you most likely do but is "TownEnabled": true, in you config? i just tried it on my server and it worked, now to find out how to delete it :/
NTeleportation
Moved
Total Downloads: 53,605 - First Release: Apr 12, 2016 - Last Update: Apr 5, 2018
- 5/5, 88 likes
-
sorry , XD
Code:}, "Town": { "AllowCraft": true, "Cooldown": 600, "Countdown": 15, "DailyLimit": 5, "Location": "0 0 0", "Pay": 0, "UsableOutOfBuildingBlocked": true, "VIPCooldowns": { "nteleportation.vip": 5 }, "VIPCountdowns": { "nteleportation.vip": 5 }, "VIPDailyLimits": { "nteleportation.vip": 5 } }, "TPR": { "AllowCraft": false, "BlockTPAOnCeiling": true, "Cooldown": 600, "Countdown": 15, "CupOwnerAllowOnBuildingBlocked": true, "DailyLimit": 5, "Pay": 0, "RequestDuration": 30, "UsableIntoBuildingBlocked": false, "UsableOutOfBuildingBlocked": false, "VIPCooldowns": { "nteleportation.vip": 5 }, "VIPCountdowns": { "nteleportation.vip": 5 }, "VIPDailyLimits": { "nteleportation.vip": 5 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 14 } }
Last edited by a moderator: Nov 5, 2016 -
post the full text from the file
-
Code:
{ "Admin": { "AnnounceTeleportToTarget": false, "LocationRadius": 25, "TeleportNearDefaultDistance": 30, "UseableByModerators": true }, "Home": { "AllowAboveFoundation": true, "AllowCave": false, "AllowCraft": false, "AllowIceberg": false, "CheckFoundationForOwner": true, "Cooldown": 600, "Countdown": 15, "CupOwnerAllowOnBuildingBlocked": true, "DailyLimit": 5, "ForceOnTopOfFoundation": true, "HomesLimit": 2, "LocationRadius": 25, "Pay": 0, "UsableIntoBuildingBlocked": false, "UsableOutOfBuildingBlocked": false, "UseFriends": true, "VIPCooldowns": { "nteleportation.vip": 5 }, "VIPCountdowns": { "nteleportation.vip": 5 }, "VIPDailyLimits": { "nteleportation.vip": 5 }, "VIPHomesLimits": { "nteleportation.vip": 5 } }, "Settings": { "BlockedItems": {}, "ChatName": "<color=red>Teleportation</color>: ", "HomesEnabled": true, "InterruptTPOnHurt": true, "TownEnabled": true, "TPREnabled": true }, "Town": { "AllowCraft": true, "Cooldown": 600, "Countdown": 15, "DailyLimit": 5, "Location": "0 0 0", "Pay": 0, "UsableOutOfBuildingBlocked": true, "VIPCooldowns": { "nteleportation.vip": 5 }, "VIPCountdowns": { "nteleportation.vip": 5 }, "VIPDailyLimits": { "nteleportation.vip": 5 } }, "TPR": { "AllowCraft": false, "BlockTPAOnCeiling": true, "Cooldown": 600, "Countdown": 15, "CupOwnerAllowOnBuildingBlocked": true, "DailyLimit": 5, "Pay": 0, "RequestDuration": 30, "UsableIntoBuildingBlocked": false, "UsableOutOfBuildingBlocked": false, "VIPCooldowns": { "nteleportation.vip": 5 }, "VIPCountdowns": { "nteleportation.vip": 5 }, "VIPDailyLimits": { "nteleportation.vip": 5 } }, "Version": { "Major": 1, "Minor": 0, "Patch": 14 } }
Last edited by a moderator: Nov 5, 2016 -
Although i put in "Location": "511 3 1062", it sends me to the right place , just underwater , any help please? thanks.
[DOUBLEPOST=1477857666][/DOUBLEPOST]i didnt i , thanks -
-
Can anyone explain me what exactly does this ?:
Code:"DailyLimit": 5,
Code:"Home": { "AllowAboveFoundation": true, "AllowCave": false, "AllowCraft": false, "AllowIceberg": false, "CheckFoundationForOwner": true, "Cooldown": 600, "Countdown": 15, "CupOwnerAllowOnBuildingBlocked": true, "DailyLimit": 5, "ForceOnTopOfFoundation": true, "HomesLimit": 2, "LocationRadius": 25, "Pay": 0, "UsableIntoBuildingBlocked": false, "UsableOutOfBuildingBlocked": false, "UseFriends": true,
-
-
and another question, by default all players can use the commands ? -
-
Hey Nogrod,
Great plugin, many thanks for all your work on it!
I am looking at having 2 different VIP grounds (VIP and Donator) on my server - with different amounts for both.
How do I go about adding this in?
Cheers mate. -
Looks like /sethome isnt working after this update. Any ideas?
-
People saying they're building blocked even though they're not
-
any solution?
-
People saying they're building blocked even though they're not
-
Same here, building blocked everywhere, but not haha
-
[Error] Failed to initialize plugin 'NTeleportation v1.0.14' (NullReferenceException: Object reference not set to an instance of an object)
-
Is there any way to prevent teleportation of wounded players to their homes or town, or /tpr?
This future included in "AntiRaidTower" plugin. But it will be great if restriction of wounded teleportation will be included in N-Teleportation config.Last edited by a moderator: Nov 6, 2016 -
[DOUBLEPOST=1478459659][/DOUBLEPOST]i have the following problem: i always used the /town for the skycity (height about 800m), where i have shop, bank and more.
usually it worked perfect. now it still works for me, but the players end up on the map (also tested to set town underneath map -> same issue)
why are players forced onto the map? i didnt change any of my configs.Attached Files:
Last edited by a moderator: Nov 6, 2016 -
-
For correct implementation plugin should check "player.IsWounded()"