1. I have to do a few tests to make sure why yours have reset then. Meanwhile I am sorry for the inconvenience, let me remember you the plugin it's still in development and there are a few bugs here and there, nevertheless I hope you continue to enjoy the plugin.
     
  2. No problem. I just wanted to make sure it was reported. I appreciate your work!
     
  3. I haven't seen this posted/listed as a problem. I am running a new server with Overthrone on it and we will soon be seeing this spammed immensely and it could use a look at. When the King is down and about to die he can kill in console to suicide/not lose his title. I have the LimitedSuicides plugin but it can't disable the suicides. It just limits them to 1-whatever, It can still be abused. Thanks for any help! I hope this gets fixed.
     
  4. Oh my, why didn't I think about this?!
    I will certainly do something about this.

    Thank you very much for suggesting!
     
  5. Great! What I think would do it would be give the last "Human Player" to hit the King when he dies the Kingship. I am sure there will be people who jump off cliffs/drown in water/and even run into wolves/bears to get away from losing their kingship. The plugin works fantastic thanks a lot for developing it. My guys love it!
     
  6. Yea, I was thinking about this. what happens if you are killed by a bear, or accidentally killed by a c4 explosion of you own? Does the Kingship become vacant?
     
  7. Well as it is for now the King will remain King, but I will think of a system for this case. I will post here when I have new ideas.

    I'm pretty close to stabilize Notifier's new version and I will get back on OverThrone to work on the Royal Guard Update, and meanwhile I will think on what can be done to avoid this matter.
     
  8. @SkinN õ.Õ'.|. someone asked me about adding support for OverThrone to my plugin Better Chatname, as they don't work together (both format the chat)
    Should I give you a hook, with that you can get the Styled name of the players? I think thats the best.
     
  9. I'll have a look into ChatHandler compatibility. Overthrone would need a few small adjustments though.
     
  10. thats why I asked @SkinN õ.Õ'.|. :D
     
  11. I'll be open to ideas. I will be working on it in these next few days, so if you guys wanna meet up on Oxide's slack I'll be there.
     
  12. so whats about this

     
  13. "...so if you guys wanna meet up on Oxide's slack I'll be there."
     
  14. umm sorry. My english isn't perfect. ^^ That sentence isnt really understandable for me, or maybe its just to hot in here and my brain is smelten....
    What do you mean with "on Oxide's slack I'll be there."
     
    Last edited by a moderator: Jul 1, 2015
  15. I'll poke you there in the next days.
     
  16. Perhaps you're not there yet. Ask Wulf about slack.
    [DOUBLEPOST=1435773964][/DOUBLEPOST]
    ;)
     
  17. oh okay, that may explain it... @Wulf ?
     
  18. Slack is a team communication platform.
    All Oxide devs, some plugin devs and some donators are there to talk about Oxide stuff, not sure what the current admission points are though.
     
  19. Um okay
     
  20. Looks like the last release broke this plugin... can you please fix?

    Code:
    [Oxide] 3:22 PM [Error] Failed to call hook 'king_CMD' on plugin 'OverThrone' (MissingMemberException: 'NoneType' object has no attribute 'displayName')
    [Oxide] 3:22 PM [Debug]   at Microsoft.Scripting.Interpreter.ThrowInstruction.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
      at Microsoft.Scripting.Interpreter.Interpreter.Run (Microsoft.Scripting.Interpreter.InterpretedFrame frame) [0x00000] in <filename unknown>:0 
    
     
    Last edited by a moderator: Jul 3, 2015