1. I added the possibillity to grab the players formatting data to Better Chatname ;)
     
  2. Not really no. Although OverThrone hasn't done what it should.
    To work this out, you must stop your server, delete the overthrone.json from the data folder and run the server back again.

    The reason this happen was because you had to wipe your server, which means "all the players data the server had before is gone", I quoted this because what I said it is still a bit missleading for the for some specific reasons which I am still wroking on. Though this will be fixed in the next update, which then OverThrone will save the required information from the king and save it in the database instead of using the server's data, I should have done this at the first place I know, don't ask why I didn't. :)

    Eitherway I hope you're enjoying the plugin so far.
    [DOUBLEPOST=1435967266][/DOUBLEPOST]
    I hope I don't upset you somehow, but I've never used your plugin yet, so I don't really know what really does. So far I only assume what it really, and if I make it supported will it work with ChatHandler as well?...There is a few other aspects I have to think of.

    Just give me a lil more time to start working on OverThrone again, I am currectly working on fixes for all the messes I did on Notifier this whole week.
     
    Last edited by a moderator: Jul 4, 2015
  3. I've already set up ChatHandler for future Overthrone support, but you'd need to do a few changes to your plugin.
    Do your stuff you plan for your plugin and when you're done let me know so we can work on that.
    I suggest LaserHydra to wait for that and use the same method afterwards.
     
  4. I also rather wait a bit longer before adding support for other plugins, because at this point everything is subject to change, and the Royal Guard will also have their own tag so I gotta figure OverThrone's stuff out first then the rest comes next. Still thank you both for your cooperation.
     
  5. SkinN õ.Õ'.|. updated OverThrone with a new update entry:

    OverThrone | Improvements & New Commands!



    This version will totally fix when the server wipes, the King will remain King, and all his information will be stored on the database, causing no errors, so far.

    I hope you guys enjoy this update.
     
  6. My Plugin basicly just gives the possibility to add a prefix, change the prefix color, name color, text color.
    I added the possibillity to grab that data. I can change the name of the method after @Domestos did his one.

    this is how you should be able to get mine currently:

    [EXAMPLE]
    Code:
    PLUGIN.Title ="Better Chatname Data Grab"
    PLUGIN.Version = V(1,0,0)
    PLUGIN.Description ="Data Grabbing"
    PLUGIN.Author ="LaserHydra"function PLUGIN:Init()
        command.AddChatCommand("grab", self.Object, "cmdGrab")
    endfunction PLUGIN:cmdGrab(player)
       local betterName = plugins.Find("betterchatname")
       if betterName then
            data = betterName:Call("GetPlayerFormatting", player)
            rust.SendChatMessage(player, "Your Prefix", data.Prefix)
            rust.SendChatMessage(player, "Your Prefix Color", data.PrefixColor)
            rust.SendChatMessage(player, "Your Name Color", data.NameColor)
            rust.SendChatMessage(player, "Your Text Color", data.TextColor)
       end
    end
    Code:
    using System.Collections.Generic;
    using System.Reflection;
    using System;
    using System.Data;
    using Oxide.Core;namespace Oxide.Plugins
    {
        [Info("Better Chatname Data Grab", "LaserHydra", "1.0.0", ResourceId = 0)]
        [Description("Data Grabbing")]
        class ChatnameDataGrab : RustPlugin
        {
            [ChatCommand("grab")]
            void cmdGrab(BasePlayer player)
            {
               var betterName = null;
               betterName = plugins.Find("betterchatname");
               if(betterName != null)
               {
                    var data = betterName.Call("GetPlayerFormatting", player);
                    SendReply(player, "Your Prefix: " + data.Prefix);
                    SendReply(player, "Your Prefix Color: " + data.PrefixColor);
                    SendReply(player, "Your Name Color: " + data.NameColor);
                    SendReply(player, "Your Text Color: " + data.TextColor);
               }
            }
        }
    }
    
     
  7. Well to be honest I don't how this would be worth adding to OverThrone, reason why is because only the King and the Royal Guard will have their own prefixes, no one else, and beside this all my plugins have the same Message System, and in case of OverThrone also supports Notifier's Easy Text Coloring System. So what I mean so pretty much is that OverThrone already covers the necessary stuff your plugin does, I don't see any reason to go beyond this, don't take me wrong though, I still appreciate your support.
    I don't see the point of adding support to Better ChatName, at least for now. And also for now I rather focus on OverThrones features before giving support to other plugins.

    Later on I also want to add support to Rank-ME, which Rank-ME would have a Top List of the Kings who spent most time ruling, but I won't do it for now.
     
  8. SkinN õ.Õ'.|. updated OverThrone with a new update entry:

    OverThrone | Minor Fix

     
  9. When used in conjunction with a plug-Chat Handler, the message is duplicated twice! Simply do to add players in the murder of a group of for example the King and have the privilege to register for a group
     
  10. In previous posts I announced this plugin would be incompatible with Chat Handler for the time being.
     
  11. Same with Better Chatname
     
  12. Idea: Add Human NPC support so that the NPC's are allowed to be King. A couple uses is after a wipe, an NPC is the King first, and secondly if you are killed by C4, Land Mine, etc.. then it can default back to an NPC. Just a suggestion anyways..
     
  13. I am working on something else for the first king.
     
  14. Noticed conflicts with plugins, Notifier and chathandler.

    the problem between chat handler and overthrone is the prefix, unable to disable it in the overthrone config file

    the problem with notifier and overthrone is the Icon and maybe some other stuff is not showing for notifier.
     
  15. I got this when trying to reset the king:

    Code:
    > overthrone.resetking
    [Oxide] 8:14 PM [Error] Failed to call hook 'plugin_CMD' on plugin 'OverThrone'
    Traceback (most recent call last):
    RuntimeError: Failed to call plugin_CMD (ArgumentTypeException: plugin_CMD() takes exactly 4 arguments (2 given))
      at Microsoft.Scripting.Interpreter.ThrowInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0
    
    Just so you know, if an NPC kills the King, he does become the king. Which is pretty cool.
     
  16. What is the command to reset the king ?

    Thx :)

    EDIT : I'm sorry it's /resetking . Thx a lot and it's a really good plugin good job man :)
     
    Last edited by a moderator: Jul 13, 2015
  17. iuse chat handler and perfix for vip and admin

    when vip or admin become a king their messages shown twice when they type

    http://prntscr.com/7sncut
     
  18. I hope this awnsers your questions.

    And about the both OverThrone's and Notifier's icons please make sure you're signed in to Steam Friends.
     
  19. how can i sign steam friends ?
     
  20. Through on Steam? :)