerlist.hide, and now for both of us /players returns "You're the only one online". So if there's only one visible person, admins cant /players them.
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Good Day
When there is an admin and a player online and the admin has the playerlist.hide permission it will show only 1 player is online, but on the Info panel player count it shows 2 / 50 but the Player list /online command says that there is only one player
Could you please change it that admins get counted as players when using the /online command in game or set a option in the config that server owners can choose between the 2 -
Diesel 42o said: ↑Any way to add a perm to make an admin show up as regular player in /players | who?
I understand Hide works, but that hides from list completely, I would love a 2nd perm to put the specific admin in to players list and not admin list.Click to expand... -
Wulf Community Admin
Nabster™ said: ↑I agree with this, admins should be added to player count , not a separate countClick to expand... -
Wulf said: ↑It's an option in the config.Click to expand...
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Code:
Failed to call hook 'PlayersCommand' on plugin 'PlayerList v0.3.2' (NullReferenceException: Object reference not set to an instance of an object) (23:40:33) | at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Message (System.String message) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PlayerList.PlayersCommand (IPlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PlayerList.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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Wulf Community Admin
Suslik said: ↑Code:Failed to call hook 'PlayersCommand' on plugin 'PlayerList v0.3.2' (NullReferenceException: Object reference not set to an instance of an object) (23:40:33) | at Oxide.Game.Rust.Libraries.Player.Message (.BasePlayer player, System.String message, System.String prefix, UInt64 userId) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Message (System.String message) [0x00000] in <filename unknown>:0 at Oxide.Game.Rust.Libraries.Covalence.RustPlayer.Reply (System.String message) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PlayerList.PlayersCommand (IPlayer player, System.String command, System.String[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.PlayerList.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (HookMethod method, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x00000] in <filename unknown>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00000] in <filename unknown>:0
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