SkinN õ.Õ'.|. submitted a new resource:
OverThrone - Reign Of Kings king system re-imagined on Rust
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OverThrone [Unmaintained]
Discussion in 'Plugin Support' started by NobodyFTW, Jun 23, 2015.
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This is a really good idea
Thanks for your job ! -
Wow. I was just working on a similar plugin. Still different enough to finish it, but crazy to see this.
Good work! Looks fun! -
Will have a look into this !
Was just wondering how is the king selected ?
[DOUBLEPOST=1435073924][/DOUBLEPOST]Okay just saw its whoever kills that person gets the throne !
I was thinking if theres a way to step in a area (zone manager) for a certain period of time that would make you the king?
someone cannot build there or anything only admin can and determine where he wants the throne to be at? -
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As a new server owner, I'm definitely going to use this. I think it's got a lot of potential. Keep working can't wait for additions to this.
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PLUGIN NEWS:
Hi everyone,
For those who have tried the plugin already I really hope you're enjoying it so far, I know there is not much you can do yet, but again, it's a matter of time. I will try to release an update per day depending on what feature I am working on. For example tomorrow morning I will release a new update with a few new features regarding the King's chat and the Kingsmen. And yes, the Kingsmen will be the first big feature to be added to the plugin, which I really hope you guys like it.
Any feedback from you is welcome, regarding features, suggestions, or even criticizing something you don't like, at this point everything is subject to change, so be free to let us know of your opinion.
You should take a look at the plugin overview from time to time, as I will be updating it as I update the plugin or add new planned feature. You may check it out just now as I added more planned features and also updated the plugin description for more detailed on what is planned to do. Let me know of what you think about those features.
Thank you. -
This look real interesting, ill put it on my test server and check it out, thanks....
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Ive been waiting for a plugin like this for my server. I have been experimenting with different plugins trying to make my server into a kingdom type of theme. this plugin will almost complete the server.
I have a suggestion, could we have more than one king? maybe two or three kings so that we could have kingdoms fight one another and go on quest in the future to retrieve something from another territory. I know that would be a massive job to take on and thats why I'm suggesting it to be considered. Thank you for all of your hard work and I look forward to your future add ons and updates. -
Nice plugin!
Looking forward to more updates on this -
i get failed to call hook 'king_CMD' on plugin 'OverThrone' <MissingMemberException: 'NoneType' object has no attribute 'displayName'> when i try to do /king in my server
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Thanks for reporting. -
SkinN õ.Õ'.|. updated OverThrone with a new update entry:
OverThrone | King Chat and Prefix!
[DOUBLEPOST=1435277652][/DOUBLEPOST][ ALPHA - 0.0.3 - The KingsMen Update ]
The next update will be totally focused on KingsMen, or Royal Guard if you will. The King will be able to add/remove any player they want the his Royal Guard, to protect him when he needs the most. I will also try to make it compatible with Rust:IO Clans, so once you are the King your whole clan automatically becomes your Royal Guard, so you can save time on adding each one by one. And even if you rather remove someone of the clan you should be able to.
We will still work on other ideas on where the Royal Guard can be useful, and and what other roles they can play on the kingdom. And of course as always we count on suggestions to help us develop these ideas. -
Any idea how to deal with doubleposts using chathandler and overthrone at the same time ?
Attached Files:
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my bad
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Don't know why or when, but sometime today I lost who is King on my server. After Rust/Oxide update??
My data file reads:
Code:{ "KING": false, "KINGSMEN": {}, "QUEUE": {}, "SINCE": 1435364856.7879715 }
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When OverThrone doesn't find any information in the server of the King it self resets, otherwise there would be errors since it would try to get information of a player "who doesn't exist". -